Player Matchup

Fenrir
Fenrir
Reptiledude555
Fenrir
Level 103
God Stats
0W - 7L
1,500 SR
Queue Stats
163W - 191L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
SUPERgamerGHOST
Sun Wukong
Level 66
God Stats
14W - 18L
1,429 SR
Queue Stats
136W - 124L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TRillDuhGoat
Ah Muzen Cab
Level 124
God Stats
5W - 5L
1,768 SR
Queue Stats
84W - 94L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
ZWarrior0311
Sylvanus
Level 123
God Stats
5W - 13L
1,243 SR
Queue Stats
399W - 395L
1,595 Elo+
Party 1
Persephone
Persephone
xxxinfermo69xxx
Persephone
Level 82
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,499 Elo+

VS

Team Averages
Level 97
1,383 SR
1,450 Elo+
Odin
Odin
ManolitoPRO_O
Odin
Level 103
God Stats
3W - 4L
1,407 SR
Queue Stats
234W - 255L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
Michover1914
Sylvanus
Level 107
God Stats
1W - 0L
1,318 SR
Queue Stats
115W - 110L
1,486 Elo+
Solo
Raijin
Raijin
Smoke_Escanor
Raijin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 278L
1,447 Elo+
Party 2
Sol
Sol
Thanatos616
Sol
Level 109
God Stats
86W - 116L
1,352 SR
Queue Stats
232W - 250L
1,367 Elo+
Solo
Bellona
Bellona
itz_AngelPR26
Bellona
Level 57
God Stats
2W - 7L
1,339 SR
Queue Stats
85W - 115L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 4
12,845
494
15,129
26,979
11,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SUPERgamerGHOST
Sun Wukong
20
6 / 4 / 4
13,636
524
19,666
27,253
26,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
TRillDuhGoat
Ah Muzen Cab
19
10 / 6 / 5
13,333
513
29,170
21,482
8,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ZWarrior0311
Sylvanus
16
1 / 4 / 11
11,628
447
10,799
21,760
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
xxxinfermo69xxx
Persephone
16
2 / 8 / 6
10,714
412
10,183
16,026
6,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
13,735
528
14,852
15,440
15,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Michover1914
Sylvanus
17
1 / 7 / 12
11,674
449
7,634
26,443
34,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 6 / 9
13,726
528
26,286
25,657
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 6 / 6
12,858
495
21,173
23,310
7,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
20
10 / 3 / 9
13,952
537
15,286
22,535
17,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
26
Kills
34
33
Deaths
26
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Sylvanus
Michover1914
Sylvanus
1
7
12
1
L
7
11
4
0.82
L
Sun Wukong
SUPERgamerGHOST
Sun Wukong
6
4
4
2
W
11
6
9
2.58
L
Ah Muzen Cab
TRillDuhGoat
Ah Muzen Cab
10
6
5
2.08
W
5
6
6
1.33
L
Sylvanus
ZWarrior0311
Sylvanus
1
4
11
1.63
W
Bellona
10
3
9
4.83
L
Persephone
xxxinfermo69xxx
Persephone
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,947
Damage
85,231
113,500
Taken
113,385
78,833
Mitigated
85,570
33,625
Healing
32,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,852
7,262
0
2,169
15,440
15,500
2,387
1,622
13,697
170
69,090
W
Sylvanus
Michover1914
Sylvanus
7,634
2,883
3,498
8,166
26,443
34,081
463
6,923
19,428
31,379
0
L
15,129
2,983
0
5,630
26,979
11,402
111
12,506
14,281
0
67,617
L
Sun Wukong
SUPERgamerGHOST
Sun Wukong
19,666
5,006
0
8,891
27,253
26,264
404
7,191
20,038
0
83,190
W
26,286
3,407
0
5,114
25,657
10,827
453
3,603
22,054
98,072
0
L
Ah Muzen Cab
TRillDuhGoat
Ah Muzen Cab
29,170
9,810
0
5,571
21,482
8,918
426
12,671
8,371
0
101,263
W
21,173
3,840
763
9,946
23,310
7,978
511
7,423
15,887
96,914
0
L
Sylvanus
ZWarrior0311
Sylvanus
10,799
3,505
2,327
9,482
21,760
26,228
285
10,757
10,322
44,870
0
W
Bellona
15,286
4,596
562
1,793
22,535
17,184
0
1,411
21,005
0
112,930
L
Persephone
xxxinfermo69xxx
Persephone
10,183
1,680
0
1,724
16,026
6,021
220
10,950
5,024
50,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
65,945
583
Minions Killed
663
0
Camps Cleared
0
2,191,212
Distance Traveled
2,221,868
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,735
528
138
5
0
435,132
2
W
Sylvanus
11,674
449
62
2
0
387,137
3
L
Fenrir
12,845
494
99
4
0
459,350
3
L
Sun Wukong
13,636
524
164
6
0
489,515
6
W
Raijin
13,726
528
137
5
0
435,636
3
L
Ah Muzen Cab
13,333
513
167
6
0
476,334
3
W
Sol
12,858
495
174
7
0
433,671
0
L
Sylvanus
11,628
447
76
3
0
338,427
1
W
Bellona
13,952
537
152
6
0
530,292
1
L
Persephone
10,714
412
77
3
0
427,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role