Player Matchup

Cthulhu
Cthulhu
AaronNegron
Cthulhu
Level 5
God Stats
4W - 4L
1,317 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 3
Fenrir
Fenrir
Agamemnon4390
Fenrir
Level 15
God Stats
1W - 1L
1,876 SR
Queue Stats
5W - 2L
2,007 Elo+
Solo
Baron Samedi
Baron Samedi
IcyyyKilla
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 3
Jormungandr
Jormungandr
Pinkninja254255
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bambambrody52
Morgan Le Fay
Level 5
God Stats
2W - 4L
1,546 SR
Queue Stats
6W - 13L
1,371 Elo+
Solo
Team Averages
Level 7
1,548 SR
1,435 Elo+

VS

Team Averages
Level 30
1,536 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
GladBoi
Fafnir
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 67L
1,484 Elo+
Party 1
Anhur
Anhur
LilithBelladonna
Anhur
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Scylla
Scylla
MEMOGRR21
Scylla
Level 25
God Stats
6W - 1L
1,575 SR
Queue Stats
84W - 97L
1,425 Elo+
Solo
King Arthur
King Arthur
TheBradster
King Arthur
Level 18
God Stats
95W - 68L
1,607 SR
Queue Stats
168W - 146L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaronNegron
Cthulhu
15
2 / 9 / 1
10,042
913
10,939
25,148
28,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 2
8,820
802
3,673
16,421
6,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
IcyyyKilla
Baron Samedi
15
1 / 10 / 0
9,072
825
8,729
24,060
11,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Pinkninja254255
Jormungandr
15
0 / 11 / 2
9,282
844
4,403
24,883
21,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
bambambrody52
Morgan Le Fay
15
0 / 6 / 1
8,823
802
6,390
14,316
6,050
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 0 / 26
11,608
1,055
15,353
8,709
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
GladBoi
Fafnir
18
3 / 0 / 30
11,392
1,036
8,882
9,051
11,986
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 3 / 16
11,476
1,043
20,364
13,062
5,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MEMOGRR21
Scylla
19
13 / 0 / 18
11,958
1,087
20,446
4,990
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheBradster
King Arthur
19
12 / 0 / 25
12,367
1,124
27,048
12,890
14,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
160
3
Kills
45
45
Deaths
3
6
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
26
20
L
Cthulhu
AaronNegron
Cthulhu
2
9
1
0.28
L
0
9
2
0.11
W
Fafnir
GladBoi
Fafnir
3
0
30
18
L
Baron Samedi
IcyyyKilla
Baron Samedi
1
10
0
0.1
W
10
3
16
6
W
Scylla
MEMOGRR21
Scylla
13
0
18
22
L
Jormungandr
Pinkninja254255
Jormungandr
0
11
2
0.09
W
King Arthur
TheBradster
King Arthur
12
0
25
24.5
L
Morgan Le Fay
bambambrody52
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
92,093
104,828
Taken
48,702
74,122
Mitigated
43,384
3,952
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,353
4,588
0
3,052
8,709
9,576
0
5,185
3,524
131
25,853
L
Cthulhu
AaronNegron
Cthulhu
10,939
748
293
0
25,148
28,547
0
4,978
20,170
25,932
0
L
3,673
1,283
0
353
16,421
6,915
0
4,519
11,902
61
7,378
W
Fafnir
GladBoi
Fafnir
8,882
3,426
0
1,795
9,051
11,986
0
5,703
3,205
14,968
0
L
Baron Samedi
IcyyyKilla
Baron Samedi
8,729
1,713
589
2,652
24,060
11,003
0
9,474
14,586
19,383
0
W
20,364
12,382
0
3,274
13,062
5,339
0
8,791
4,242
0
37,940
W
Scylla
MEMOGRR21
Scylla
20,446
2,621
0
0
4,990
1,622
0
4,513
477
41,028
0
L
Jormungandr
Pinkninja254255
Jormungandr
4,403
957
0
0
24,883
21,607
0
6,643
18,240
29,588
0
W
King Arthur
TheBradster
King Arthur
27,048
4,256
0
113
12,890
14,861
0
6,291
5,843
1,194
42,537
L
Morgan Le Fay
bambambrody52
Morgan Le Fay
6,390
1,503
0
65
14,316
6,050
0
4,024
10,292
20,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
58,801
143
Minions Killed
165
2
Camps Cleared
6
766,700
Distance Traveled
1,022,084
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,608
1,055
26
2
2
218,205
3
L
Cthulhu
10,042
913
41
4
1
210,456
0
L
Fenrir
8,820
802
6
1
0
140,112
0
W
Fafnir
11,392
1,036
10
1
2
203,635
1
L
Baron Samedi
9,072
825
19
2
1
121,222
0
W
Anhur
11,476
1,043
37
3
2
166,540
0
W
Scylla
11,958
1,087
56
5
0
194,624
0
L
Jormungandr
9,282
844
59
5
0
139,752
1
W
King Arthur
12,367
1,124
36
3
0
239,080
0
L
Morgan Le Fay
8,823
802
18
2
0
155,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role