Player Matchup

Athena
Athena
Navi8732
Athena
Level 63
God Stats
5W - 4L
1,476 SR
Queue Stats
841W - 911L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
SixpennyRaptor6
Erlang Shen
Level 115
God Stats
0W - 2L
1,657 SR
Queue Stats
116W - 142L
1,461 Elo+
Party 1
Chang'e
Chang'e
TypicalCJ
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 69L
1,288 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,413 Elo+

VS

Team Averages
Level 72
1,436 SR
1,508 Elo+
Thanatos
Thanatos
BasicArmor
Thanatos
Level 81
God Stats
7W - 8L
1,265 SR
Queue Stats
250W - 280L
1,523 Elo+
Party 2
Geb
Geb
GameAlot37
Geb
Level 69
God Stats
2W - 0L
1,938 SR
Queue Stats
147W - 145L
1,524 Elo+
Solo
Kukulkan
Kukulkan
griffenlord
Kukulkan
Level 66
God Stats
1W - 2L
1,105 SR
Queue Stats
8W - 15L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Navi8732
Athena
15
2 / 4 / 7
12,219
643
13,246
24,380
21,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SixpennyRaptor6
Erlang Shen
17
11 / 6 / 2
13,929
733
21,665
21,046
15,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
TypicalCJ
Chang'e
14
0 / 6 / 5
10,424
549
7,749
13,197
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BasicArmor
Thanatos
19
12 / 7 / 2
14,689
773
23,628
23,824
15,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 2 / 11
12,370
651
8,817
19,211
20,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
griffenlord
Kukulkan
16
4 / 4 / 6
12,406
653
14,286
7,732
3,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
16
16
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BasicArmor
Thanatos
12
7
2
1.86
W
0
2
11
2.75
L
Athena
Navi8732
Athena
2
4
7
1.38
L
Erlang Shen
SixpennyRaptor6
Erlang Shen
11
6
2
2
L
Chang'e
TypicalCJ
Chang'e
0
6
5
0.42
W
Kukulkan
griffenlord
Kukulkan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
46,731
58,623
Taken
50,767
41,566
Mitigated
40,251
17,940
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BasicArmor
Thanatos
23,628
11,411
0
16,349
23,824
15,531
180
9,115
14,709
0
70,169
W
8,817
956
0
3,641
19,211
20,818
53
10,167
9,044
30,304
0
L
Athena
Navi8732
Athena
13,246
3,139
1,156
6,148
24,380
21,846
790
8,389
15,566
37,462
0
L
Erlang Shen
SixpennyRaptor6
Erlang Shen
21,665
13,305
0
3,307
21,046
15,633
0
7,245
13,765
0
52,139
L
Chang'e
TypicalCJ
Chang'e
7,749
640
3,475
3,854
13,197
4,087
759
6,721
6,189
33,852
0
W
Kukulkan
griffenlord
Kukulkan
14,286
627
0
292
7,732
3,902
185
1,713
6,019
50,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
39,465
154
Minions Killed
198
0
Camps Cleared
0
949,100
Distance Traveled
1,065,565
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,689
773
73
4
0
355,941
1
W
Geb
12,370
651
45
2
0
390,937
3
L
Athena
12,219
643
48
3
0
311,893
3
L
Erlang Shen
13,929
733
59
3
0
343,707
1
L
Chang'e
10,424
549
47
2
0
293,500
0
W
Kukulkan
12,406
653
80
4
0
318,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role