Player Matchup

Zeus
Zeus
Barbatos297
Zeus
Level 28
God Stats
60W - 50L
1,503 SR
Queue Stats
451W - 484L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Bulletnight3061
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,409 Elo+
Solo
Hades
Hades
Edgelord_Shoji
Hades
Level 25
God Stats
24W - 18L
1,486 SR
Queue Stats
232W - 245L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
hoo_dini2
Sylvanus
Level 15
God Stats
11W - 10L
1,306 SR
Queue Stats
82W - 70L
1,278 Elo+
Solo
Persephone
Persephone
pepperrr___
Persephone
Level 17
God Stats
21W - 12L
1,584 SR
Queue Stats
112W - 115L
1,350 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,354 Elo+

VS

Team Averages
Level 11
1,386 SR
1,258 Elo+
Agni
Agni
Alexjops
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,330 Elo+
Solo
Hera
Hera
TrAeDaEdAgOaT
Hera
Level 13
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 11L
1,008 Elo+
Party 1
Anhur
Anhur
TrEeToP100
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
d33758317
Cthulhu
Level 6
God Stats
0W - 3L
1,159 SR
Queue Stats
5W - 7L
1,388 Elo+
Solo
Izanami
Izanami
jhowthay
Izanami
Level 22
God Stats
29W - 28L
1,511 SR
Queue Stats
246W - 273L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,510
701
0
0
0
Danzaburou
Bulletnight3061
Danzaburou
20
12 / 2 / 23
16,417
1,094
42,392
15,134
8,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 0 / 13
15,589
1,039
21,002
14,393
8,366
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
hoo_dini2
Sylvanus
20
0 / 1 / 22
13,293
886
12,184
15,268
12,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
pepperrr___
Persephone
20
14 / 0 / 18
16,392
1,093
22,392
13,366
5,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
0 / 3 / 0
10,839
723
2,218
3,189
1,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 5 / 3
12,238
816
6,846
17,792
12,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
18
0 / 9 / 3
11,840
789
7,601
20,197
7,358
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
d33758317
Cthulhu
18
0 / 11 / 2
12,262
817
8,279
32,053
14,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
jhowthay
Izanami
19
3 / 14 / 0
13,411
894
24,989
31,421
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
11
42
Kills
3
3
Deaths
42
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
0
0
W
0
0
0
0
W
Danzaburou
Bulletnight3061
Danzaburou
12
2
23
11.75
W
16
0
13
22.5
L
0
5
3
0.3
L
Anhur
0
9
3
0.17
L
Cthulhu
d33758317
Cthulhu
0
11
2
0.09
W
Sylvanus
hoo_dini2
Sylvanus
0
1
22
11
L
Izanami
jhowthay
Izanami
3
14
0
0.21
W
Persephone
pepperrr___
Persephone
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,970
Damage
49,933
58,161
Taken
104,652
35,982
Mitigated
47,142
22,878
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,218
397
0
51
3,189
1,071
0
2,052
1,137
6,053
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Bulletnight3061
Danzaburou
42,392
21,641
0
5,041
15,134
8,998
0
5,698
9,436
0
68,388
W
21,002
1,380
119
5,479
14,393
8,366
0
5,916
8,477
44,148
0
L
6,846
2,190
0
0
17,792
12,562
0
9,234
8,558
29,957
0
L
Anhur
7,601
3,392
0
874
20,197
7,358
0
11,878
8,319
0
21,496
L
Cthulhu
d33758317
Cthulhu
8,279
538
0
0
32,053
14,348
0
13,898
18,155
24,212
0
W
Sylvanus
hoo_dini2
Sylvanus
12,184
5,682
1,351
5,347
15,268
12,923
0
2,878
12,390
27,831
0
L
Izanami
jhowthay
Izanami
24,989
18,542
0
2,420
31,421
11,803
0
18,516
12,905
0
67,815
W
Persephone
pepperrr___
Persephone
22,392
3,058
480
5,061
13,366
5,695
0
2,851
10,515
55,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,201
Gold Earned
60,590
231
Minions Killed
250
3
Camps Cleared
2
976,740
Distance Traveled
962,048
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,839
723
11
1
0
78,271
0
W
Zeus
10,510
701
0
0
0
55
0
W
Danzaburou
16,417
1,094
55
4
0
271,642
2
W
Hades
15,589
1,039
70
5
1
277,601
0
L
Hera
12,238
816
69
5
0
261,507
0
L
Anhur
11,840
789
21
1
1
193,226
0
L
Cthulhu
12,262
817
41
3
1
234,647
0
W
Sylvanus
13,293
886
22
1
1
179,756
0
L
Izanami
13,411
894
108
7
0
194,397
0
W
Persephone
16,392
1,093
84
6
1
247,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role