Player Matchup

Mercury
Mercury
Berstrg
Mercury
Level 18
God Stats
6W - 3L
1,515 SR
Queue Stats
16W - 10L
1,510 Elo+
Party 3
Sobek
Sobek
Pelasex
Sobek
Level 22
God Stats
4W - 1L
1,732 SR
Queue Stats
47W - 40L
1,484 Elo+
Party 3
Pele
Pele
iExtroyer
Pele
Level 27
God Stats
40W - 17L
1,774 SR
Queue Stats
55W - 32L
1,580 Elo+
Party 1
Neith
Neith
iMumia
Neith
Level 5
God Stats
3W - 1L
1,722 SR
Queue Stats
32W - 21L
1,580 Elo+
Party 1
Scylla
Scylla
sebaoqsy
Scylla
Level 151
God Stats
13W - 17L
1,391 SR
Queue Stats
700W - 657L
1,594 Elo+
Party 3
Team Averages
Level 45
1,627 SR
1,549 Elo+

VS

Team Averages
Level 22
1,405 SR
1,374 Elo+
Loki
Loki
LordApolloJJPX
Loki
Level 24
God Stats
11W - 21L
1,367 SR
Queue Stats
298W - 440L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
RustKiller22
Danzaburou
Level 24
God Stats
28W - 56L
1,193 SR
Queue Stats
233W - 373L
1,254 Elo+
Party 2
Merlin
Merlin
angelito2018
Merlin
Level 21
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 5L
1,706 Elo+
Solo
Gilgamesh
Gilgamesh
origami_coruja
Gilgamesh
Level 28
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Cabrakan
Cabrakan
siri-ruivo
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 158L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Berstrg
Mercury
19
6 / 0 / 5
11,753
534
11,352
12,411
4,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Pelasex
Sobek
16
3 / 3 / 13
10,106
459
6,605
13,027
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
19
9 / 2 / 4
12,243
557
9,815
17,645
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
iMumia
Neith
15
1 / 4 / 11
10,139
461
7,426
8,657
3,267
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
sebaoqsy
Scylla
20
9 / 2 / 8
13,049
593
14,863
14,055
6,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
10,184
463
6,047
14,628
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RustKiller22
Danzaburou
15
2 / 5 / 1
9,727
442
5,424
10,628
3,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
2 / 3 / 2
12,776
581
14,277
15,164
6,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
origami_coruja
Gilgamesh
15
2 / 6 / 3
10,295
468
12,023
17,596
13,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
siri-ruivo
Cabrakan
12
1 / 9 / 2
8,186
372
3,496
13,426
6,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
28
Kills
11
11
Deaths
29
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Berstrg
Mercury
6
0
5
8.5
L
4
6
2
0.83
W
Sobek
Pelasex
Sobek
3
3
13
3.17
L
Danzaburou
RustKiller22
Danzaburou
2
5
1
0.5
L
Merlin
2
3
2
1
W
Pele
9
2
4
5.5
W
Neith
iMumia
Neith
1
4
11
1.63
L
Gilgamesh
origami_coruja
Gilgamesh
2
6
3
0.58
W
Scylla
sebaoqsy
Scylla
9
2
8
6.5
L
Cabrakan
siri-ruivo
Cabrakan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
41,267
65,795
Taken
71,442
34,566
Mitigated
35,331
16,996
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Berstrg
Mercury
11,352
6,168
0
1,432
12,411
4,948
1,064
2,467
9,944
0
81,503
L
6,047
1,540
0
2,770
14,628
4,839
571
3,188
11,185
0
46,254
W
Sobek
Pelasex
Sobek
6,605
718
95
5,083
13,027
14,177
98
3,621
9,406
32,636
0
L
Danzaburou
RustKiller22
Danzaburou
5,424
2,958
0
487
10,628
3,385
4,017
2,628
7,624
0
53,216
L
Merlin
14,277
465
0
4,484
15,164
6,971
576
5,858
9,206
122,591
0
W
Pele
9,815
2,790
0
3,490
17,645
5,995
1,156
4,338
13,307
0
110,869
W
Neith
iMumia
Neith
7,426
956
0
1,147
8,657
3,267
532
833
7,824
0
49,527
L
Gilgamesh
origami_coruja
Gilgamesh
12,023
2,130
0
3,057
17,596
13,704
538
3,747
13,800
0
59,836
W
Scylla
sebaoqsy
Scylla
14,863
2,902
334
5,415
14,055
6,179
1,387
6,514
7,541
92,619
0
L
Cabrakan
siri-ruivo
Cabrakan
3,496
195
0
985
13,426
6,432
739
5,083
7,986
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
51,168
575
Minions Killed
525
0
Camps Cleared
0
2,215,788
Distance Traveled
1,744,976
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,753
534
123
6
0
533,740
5
L
Loki
10,184
463
80
4
0
408,037
0
W
Sobek
10,106
459
44
2
0
418,513
4
L
Danzaburou
9,727
442
101
5
0
321,959
2
L
Merlin
12,776
581
206
9
0
371,818
3
W
Pele
12,243
557
151
7
0
477,524
0
W
Neith
10,139
461
88
4
0
360,361
2
L
Gilgamesh
10,295
468
109
5
0
359,855
2
W
Scylla
13,049
593
169
8
0
425,650
3
L
Cabrakan
8,186
372
29
1
0
283,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role