Player Matchup

Cthulhu
Cthulhu
C4BRIT4 RFM
Cthulhu
Level 5
God Stats
8W - 8L
1,480 SR
Queue Stats
39W - 53L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CorrodedMind
Tsukuyomi
Level 29
God Stats
20W - 15L
1,558 SR
Queue Stats
116W - 115L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Lobitoferoz8808
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,353 Elo+
Party 1
Izanami
Izanami
Nico1as328YT
Izanami
Level 25
God Stats
3W - 6L
1,511 SR
Queue Stats
92W - 115L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
zxxwolfdarkxxz
Kukulkan
Level 28
God Stats
17W - 10L
1,652 SR
Queue Stats
81W - 76L
1,402 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,449 Elo+

VS

Team Averages
Level 23
1,643 SR
1,490 Elo+
Erlang Shen
Erlang Shen
BigChugus
Erlang Shen
Level 28
God Stats
25W - 5L
1,823 SR
Queue Stats
294W - 224L
1,642 Elo+
Solo
Jormungandr
Jormungandr
MichiGordito
Jormungandr
Level 6
God Stats
3W - 2L
1,560 SR
Queue Stats
5W - 5L
1,614 Elo+
Party 3
Gilgamesh
Gilgamesh
Papa_Rossi_
Gilgamesh
Level 28
God Stats
25W - 20L
1,573 SR
Queue Stats
256W - 294L
1,379 Elo+
Party 2
Ullr
Ullr
Skyazer
Ullr
Level 24
God Stats
10W - 20L
1,432 SR
Queue Stats
238W - 238L
1,414 Elo+
Party 3
Sol
Sol
skyelocker33
Sol
Level 27
God Stats
24W - 19L
1,826 SR
Queue Stats
191W - 215L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4BRIT4 RFM
Cthulhu
10
0 / 2 / 4
7,228
361
5,225
13,886
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
CorrodedMind
Tsukuyomi
14
5 / 6 / 0
9,760
488
7,229
17,031
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Lobitoferoz8808
Amaterasu
11
0 / 6 / 3
7,235
362
1,450
11,974
6,127
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Nico1as328YT
Izanami
14
4 / 5 / 1
9,319
466
6,505
13,586
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
2 / 9 / 4
8,987
449
13,481
13,764
4,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigChugus
Erlang Shen
17
12 / 2 / 4
11,693
585
14,989
14,996
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MichiGordito
Jormungandr
14
0 / 2 / 5
9,701
485
6,055
10,697
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Papa_Rossi_
Gilgamesh
18
7 / 4 / 10
11,924
596
8,818
12,688
12,693
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Skyazer
Ullr
15
3 / 0 / 5
9,703
485
10,321
7,230
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 6
11,688
584
10,934
14,941
4,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
28
28
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigChugus
Erlang Shen
12
2
4
7
L
Cthulhu
C4BRIT4 RFM
Cthulhu
0
2
4
1
L
Tsukuyomi
CorrodedMind
Tsukuyomi
5
6
0
0.83
L
Amaterasu
Lobitoferoz8808
Amaterasu
0
6
3
0.25
W
Jormungandr
MichiGordito
Jormungandr
0
2
5
1.25
L
Izanami
Nico1as328YT
Izanami
4
5
1
0.9
W
Gilgamesh
Papa_Rossi_
Gilgamesh
7
4
10
3
W
Ullr
Skyazer
Ullr
3
0
5
5.5
W
6
3
6
3
L
Kukulkan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
51,117
70,241
Taken
60,552
26,549
Mitigated
41,206
12,145
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigChugus
Erlang Shen
14,989
8,211
0
5,102
14,996
10,963
1,742
3,285
11,711
0
80,212
L
Cthulhu
C4BRIT4 RFM
Cthulhu
5,225
759
102
2,842
13,886
6,972
0
4,533
9,353
15,489
0
L
Tsukuyomi
CorrodedMind
Tsukuyomi
7,229
2,041
0
4,263
17,031
5,444
27
3,392
13,639
0
46,349
L
Amaterasu
Lobitoferoz8808
Amaterasu
1,450
581
0
2,024
11,974
6,127
0
310
11,664
0
19,396
W
Jormungandr
MichiGordito
Jormungandr
6,055
2,284
0
1,537
10,697
10,313
395
3,040
7,585
30,335
0
L
Izanami
Nico1as328YT
Izanami
6,505
4,141
0
2,138
13,586
3,675
199
5,101
8,485
0
34,752
W
Gilgamesh
Papa_Rossi_
Gilgamesh
8,818
1,206
0
1,425
12,688
12,693
1,104
3,303
9,385
0
64,268
W
Ullr
Skyazer
Ullr
10,321
3,810
0
2,008
7,230
2,502
721
3,841
3,389
0
59,511
W
10,934
4,301
0
7,130
14,941
4,735
5,875
5,165
9,776
73,384
0
L
Kukulkan
13,481
902
0
776
13,764
4,331
602
3,653
10,111
52,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
54,709
287
Minions Killed
485
0
Camps Cleared
0
1,649,180
Distance Traveled
1,925,724
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,693
585
96
5
0
419,941
1
L
Cthulhu
7,228
361
10
1
0
313,088
1
L
Tsukuyomi
9,760
488
84
4
0
349,643
4
L
Amaterasu
7,235
362
31
2
0
305,216
1
W
Jormungandr
9,701
485
47
2
0
358,418
1
L
Izanami
9,319
466
71
4
0
347,549
0
W
Gilgamesh
11,924
596
113
6
0
382,858
6
W
Ullr
9,703
485
88
4
0
404,563
3
W
Sol
11,688
584
141
7
0
359,944
6
L
Kukulkan
8,987
449
91
5
0
333,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role