Player Matchup

Gilgamesh
Gilgamesh
CranMaster
Gilgamesh
Level 29
God Stats
11W - 5L
1,589 SR
Queue Stats
118W - 129L
1,550 Elo+
Party 2
Nemesis
Nemesis
OwOMedicine
Nemesis
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,409 Elo+
Solo
Skadi
Skadi
clandisr
Skadi
Level 12
God Stats
10W - 9L
1,613 SR
Queue Stats
22W - 18L
1,575 Elo+
Party 1
Ymir
Ymir
playerslay3r2876
Ymir
Level 3
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Loki
Loki
v2Raiden
Loki
Level 22
God Stats
13W - 8L
1,556 SR
Queue Stats
18W - 14L
1,591 Elo+
Party 2
Team Averages
Level 15
1,482 SR
1,505 Elo+

VS

Team Averages
Level 17
1,595 SR
1,604 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
HL-Grizzly
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,568 Elo+
Solo
Horus
Horus
TarzansTuffFeet
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,540 Elo+
Solo
Olorun
Olorun
ToureYaya-69
Olorun
Level 10
God Stats
2W - 0L
1,681 SR
Queue Stats
28W - 8L
1,734 Elo+
Party 3
Ymir
Ymir
tragacentavos
Ymir
Level 22
God Stats
2W - 0L
1,794 SR
Queue Stats
7W - 2L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CranMaster
Gilgamesh
12
6 / 4 / 1
8,321
520
7,984
13,756
10,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
OwOMedicine
Nemesis
8
0 / 7 / 0
5,721
358
2,122
9,394
2,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
clandisr
Skadi
10
0 / 7 / 2
6,136
384
6,462
10,788
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 12 / 1
6,025
377
3,767
20,096
9,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
2 / 8 / 1
6,920
433
5,634
12,504
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
18 / 0 / 13
11,008
688
27,497
13,423
6,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 7
8,479
530
5,542
6,643
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 4 / 11
8,064
504
5,078
9,007
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
7 / 1 / 10
9,945
622
9,825
9,553
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 2 / 22
9,547
597
7,012
14,370
15,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
8
Kills
36
38
Deaths
8
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
0
13
24.5
L
Gilgamesh
CranMaster
Gilgamesh
6
4
1
1.63
W
3
1
7
6.5
L
Nemesis
OwOMedicine
Nemesis
0
7
0
0
W
2
4
11
1.88
W
Olorun
7
1
10
12
L
Skadi
clandisr
Skadi
0
7
2
0.14
L
0
12
1
0.04
W
6
2
22
8.5
L
Loki
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
54,954
66,538
Taken
52,996
28,147
Mitigated
37,771
5,259
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,497
10,432
513
8,148
13,423
6,894
5,352
1,213
12,210
0
79,196
L
Gilgamesh
CranMaster
Gilgamesh
7,984
1,392
0
1,219
13,756
10,461
186
3,885
9,871
2,818
31,301
W
5,542
922
0
1,363
6,643
3,144
0
389
6,254
0
43,722
L
Nemesis
OwOMedicine
Nemesis
2,122
576
0
371
9,394
2,619
0
2,612
6,782
0
12,737
W
5,078
2,307
1,830
2,784
9,007
8,112
334
883
8,124
0
23,719
W
Olorun
9,825
4,428
100
2,823
9,553
4,476
2,749
130
9,423
63,770
0
L
Skadi
clandisr
Skadi
6,462
3,017
0
938
10,788
2,615
0
1,566
9,222
0
22,453
L
3,767
794
0
0
20,096
9,042
0
6,497
13,599
12,583
0
W
7,012
1,461
0
865
14,370
15,145
162
1,712
12,450
23,550
0
L
Loki
5,634
1,051
0
2,731
12,504
3,410
0
2,277
10,227
0
39,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
47,043
199
Minions Killed
345
0
Camps Cleared
0
1,403,619
Distance Traveled
1,481,040
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,008
688
129
8
0
259,285
4
L
Gilgamesh
8,321
520
56
4
0
286,023
1
W
Loki
8,479
530
71
4
0
353,745
5
L
Nemesis
5,721
358
21
1
0
273,797
0
W
Horus
8,064
504
35
2
0
325,389
2
W
Olorun
9,945
622
90
6
0
286,349
2
L
Skadi
6,136
384
34
2
0
288,728
2
L
Ymir
6,025
377
17
1
0
253,157
1
W
Ymir
9,547
597
20
1
0
256,272
4
L
Loki
6,920
433
71
4
0
301,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role