Player Matchup

Odin
Odin
Charkey9
Odin
Level 29
God Stats
1W - 2L
1,531 SR
Queue Stats
13W - 18L
1,512 Elo+
Solo
Izanami
Izanami
ClydeLovesYou
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KNBrisson
Morgan Le Fay
Level 25
God Stats
3W - 3L
1,510 SR
Queue Stats
30W - 26L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Krellanis
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,398 Elo+
Solo
Da Ji
Da Ji
SPORTSPRO101
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 14
1,508 SR
1,530 Elo+

VS

Team Averages
Level 25
1,580 SR
1,512 Elo+
Danzaburou
Danzaburou
BilboBwagins
Danzaburou
Level 41
God Stats
2W - 0L
1,810 SR
Queue Stats
111W - 79L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HazbinHobo
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,395 SR
Queue Stats
20W - 16L
1,596 Elo+
Party 2
Set
Set
HecticDoctor
Set
Level 27
God Stats
62W - 54L
1,533 SR
Queue Stats
99W - 92L
1,467 Elo+
Solo
Vamana
Vamana
Vìsh
Vamana
Level 15
God Stats
4W - 1L
1,664 SR
Queue Stats
11W - 4L
1,637 Elo+
Party 2
Fafnir
Fafnir
michaelkrv
Fafnir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
4 / 2 / 0
6,543
595
8,736
8,029
4,856
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
10
1 / 3 / 2
5,983
544
3,099
8,085
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
KNBrisson
Morgan Le Fay
8
0 / 5 / 0
5,226
475
2,526
5,765
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Krellanis
Cthulhu
8
2 / 4 / 2
5,354
487
3,064
8,982
3,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
5,315
483
1,164
5,836
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BilboBwagins
Danzaburou
12
5 / 1 / 5
7,506
682
8,626
5,944
1,887
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
HazbinHobo
Morgan Le Fay
14
9 / 0 / 2
8,487
772
6,765
2,684
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 5
6,348
577
4,056
9,355
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Vìsh
Vamana
9
1 / 3 / 1
5,969
543
2,373
8,803
3,809
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
michaelkrv
Fafnir
8
1 / 2 / 9
5,938
540
2,827
6,901
5,224
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
18
18
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BilboBwagins
Danzaburou
5
1
5
7.5
L
Odin
4
2
0
2
L
Izanami
1
3
2
0.67
W
Morgan Le Fay
HazbinHobo
Morgan Le Fay
9
0
2
10
W
2
2
5
2.25
L
Morgan Le Fay
KNBrisson
Morgan Le Fay
0
5
0
0
L
Cthulhu
Krellanis
Cthulhu
2
4
2
0.75
L
1
4
0
0.25
W
Vamana
Vìsh
Vamana
1
3
1
0.5
W
Fafnir
michaelkrv
Fafnir
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
24,647
36,697
Taken
33,687
12,645
Mitigated
14,862
7,029
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BilboBwagins
Danzaburou
8,626
5,660
0
2,500
5,944
1,887
1,136
1,711
4,233
0
48,190
L
Odin
8,736
1,397
0
1,124
8,029
4,856
724
1,101
6,928
0
35,065
L
Izanami
3,099
2,709
0
2,765
8,085
1,751
0
1,660
6,425
0
36,681
W
Morgan Le Fay
HazbinHobo
Morgan Le Fay
6,765
380
0
703
2,684
834
396
877
1,807
45,157
0
W
4,056
2,163
0
3,904
9,355
3,108
0
235
9,120
0
40,539
L
Morgan Le Fay
KNBrisson
Morgan Le Fay
2,526
0
0
320
5,765
1,446
0
3,776
1,989
17,146
0
L
Cthulhu
Krellanis
Cthulhu
3,064
393
149
970
8,982
3,202
0
1,740
7,242
10,932
0
L
1,164
494
0
1,701
5,836
1,390
0
1,315
4,521
0
20,856
W
Vamana
Vìsh
Vamana
2,373
1,119
0
2,595
8,803
3,809
370
0
8,803
35
21,170
W
Fafnir
michaelkrv
Fafnir
2,827
1,089
0
870
6,901
5,224
0
2,767
4,134
4,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
34,248
237
Minions Killed
307
0
Camps Cleared
0
1,033,347
Distance Traveled
1,115,183
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,506
682
88
8
0
217,704
3
L
Odin
6,543
595
74
7
0
213,750
3
L
Izanami
5,983
544
74
7
0
180,904
1
W
Morgan Le Fay
8,487
772
96
9
0
251,534
3
W
Set
6,348
577
77
7
0
226,591
5
L
Morgan Le Fay
5,226
475
42
4
0
219,819
4
L
Cthulhu
5,354
487
8
1
0
221,342
2
L
Da Ji
5,315
483
39
4
0
197,532
0
W
Vamana
5,969
543
40
4
0
216,132
1
W
Fafnir
5,938
540
6
1
0
203,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role