Player Matchup

Arachne
Arachne
JadenBekk
Arachne
Level 145
God Stats
3W - 3L
1,347 SR
Queue Stats
158W - 151L
1,730 Elo+
Party 3
Scylla
Scylla
Raijho
Scylla
Level 154
God Stats
5W - 2L
1,589 SR
Queue Stats
236W - 258L
1,733 Elo+
Party 3
Jormungandr
Jormungandr
SheepMilk
Jormungandr
Level 126
God Stats
15W - 14L
1,646 SR
Queue Stats
130W - 144L
1,622 Elo+
Party 3
Geb
Geb
StarProxer
Geb
Level 48
God Stats
3W - 0L
1,961 SR
Queue Stats
79W - 33L
1,762 Elo+
Party 3
Chronos
Chronos
Ðucc
Chronos
Level 149
God Stats
5W - 4L
1,671 SR
Queue Stats
556W - 518L
1,720 Elo+
Party 3
Team Averages
Level 124
1,643 SR
1,713 Elo+

VS

Team Averages
Level 37
1,553 SR
1,364 Elo+
Ymir
Ymir
Giomanach
Ymir
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 86L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
HollowAlive
Danzaburou
Level 15
God Stats
3W - 3L
1,439 SR
Queue Stats
13W - 15L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Varguisshaa
Sun Wukong
Level 25
God Stats
17W - 17L
1,503 SR
Queue Stats
36W - 50L
1,351 Elo+
Party 2
Hun Batz
Hun Batz
Zemax022
Hun Batz
Level 58
God Stats
2W - 1L
1,841 SR
Queue Stats
239W - 279L
1,333 Elo+
Party 2
Scylla
Scylla
trolldacce
Scylla
Level 23
God Stats
16W - 16L
1,482 SR
Queue Stats
32W - 50L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JadenBekk
Arachne
11
11 / 1 / 4
7,232
723
7,712
6,403
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Raijho
Scylla
12
5 / 0 / 5
7,115
712
6,076
4,623
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SheepMilk
Jormungandr
12
5 / 0 / 4
6,896
690
5,178
6,227
5,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 10
5,830
583
3,190
5,179
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Ðucc
Chronos
12
4 / 0 / 0
6,709
671
4,528
4,668
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 1
4,280
428
2,001
7,651
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HollowAlive
Danzaburou
9
0 / 3 / 1
5,106
511
2,999
5,452
1,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Varguisshaa
Sun Wukong
7
1 / 6 / 0
4,715
472
5,600
9,374
3,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Zemax022
Hun Batz
8
0 / 8 / 1
4,746
475
2,001
9,029
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
trolldacce
Scylla
7
0 / 6 / 0
4,311
431
1,807
5,362
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
27
Kills
1
1
Deaths
27
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
L
Danzaburou
HollowAlive
Danzaburou
0
3
1
0.17
W
Arachne
JadenBekk
Arachne
11
1
4
13
W
Scylla
Raijho
Scylla
5
0
5
7.5
W
Jormungandr
SheepMilk
Jormungandr
5
0
4
7
W
2
0
10
7
L
Sun Wukong
Varguisshaa
Sun Wukong
1
6
0
0.17
L
Hun Batz
Zemax022
Hun Batz
0
8
1
0.06
L
Scylla
trolldacce
Scylla
0
6
0
0
W
Chronos
Ðucc
Chronos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
14,408
27,100
Taken
36,868
13,633
Mitigated
11,352
11,341
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,001
440
0
1,852
7,651
2,545
0
3,085
4,378
12,593
0
L
Danzaburou
HollowAlive
Danzaburou
2,999
1,138
0
1,739
5,452
1,215
0
3,609
1,663
0
26,933
W
Arachne
JadenBekk
Arachne
7,712
4,665
0
3,646
6,403
3,168
1,225
630
5,767
0
28,121
W
Scylla
Raijho
Scylla
6,076
864
0
1,090
4,623
1,360
177
880
3,623
43,423
0
W
Jormungandr
SheepMilk
Jormungandr
5,178
1,228
0
2,832
6,227
5,076
675
204
6,023
35,076
0
W
3,190
880
0
1,372
5,179
2,817
116
1,455
3,600
12,027
0
L
Sun Wukong
Varguisshaa
Sun Wukong
5,600
1,304
0
2,192
9,374
3,860
0
5,554
3,820
0
16,943
L
Hun Batz
Zemax022
Hun Batz
2,001
362
0
1,509
9,029
2,180
0
2,649
6,165
0
22,397
L
Scylla
trolldacce
Scylla
1,807
220
0
538
5,362
1,552
0
3,456
1,870
16,061
0
W
Chronos
Ðucc
Chronos
4,528
1,579
0
2,401
4,668
1,212
455
389
4,279
42,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
23,158
334
Minions Killed
207
0
Camps Cleared
0
909,943
Distance Traveled
823,378
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,280
428
23
2
0
170,283
1
L
Danzaburou
5,106
511
62
6
0
164,519
0
W
Arachne
7,232
723
50
5
0
184,987
2
W
Scylla
7,115
712
102
10
0
181,297
1
W
Jormungandr
6,896
690
83
8
0
163,594
1
W
Geb
5,830
583
14
1
0
203,678
1
L
Sun Wukong
4,715
472
31
3
0
169,464
0
L
Hun Batz
4,746
475
60
6
0
168,384
0
L
Scylla
4,311
431
31
3
0
150,728
0
W
Chronos
6,709
671
85
9
0
176,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role