Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BaccdoeBando
Sol
Level 61
God Stats
3W - 5L
1,540 SR
Queue Stats
67W - 79L
1,452 Elo+
Party 2
Persephone
Persephone
Deefunk
Persephone
Level 160
God Stats
4W - 6L
1,270 SR
Queue Stats
312W - 303L
1,458 Elo+
Solo
Vamana
Vamana
Exilimus
Vamana
Level 141
God Stats
0W - 1L
1,740 SR
Queue Stats
37W - 29L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Senzubun
Cthulhu
Level 32
God Stats
23W - 20L
1,652 SR
Queue Stats
567W - 613L
1,416 Elo+
Solo
Team Averages
Level 102
1,540 SR
1,479 Elo+

VS

Team Averages
Level 51
1,582 SR
1,506 Elo+
Mulan
Mulan
Ace0fSpades023
Mulan
Level 87
God Stats
10W - 7L
1,604 SR
Queue Stats
147W - 138L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
IIGregII
Sun Wukong
Level 29
God Stats
11W - 6L
1,608 SR
Queue Stats
93W - 83L
1,565 Elo+
Party 1
Poseidon
Poseidon
IIIDORIANIII
Poseidon
Level 46
God Stats
4W - 4L
1,527 SR
Queue Stats
202W - 216L
1,494 Elo+
Solo
Artemis
Artemis
KingErimos
Artemis
Level 26
God Stats
6W - 6L
1,614 SR
Queue Stats
102W - 85L
1,577 Elo+
Party 1
Ymir
Ymir
SwiftBunny8312
Ymir
Level 69
God Stats
24W - 16L
1,554 SR
Queue Stats
132W - 148L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 1 / 0
4,224
528
1,160
1,900
505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 0
3,593
449
2,734
3,449
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
Deefunk
Persephone
8
0 / 0 / 1
4,816
602
1,295
3,525
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Exilimus
Vamana
6
0 / 2 / 0
3,886
486
2,093
5,353
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Senzubun
Cthulhu
6
1 / 4 / 0
3,936
492
1,719
6,241
2,979
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,320
540
1,305
4,168
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
IIGregII
Sun Wukong
9
1 / 0 / 1
4,759
595
1,866
3,863
1,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
IIIDORIANIII
Poseidon
10
1 / 0 / 0
5,196
650
2,214
2,705
1,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KingErimos
Artemis
10
6 / 0 / 1
5,837
730
6,061
4,328
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 6
4,776
597
1,427
3,167
1,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
1
1
0
1
L
0
3
0
0
L
Persephone
Deefunk
Persephone
0
0
1
0.5
L
Vamana
Exilimus
Vamana
0
2
0
0
W
Sun Wukong
IIGregII
Sun Wukong
1
0
1
1.5
W
Poseidon
IIIDORIANIII
Poseidon
1
0
0
1
W
Artemis
KingErimos
Artemis
6
0
1
6.5
L
Cthulhu
Senzubun
Cthulhu
1
4
0
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
12,873
20,468
Taken
18,231
6,588
Mitigated
6,181
6,269
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,160
361
0
509
1,900
505
0
0
1,900
0
18,755
W
1,305
106
0
890
4,168
1,253
272
1,272
2,896
0
21,756
L
2,734
858
0
546
3,449
710
0
415
3,034
10,613
2,133
L
Persephone
Deefunk
Persephone
1,295
117
0
1,284
3,525
749
0
1,230
2,295
24,737
0
L
Vamana
Exilimus
Vamana
2,093
868
0
2,019
5,353
1,645
0
615
4,738
0
14,408
W
Sun Wukong
IIGregII
Sun Wukong
1,866
635
0
1,564
3,863
1,525
76
0
3,863
0
20,455
W
Poseidon
IIIDORIANIII
Poseidon
2,214
367
0
1,312
2,705
1,048
225
484
2,221
29,890
0
W
Artemis
KingErimos
Artemis
6,061
4,796
0
2,268
4,328
1,323
633
2,346
1,982
0
33,360
L
Cthulhu
Senzubun
Cthulhu
1,719
233
84
1,827
6,241
2,979
0
1,381
4,860
11,560
0
W
1,427
137
0
750
3,167
1,032
209
1,386
1,781
9,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,455
Gold Earned
24,888
182
Minions Killed
245
0
Camps Cleared
0
676,394
Distance Traveled
753,320
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,224
528
45
6
0
102,864
1
W
Mulan
4,320
540
50
6
0
160,165
2
L
Sol
3,593
449
32
4
0
121,904
0
L
Persephone
4,816
602
50
6
0
152,448
3
L
Vamana
3,886
486
36
5
0
151,226
0
W
Sun Wukong
4,759
595
45
6
0
153,984
0
W
Poseidon
5,196
650
63
8
0
152,805
3
W
Artemis
5,837
730
75
9
0
134,620
0
L
Cthulhu
3,936
492
19
2
0
147,952
0
W
Ymir
4,776
597
12
2
0
151,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role