Player Matchup

Discordia
Discordia
Gold IV
Acosta101
Discordia
Gold IV
Level 122
God Stats
15W - 13L
1,555 SR
Queue Stats
232W - 233L
1,425 MMR
Solo
Thanatos
Thanatos
Bronze III
AnonymousPaza-
Thanatos
Bronze III
Level 68
God Stats
1W - 3L
1,620 SR
Queue Stats
1W - 5L
1,355 MMR
Party 4
Artemis
Artemis
Bronze III
DiGeStEd Kills
Artemis
Bronze III
Level 149
God Stats
0W - 1L
1,689 SR
Queue Stats
6W - 12L
1,474 MMR
Party 3
Artio
Artio
Bronze III
JustDrae_
Artio
Bronze III
Level 66
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Silver III
Tactical Heals
Morgan Le Fay
Silver III
Level 116
God Stats
0W - 1L
1,569 SR
Queue Stats
9W - 16L
1,513 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,545 SR
1,453 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,582 SR
1,451 MMR
Freya
Freya
Gold I
ChanitoGamer
Freya
Gold I
Level 140
God Stats
9W - 8L
1,614 SR
Queue Stats
301W - 299L
1,566 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Deahtroker3010
Gilgamesh
Platinum IV
Level 138
God Stats
7W - 9L
1,599 SR
Queue Stats
446W - 430L
1,386 MMR
Party 1
Cthulhu
Cthulhu
Gold III
merkyky
Cthulhu
Gold III
Level 78
God Stats
9W - 3L
1,599 SR
Queue Stats
53W - 57L
1,582 MMR
Party 2
Tyr
Tyr
Gold IV
theblackgreek23
Tyr
Gold IV
Level 89
God Stats
6W - 12L
1,482 SR
Queue Stats
287W - 292L
1,324 MMR
Party 2
Sol
Sol
Gold IV
xXcOd3wH1TeXx
Sol
Gold IV
Level 48
God Stats
5W - 6L
1,614 SR
Queue Stats
74W - 90L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acosta101
Discordia
11
1 / 5 / 0
6,954
464
6,970
8,477
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
13
3 / 7 / 2
8,273
552
6,683
12,778
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 3
6,556
437
10,075
12,819
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
JustDrae_
Artio
11
1 / 4 / 5
6,764
451
5,271
13,421
11,692
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Tactical Heals
Morgan Le Fay
12
4 / 7 / 4
7,862
524
12,069
13,911
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TiamatCu ChulainnArachneAthenaDanzaburou

VS

Bans
ChironSkadiBellonaHeimdallrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
8,938
596
9,879
12,919
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Deahtroker3010
Gilgamesh
15
6 / 0 / 6
9,548
637
9,031
11,065
7,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
merkyky
Cthulhu
13
8 / 1 / 10
8,632
575
11,275
13,705
12,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 2
9,306
620
7,608
10,564
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 9
9,217
614
11,222
12,815
5,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
33
33
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
Acosta101
Discordia
1
5
0
0.2
L
Thanatos
3
7
2
0.57
W
7
2
5
4.75
W
Gilgamesh
Deahtroker3010
Gilgamesh
6
0
6
9
L
0
10
3
0.15
L
Artio
JustDrae_
Artio
1
4
5
0.88
L
Morgan Le Fay
Tactical Heals
Morgan Le Fay
4
7
4
0.86
W
Cthulhu
merkyky
Cthulhu
8
1
10
13
W
8
3
2
3
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
49,015
61,406
Taken
61,068
26,995
Mitigated
34,161
15,328
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Acosta101
Discordia
6,970
799
0
500
8,477
2,411
0
4,859
3,618
38,796
0
L
Thanatos
6,683
2,467
0
6,530
12,778
4,662
1,194
6,552
6,226
0
39,589
W
9,879
3,124
0
8,046
12,919
4,235
975
3,419
9,500
59,722
0
W
Gilgamesh
Deahtroker3010
Gilgamesh
9,031
1,560
0
3,690
11,065
7,649
1,927
4,695
6,370
7,106
44,664
L
10,075
5,318
138
1,890
12,819
3,819
0
6,761
6,058
0
37,154
L
Artio
JustDrae_
Artio
5,271
1,251
477
2,760
13,421
11,692
0
9,407
4,014
20,046
0
L
Morgan Le Fay
Tactical Heals
Morgan Le Fay
12,069
396
112
2,921
13,911
4,411
0
6,134
7,777
40,628
0
W
Cthulhu
merkyky
Cthulhu
11,275
676
661
2,873
13,705
12,475
340
5,414
8,291
34,526
0
W
7,608
787
0
1,876
10,564
4,585
207
4,901
5,663
0
50,769
W
11,222
6,443
0
7,051
12,815
5,217
2,116
6,044
6,771
57,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
45,641
296
Minions Killed
419
0
Camps Cleared
0
1,350,390
Distance Traveled
1,492,285
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,954
464
61
4
0
263,702
3
L
Thanatos
8,273
552
83
6
0
270,616
0
W
Freya
8,938
596
92
6
0
279,960
1
W
Gilgamesh
9,548
637
105
7
0
316,142
3
L
Artemis
6,556
437
69
5
0
223,201
3
L
Artio
6,764
451
28
2
0
296,351
0
L
Morgan Le Fay
7,862
524
55
4
0
296,520
3
W
Cthulhu
8,632
575
42
3
0
293,976
0
W
Tyr
9,306
620
84
6
0
323,526
0
W
Sol
9,217
614
96
6
0
278,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role