Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DarthAzra
Khepri
Level 105
God Stats
5W - 3L
1,612 SR
Queue Stats
201W - 203L
1,467 Elo+
Party 1
Kali
Kali
MrShadowSocks
Kali
Level 105
God Stats
3W - 1L
1,370 SR
Queue Stats
144W - 156L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Oblivionater
Jing Wei
Level 96
God Stats
4W - 1L
1,629 SR
Queue Stats
172W - 164L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ray MK 01
Morgan Le Fay
Level 68
God Stats
26W - 24L
1,503 SR
Queue Stats
89W - 104L
1,450 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,479 Elo+

VS

Team Averages
Level 84
1,457 SR
1,464 Elo+
Sobek
Sobek
Barbosa-_97
Sobek
Level 126
God Stats
7W - 7L
1,590 SR
Queue Stats
632W - 610L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Haymaker9310
Nu Wa
Level 113
God Stats
0W - 1L
1,715 SR
Queue Stats
129W - 145L
1,451 Elo+
Solo
Izanami
Izanami
Nereisha
Izanami
Level 51
God Stats
10W - 10L
1,475 SR
Queue Stats
102W - 113L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Savage-_-Relz
Ne Zha
Level 66
God Stats
0W - 4L
1,233 SR
Queue Stats
210W - 241L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
vS_Originals
Cu Chulainn
Level 66
God Stats
0W - 2L
1,273 SR
Queue Stats
20W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 0
9,389
626
6,777
9,710
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
DarthAzra
Khepri
11
0 / 1 / 3
6,985
466
1,620
4,910
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 1
9,180
612
7,057
11,485
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Oblivionater
Jing Wei
15
3 / 0 / 0
8,427
562
9,656
6,363
1,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Ray MK 01
Morgan Le Fay
13
1 / 1 / 4
7,981
532
8,485
7,794
2,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,389
426
3,528
12,820
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 2
6,194
413
6,455
8,372
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Nereisha
Izanami
11
1 / 1 / 0
6,410
427
1,850
5,980
1,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 1
7,209
481
6,402
11,081
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
vS_Originals
Cu Chulainn
13
0 / 1 / 1
7,174
478
6,460
12,156
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
3
3
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
0
1
1
0.5
W
Khepri
DarthAzra
Khepri
0
1
3
1.5
L
0
5
2
0.2
W
5
0
1
5.5
L
Izanami
Nereisha
Izanami
1
1
0
1
W
Jing Wei
Oblivionater
Jing Wei
3
0
0
3
W
Morgan Le Fay
Ray MK 01
Morgan Le Fay
1
1
4
3
L
2
3
1
0.83
L
Cu Chulainn
vS_Originals
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
24,695
40,262
Taken
50,409
16,460
Mitigated
27,817
17,331
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,777
4,015
0
5,373
9,710
3,579
2,398
1,023
8,687
0
61,332
L
3,528
338
0
4,183
12,820
10,063
0
3,860
8,668
17,336
0
W
Khepri
DarthAzra
Khepri
1,620
0
0
1,172
4,910
3,195
82
1,488
3,422
6,179
0
L
6,455
918
0
647
8,372
2,365
179
2,694
5,456
38,890
0
W
7,057
3,641
0
5,834
11,485
5,347
304
2,285
9,200
0
62,355
L
Izanami
Nereisha
Izanami
1,850
1,238
0
1,521
5,980
1,637
0
1,162
4,772
0
37,594
W
Jing Wei
Oblivionater
Jing Wei
9,656
7,272
0
2,994
6,363
1,906
2,194
2,255
4,108
0
62,666
W
Morgan Le Fay
Ray MK 01
Morgan Le Fay
8,485
189
0
1,958
7,794
2,433
1,438
3,982
3,812
50,090
0
L
6,402
2,525
0
698
11,081
3,806
0
1,703
9,252
0
52,285
L
Cu Chulainn
vS_Originals
Cu Chulainn
6,460
1,187
0
4,292
12,156
9,946
0
0
12,156
5,814
36,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
33,376
449
Minions Killed
338
0
Camps Cleared
0
1,410,059
Distance Traveled
1,393,603
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,389
626
118
8
0
257,126
0
L
Sobek
6,389
426
22
1
0
286,010
2
W
Khepri
6,985
466
7
0
0
298,195
1
L
Nu Wa
6,194
413
71
5
0
256,895
5
W
Kali
9,180
612
109
7
0
319,788
4
L
Izanami
6,410
427
76
5
0
269,690
10
W
Jing Wei
8,427
562
113
8
0
267,112
2
W
Morgan Le Fay
7,981
532
102
7
0
267,838
4
L
Ne Zha
7,209
481
85
6
0
305,580
1
L
Cu Chulainn
7,174
478
84
6
0
275,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role