Player Matchup

Tsukuyomi
Tsukuyomi
ElfoRingo
Tsukuyomi
Level 26
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Neith
Neith
FromtheriverAlex
Neith
Level 57
God Stats
7W - 6L
1,548 SR
Queue Stats
8W - 12L
1,363 Elo+
Party 2
Janus
Janus
Marcspiz
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
Yeraaÿ
Kali
Level 126
God Stats
6W - 2L
1,569 SR
Queue Stats
39W - 33L
1,584 Elo+
Party 2
Yemoja
Yemoja
sergless
Yemoja
Level 7
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,450 Elo+

VS

Team Averages
Level 14
1,478 SR
1,349 Elo+
Cthulhu
Cthulhu
BORJAXD204
Cthulhu
Level 28
God Stats
10W - 10L
1,624 SR
Queue Stats
59W - 86L
1,356 Elo+
Party 1
Tiamat
Tiamat
Fetoteston
Tiamat
Level 18
God Stats
7W - 16L
1,446 SR
Queue Stats
31W - 57L
1,354 Elo+
Party 1
King Arthur
King Arthur
MegatronLider11
King Arthur
Level 7
God Stats
5W - 3L
1,640 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 1
Neith
Neith
angedeon8
Neith
Level 5
God Stats
2W - 7L
1,216 SR
Queue Stats
3W - 11L
1,203 Elo+
Party 1
Izanami
Izanami
raulfola
Izanami
Level 13
God Stats
1W - 8L
1,466 SR
Queue Stats
13W - 36L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElfoRingo
Tsukuyomi
12
5 / 0 / 1
6,725
560
7,160
7,178
2,375
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 2
6,319
527
6,007
5,575
1,713
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Marcspiz
Janus
12
4 / 0 / 5
7,430
619
5,268
4,806
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Yeraaÿ
Kali
14
11 / 0 / 5
8,499
708
9,255
8,745
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
sergless
Yemoja
10
0 / 0 / 6
5,427
452
2,374
3,585
1,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BORJAXD204
Cthulhu
8
0 / 4 / 0
5,257
438
2,626
7,294
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Fetoteston
Tiamat
9
0 / 6 / 0
4,857
405
2,960
8,050
3,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MegatronLider11
King Arthur
11
0 / 5 / 0
6,099
508
5,484
11,204
8,278
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
angedeon8
Neith
8
0 / 2 / 0
4,911
409
2,490
5,017
1,198
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
raulfola
Izanami
7
0 / 7 / 0
4,866
406
896
9,236
2,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
24
Kills
0
0
Deaths
24
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BORJAXD204
Cthulhu
0
4
0
0
W
Tsukuyomi
ElfoRingo
Tsukuyomi
5
0
1
5.5
L
Tiamat
Fetoteston
Tiamat
0
6
0
0
W
4
0
2
5
W
Janus
Marcspiz
Janus
4
0
5
6.5
L
King Arthur
MegatronLider11
King Arthur
0
5
0
0
W
Kali
Yeraaÿ
Kali
11
0
5
13.5
L
Neith
angedeon8
Neith
0
2
0
0
L
Izanami
raulfola
Izanami
0
7
0
0
W
Yemoja
sergless
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
14,456
29,889
Taken
40,801
11,406
Mitigated
19,579
11,422
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BORJAXD204
Cthulhu
2,626
70
0
528
7,294
3,913
120
1,183
6,111
14,987
0
W
Tsukuyomi
ElfoRingo
Tsukuyomi
7,160
2,370
0
1,869
7,178
2,375
654
0
7,178
0
27,965
L
Tiamat
Fetoteston
Tiamat
2,960
119
0
1,264
8,050
3,865
128
3,999
3,756
20,854
0
W
6,007
2,169
0
700
5,575
1,713
671
1,468
4,107
0
40,069
W
Janus
Marcspiz
Janus
5,268
763
0
754
4,806
1,533
328
2,012
2,794
39,818
0
L
King Arthur
MegatronLider11
King Arthur
5,484
617
0
2,121
11,204
8,278
382
0
11,204
0
38,658
W
Kali
Yeraaÿ
Kali
9,255
4,056
0
5,787
8,745
4,138
0
1,333
7,412
0
54,475
L
Neith
angedeon8
Neith
2,490
621
0
632
5,017
1,198
266
1,109
3,908
0
21,519
L
Izanami
raulfola
Izanami
896
586
0
1,576
9,236
2,325
0
998
8,180
0
18,958
W
Yemoja
sergless
Yemoja
2,374
202
1,473
839
3,585
1,647
261
773
2,812
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
25,990
336
Minions Killed
212
0
Camps Cleared
0
1,138,366
Distance Traveled
969,874
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,257
438
30
3
0
238,004
0
W
Tsukuyomi
6,725
560
52
4
0
276,025
0
L
Tiamat
4,857
405
28
2
0
190,163
5
W
Neith
6,319
527
80
7
0
199,246
0
W
Janus
7,430
619
94
8
0
228,990
0
L
King Arthur
6,099
508
73
6
0
189,385
0
W
Kali
8,499
708
96
8
0
234,032
0
L
Neith
4,911
409
41
3
0
191,049
0
L
Izanami
4,866
406
40
3
0
161,273
0
W
Yemoja
5,427
452
14
1
0
200,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role