Player Matchup

Neith
Neith
Jaegersteeg
Neith
Level 16
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 11L
1,150 Elo+
Party 1
Chaac
Chaac
Ramsteg06
Chaac
Level 24
God Stats
5W - 7L
1,549 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Ra
Ra
SKFO-Jubaka
Ra
Level 68
God Stats
6W - 5L
1,464 SR
Queue Stats
127W - 132L
1,492 Elo+
Party 1
Bellona
Bellona
Valerius1006
Bellona
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 9L
1,109 Elo+
Party 1
Anubis
Anubis
stay_kier
Anubis
Level 124
God Stats
1W - 1L
1,707 SR
Queue Stats
287W - 262L
1,586 Elo+
Party 1
Team Averages
Level 47
1,502 SR
1,329 Elo+

VS

Team Averages
Level 18
1,459 SR
1,337 Elo+
Bakasura
Bakasura
MarlonArdila
Bakasura
Level 16
God Stats
13W - 6L
1,490 SR
Queue Stats
21W - 22L
1,325 Elo+
Party 2
Loki
Loki
amor_sangriento
Loki
Level 17
God Stats
21W - 22L
1,407 SR
Queue Stats
23W - 26L
1,277 Elo+
Party 2
Neith
Neith
arusch05
Neith
Level 27
God Stats
10W - 20L
1,320 SR
Queue Stats
230W - 268L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
duber_duber
Baron Samedi
Level 21
God Stats
8W - 10L
1,577 SR
Queue Stats
97W - 131L
1,292 Elo+
Solo
Ymir
Ymir
tweetweetrapbird
Ymir
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,760
438
6,879
11,644
4,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Ramsteg06
Chaac
18
4 / 1 / 4
11,495
575
14,623
12,424
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
19 / 0 / 6
13,155
658
27,408
11,956
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Valerius1006
Bellona
14
2 / 10 / 8
9,030
452
5,958
16,436
13,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
stay_kier
Anubis
19
14 / 3 / 7
12,123
606
15,667
14,153
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MarlonArdila
Bakasura
15
0 / 4 / 2
8,274
414
2,080
22,467
9,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 1
7,955
398
5,927
12,908
3,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
arusch05
Neith
14
8 / 8 / 2
9,692
485
7,643
17,675
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
duber_duber
Baron Samedi
14
6 / 9 / 2
8,851
443
13,121
16,922
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 9 / 9
9,503
475
10,724
22,807
18,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
39
Kills
19
20
Deaths
39
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Bakasura
MarlonArdila
Bakasura
0
4
2
0.25
W
Chaac
Ramsteg06
Chaac
4
1
4
6
W
19
0
6
22
W
Bellona
Valerius1006
Bellona
2
10
8
0.6
L
3
9
1
0.39
L
Neith
arusch05
Neith
8
8
2
1.13
L
Baron Samedi
duber_duber
Baron Samedi
6
9
2
0.78
W
Anubis
stay_kier
Anubis
14
3
7
5.83
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,535
Damage
39,495
66,613
Taken
92,779
45,089
Mitigated
40,423
22,949
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,879
3,920
0
3,283
11,644
4,338
716
4,441
7,203
0
48,289
L
Bakasura
MarlonArdila
Bakasura
2,080
1,567
0
8,312
22,467
9,542
372
7,386
13,861
0
27,236
W
Chaac
Ramsteg06
Chaac
14,623
2,437
0
4,591
12,424
14,398
1,096
2,487
9,897
0
79,328
W
27,408
3,224
2,030
6,273
11,956
5,623
2,376
5,293
6,663
106,026
0
W
Bellona
Valerius1006
Bellona
5,958
1,283
0
1,255
16,436
13,311
2,031
6,798
9,638
0
34,075
L
5,927
896
0
0
12,908
3,385
602
5,148
7,452
0
31,243
L
Neith
arusch05
Neith
7,643
1,939
0
5,706
17,675
3,937
1,693
10,361
7,314
0
51,773
L
Baron Samedi
duber_duber
Baron Samedi
13,121
1,330
1,304
2,886
16,922
5,441
0
9,631
7,291
40,713
0
W
Anubis
stay_kier
Anubis
15,667
939
0
5,517
14,153
7,419
3,670
4,826
9,317
78,937
0
L
10,724
2,773
0
1,910
22,807
18,118
110
10,549
12,073
32,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
44,275
562
Minions Killed
316
0
Camps Cleared
0
1,879,263
Distance Traveled
1,657,554
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,760
438
56
3
0
332,363
0
L
Bakasura
8,274
414
89
4
0
347,965
0
W
Chaac
11,495
575
144
7
0
388,902
4
W
Ra
13,155
658
161
8
0
432,986
2
W
Bellona
9,030
452
61
3
0
369,079
0
L
Loki
7,955
398
45
2
0
351,457
0
L
Neith
9,692
485
101
5
0
339,278
1
L
Baron Samedi
8,851
443
48
2
0
300,023
1
W
Anubis
12,123
606
140
7
0
355,933
1
L
Ymir
9,503
475
33
2
0
318,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role