Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Cupakaby
Susano
Level 9
God Stats
2W - 1L
1,839 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 1
Izanami
Izanami
FLASH3341
Izanami
Level 21
God Stats
4W - 4L
1,666 SR
Queue Stats
98W - 130L
1,289 Elo+
Party 3
Ra
Ra
Lukardinjo13
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Kali
Kali
PattyC95
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,353 Elo+
Solo
Team Averages
Level 12
1,601 SR
1,416 Elo+

VS

Team Averages
Level 18
1,465 SR
1,394 Elo+
Guan Yu
Guan Yu
Buren101
Guan Yu
Level 32
God Stats
2W - 3L
1,434 SR
Queue Stats
115W - 109L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Cherry7
Jing Wei
Level 3
God Stats
3W - 11L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Myhticx
Cthulhu
Level 27
God Stats
12W - 5L
1,702 SR
Queue Stats
141W - 197L
1,224 Elo+
Solo
Bakasura
Bakasura
TransphobiaBad
Bakasura
Level 11
God Stats
2W - 1L
1,380 SR
Queue Stats
13W - 17L
1,445 Elo+
Party 2
Neith
Neith
watu10
Neith
Level 18
God Stats
40W - 47L
1,306 SR
Queue Stats
96W - 129L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 1
8,111
427
8,653
8,937
3,223
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Cupakaby
Susano
14
5 / 4 / 1
8,930
470
7,291
12,311
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
FLASH3341
Izanami
11
0 / 5 / 3
7,490
394
6,582
11,743
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 9 / 3
7,150
376
3,507
10,257
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
14
3 / 4 / 1
8,363
440
7,501
14,234
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Buren101
Guan Yu
16
5 / 2 / 2
10,101
532
8,893
13,614
12,380
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Cherry7
Jing Wei
14
5 / 4 / 6
9,800
516
6,253
11,262
4,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Myhticx
Cthulhu
15
1 / 0 / 9
9,564
503
5,723
10,284
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
15
6 / 4 / 7
10,012
527
10,500
14,360
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
watu10
Neith
16
5 / 5 / 4
9,666
509
7,433
10,009
3,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
14
Kills
22
23
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
1
4.5
W
Guan Yu
Buren101
Guan Yu
5
2
2
3
W
Jing Wei
Cherry7
Jing Wei
5
4
6
2
L
Susano
Cupakaby
Susano
5
4
1
1.38
L
Izanami
FLASH3341
Izanami
0
5
3
0.3
L
2
9
3
0.39
W
Cthulhu
Myhticx
Cthulhu
1
0
9
5.5
L
Kali
3
4
1
0.88
W
Bakasura
6
4
7
2.38
W
Neith
watu10
Neith
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
38,802
57,482
Taken
59,529
20,790
Mitigated
37,514
14,759
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,653
1,784
0
1,716
8,937
3,223
415
2,533
6,327
0
37,477
W
Guan Yu
Buren101
Guan Yu
8,893
2,303
484
2,200
13,614
12,380
1,355
1,123
12,401
54
55,137
W
Jing Wei
Cherry7
Jing Wei
6,253
4,584
0
3,562
11,262
4,174
2,461
1,124
10,044
0
41,858
L
Susano
Cupakaby
Susano
7,291
2,126
0
2,522
12,311
4,408
0
235
12,076
0
42,889
L
Izanami
FLASH3341
Izanami
6,582
4,321
0
3,119
11,743
4,241
145
2,168
9,218
0
38,640
L
3,507
1,189
0
490
10,257
2,662
58
303
9,894
17,209
0
W
Cthulhu
Myhticx
Cthulhu
5,723
78
700
2,042
10,284
10,540
735
421
9,813
25,938
0
L
Kali
7,501
3,348
0
6,912
14,234
6,256
342
538
13,586
0
46,394
W
Bakasura
10,500
6,891
0
4,822
14,360
6,927
0
565
13,755
0
59,648
W
Neith
watu10
Neith
7,433
3,185
0
2,095
10,009
3,493
5,609
0
10,009
0
64,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
49,143
308
Minions Killed
457
0
Camps Cleared
0
1,673,964
Distance Traveled
1,747,532
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,111
427
64
3
0
368,305
0
W
Guan Yu
10,101
532
110
6
0
352,610
0
W
Jing Wei
9,800
516
83
4
0
341,348
0
L
Susano
8,930
470
65
3
0
359,514
3
L
Izanami
7,490
394
75
4
0
343,746
2
L
Ra
7,150
376
34
2
0
290,402
1
W
Cthulhu
9,564
503
47
2
0
379,011
2
L
Kali
8,363
440
70
4
0
311,997
0
W
Bakasura
10,012
527
102
5
0
399,537
2
W
Neith
9,666
509
115
6
0
275,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role