Player Matchup

Ravana
Ravana
ADUFFHITTER
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,602 Elo+
Party 2
Anubis
Anubis
CrisHer86 HW
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,597 Elo+
Solo
Sylvanus
Sylvanus
JustUllr
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 2
Cupid
Cupid
Kalsko Angen
Cupid
Level 17
God Stats
4W - 3L
1,810 SR
Queue Stats
144W - 180L
1,548 Elo+
Solo
Ah Puch
Ah Puch
NoxianDiplomacy
Ah Puch
Level 14
God Stats
13W - 15L
1,682 SR
Queue Stats
47W - 50L
1,481 Elo+
Solo
Team Averages
Level 9
1,598 SR
1,547 Elo+

VS

Team Averages
Level 41
1,625 SR
1,490 Elo+
Bakasura
Bakasura
I am a tre3
Bakasura
Level 29
God Stats
8W - 3L
1,642 SR
Queue Stats
99W - 96L
1,467 Elo+
Party 1
Bellona
Bellona
MaskedClownNS
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Rama
Rama
RMPG OOF3D
Rama
Level 27
God Stats
14W - 10L
1,541 SR
Queue Stats
75W - 63L
1,498 Elo+
Party 1
Chronos
Chronos
TheDiglet
Chronos
Level 126
God Stats
3W - 3L
1,694 SR
Queue Stats
357W - 425L
1,543 Elo+
Party 1
Geb
Geb
weenerEater
Geb
Level 16
God Stats
6W - 2L
1,747 SR
Queue Stats
24W - 20L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 11 / 5
10,691
445
13,333
19,995
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
17
4 / 11 / 3
11,339
472
10,506
15,870
9,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
JustUllr
Sylvanus
13
2 / 9 / 5
9,719
405
8,585
24,864
24,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 5 / 2
10,925
455
9,349
20,696
8,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 9 / 5
11,230
468
22,276
16,957
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I am a tre3
Bakasura
20
14 / 3 / 11
15,944
664
27,080
23,347
12,845
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
20
7 / 5 / 9
14,536
606
11,740
24,460
18,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 4 / 9
13,243
552
13,724
18,132
6,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TheDiglet
Chronos
20
14 / 3 / 10
14,928
622
18,434
20,696
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 3 / 22
13,238
552
8,678
26,210
37,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
18
Kills
45
45
Deaths
18
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
11
5
0.68
L
Anubis
4
11
3
0.5
W
Bakasura
I am a tre3
Bakasura
14
3
11
6.5
L
Sylvanus
JustUllr
Sylvanus
2
9
5
0.5
L
3
5
2
0.8
W
Bellona
7
5
9
2.3
L
4
9
5
0.72
W
7
4
9
2.88
W
Chronos
TheDiglet
Chronos
14
3
10
6.33
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,049
Damage
79,656
98,382
Taken
112,845
56,750
Mitigated
84,160
21,223
Healing
39,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,333
2,810
0
2,534
19,995
8,460
138
6,134
12,617
0
52,892
L
Anubis
10,506
1,014
0
3,664
15,870
9,199
305
2,502
12,857
47,035
0
W
Bakasura
I am a tre3
Bakasura
27,080
16,582
0
13,296
23,347
12,845
804
10,346
13,001
0
126,243
L
Sylvanus
JustUllr
Sylvanus
8,585
2,985
1,312
3,954
24,864
24,843
132
7,655
15,976
25,840
0
L
9,349
5,220
505
5,244
20,696
8,336
129
6,656
13,875
0
75,663
W
Bellona
11,740
3,171
0
3,904
24,460
18,572
1,495
10,744
13,716
135
83,278
L
22,276
1,706
292
3,718
16,957
5,912
244
4,165
11,337
67,857
0
W
13,724
12,259
0
9,475
18,132
6,618
4,781
4,524
13,608
0
97,157
W
Chronos
TheDiglet
Chronos
18,434
10,278
0
8,617
20,696
8,322
5,793
9,693
11,003
88,070
0
W
8,678
1,863
0
4,450
26,210
37,803
1,237
9,131
17,079
28,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
71,889
422
Minions Killed
657
0
Camps Cleared
0
1,954,572
Distance Traveled
2,355,294
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,691
445
76
3
0
405,590
6
L
Anubis
11,339
472
79
3
0
339,523
2
W
Bakasura
15,944
664
192
8
0
605,931
0
L
Sylvanus
9,719
405
37
2
0
386,437
1
L
Cupid
10,925
455
120
5
0
408,313
9
W
Bellona
14,536
606
156
7
0
455,986
2
L
Ah Puch
11,230
468
110
5
0
414,709
0
W
Rama
13,243
552
121
5
0
407,025
0
W
Chronos
14,928
622
141
6
0
441,202
2
W
Geb
13,238
552
47
2
0
445,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role