Player Matchup

Thanatos
Thanatos
Exempelar
Thanatos
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 42L
1,481 Elo+
Solo
Scylla
Scylla
ReptarsGhost
Scylla
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 69L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sha031171
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,223 Elo+
Solo
Cerberus
Cerberus
TBDDBT5
Cerberus
Level 7
God Stats
3W - 1L
1,943 SR
Queue Stats
19W - 15L
1,651 Elo+
Party 2
Chiron
Chiron
THENERDFIGHTER53
Chiron
Level 68
God Stats
1W - 1L
1,598 SR
Queue Stats
25W - 19L
1,578 Elo+
Party 2
Team Averages
Level 20
1,565 SR
1,488 Elo+

VS

Team Averages
Level 8
1,500 SR
1,534 Elo+
Raijin
Raijin
Bandicoot45
Raijin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ares
Ares
Barjack9
Ares
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
LoneGPT2
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ydistraido93Y
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,656 Elo+
Solo
Tyr
Tyr
noraloy
Tyr
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 7L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exempelar
Thanatos
12
4 / 10 / 0
8,035
473
9,453
14,442
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
9
0 / 9 / 3
6,160
362
4,389
11,374
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sha031171
Cu Chulainn
6
1 / 4 / 0
5,610
330
1,391
5,617
2,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TBDDBT5
Cerberus
11
1 / 6 / 1
7,567
445
3,126
13,048
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 6 / 2
6,994
411
8,474
9,939
2,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
7 / 4 / 10
8,996
529
12,338
8,586
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 1 / 12
8,389
493
2,976
9,021
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
LoneGPT2
Artemis
16
7 / 0 / 7
9,769
575
8,758
8,185
2,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 1 / 8
10,592
623
8,929
15,239
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
16
11 / 1 / 5
10,242
602
9,873
11,452
11,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
7
Kills
35
35
Deaths
7
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
4
10
3
W
Ares
2
1
12
8
L
Thanatos
Exempelar
Thanatos
4
10
0
0.4
W
Artemis
LoneGPT2
Artemis
7
0
7
10.5
L
Scylla
0
9
3
0.17
L
Cu Chulainn
Sha031171
Cu Chulainn
1
4
0
0.25
L
Cerberus
TBDDBT5
Cerberus
1
6
1
0.25
L
1
6
2
0.33
W
8
1
8
12
W
Tyr
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
42,874
54,420
Taken
52,483
25,683
Mitigated
29,208
10,916
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,338
934
0
1,466
8,586
2,975
121
1,706
6,680
55,606
0
W
Ares
2,976
334
0
1,085
9,021
6,988
141
1,687
7,302
10,993
0
L
Thanatos
Exempelar
Thanatos
9,453
3,247
0
5,959
14,442
5,690
0
3,548
10,894
0
44,466
W
Artemis
LoneGPT2
Artemis
8,758
4,339
0
3,782
8,185
2,769
1,177
1,353
6,794
0
73,440
L
Scylla
4,389
362
42
756
11,374
4,669
0
5,306
6,068
21,561
0
L
Cu Chulainn
Sha031171
Cu Chulainn
1,391
323
0
200
5,617
2,428
0
2,003
3,614
1,414
7,604
L
Cerberus
TBDDBT5
Cerberus
3,126
232
0
2,022
13,048
10,703
0
4,415
8,633
21,554
0
L
8,474
2,152
614
1,323
9,939
2,193
0
2,659
7,125
0
36,968
W
8,929
2,235
0
8,828
15,239
5,429
2,051
987
14,148
0
80,839
W
Tyr
9,873
1,054
0
3,771
11,452
11,047
264
1,748
9,616
10,696
38,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
47,988
251
Minions Killed
435
0
Camps Cleared
0
1,245,783
Distance Traveled
1,562,992
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,996
529
92
5
0
303,117
4
W
Ares
8,389
493
20
1
0
279,292
0
L
Thanatos
8,035
473
75
4
0
282,130
0
W
Artemis
9,769
575
101
6
0
281,664
5
L
Scylla
6,160
362
30
2
0
226,921
0
L
Cu Chulainn
5,610
330
21
1
0
163,907
1
L
Cerberus
7,567
445
65
4
0
277,370
4
L
Chiron
6,994
411
60
4
0
295,455
5
W
Fenrir
10,592
623
126
7
0
355,598
0
W
Tyr
10,242
602
96
6
0
343,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role