Player Matchup

Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ACE l VERMON
Neith
Level 8
God Stats
1W - 0L
1,502 SR
Queue Stats
4W - 2L
1,319 Elo+
Party 1
Loki
Loki
BenefitsMan
Loki
Level 14
God Stats
1W - 0L
1,889 SR
Queue Stats
14W - 9L
1,596 Elo+
Party 1
Tiamat
Tiamat
Lixxyy
Tiamat
Level 158
God Stats
5W - 2L
1,623 SR
Queue Stats
111W - 111L
1,518 Elo+
Party 1
Camazotz
Camazotz
The Cheesy Puff
Camazotz
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 74L
1,441 Elo+
Party 1
Team Averages
Level 71
1,603 SR
1,475 Elo+

VS

Team Averages
Level 51
1,674 SR
1,526 Elo+
Nemesis
Nemesis
AW-Killua_ZDK
Nemesis
Level 39
God Stats
4W - 8L
1,483 SR
Queue Stats
155W - 156L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AW_Shaq
Morgan Le Fay
Level 24
God Stats
3W - 5L
1,485 SR
Queue Stats
66W - 57L
1,481 Elo+
Party 2
Ares
Ares
Apollo Frogz
Ares
Level 29
God Stats
4W - 7L
1,787 SR
Queue Stats
70W - 70L
1,599 Elo+
Party 3
Guan Yu
Guan Yu
DonnerSnoopy
Guan Yu
Level 34
God Stats
4W - 2L
1,811 SR
Queue Stats
13W - 12L
1,507 Elo+
Solo
Medusa
Medusa
seano900o
Medusa
Level 127
God Stats
1W - 5L
1,805 SR
Queue Stats
116W - 88L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 7
9,499
475
5,395
16,931
17,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 9 / 3
8,044
402
3,192
12,812
3,674
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
14 / 1 / 9
12,146
607
17,883
12,427
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Lixxyy
Tiamat
17
8 / 2 / 9
11,414
571
21,498
10,581
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
15
4 / 1 / 6
9,962
498
7,576
11,159
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 8 / 2
7,847
392
7,569
14,885
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
AW_Shaq
Morgan Le Fay
7
1 / 6 / 1
6,515
326
2,444
6,902
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 9
8,504
425
6,535
16,766
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DonnerSnoopy
Guan Yu
13
1 / 5 / 4
8,102
405
5,671
15,386
14,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
seano900o
Medusa
16
9 / 8 / 2
11,241
562
15,670
17,250
6,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
30
Kills
16
16
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
7
2.5
W
0
9
3
0.17
L
Nemesis
3
8
2
0.5
L
Morgan Le Fay
AW_Shaq
Morgan Le Fay
1
6
1
0.25
L
2
3
9
2.17
W
14
1
9
18.5
L
Guan Yu
DonnerSnoopy
Guan Yu
1
5
4
0.6
W
Tiamat
Lixxyy
Tiamat
8
2
9
6.25
W
Camazotz
4
1
6
7
L
Medusa
seano900o
Medusa
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,544
Damage
37,889
63,910
Taken
71,189
50,924
Mitigated
48,717
11,779
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,395
1,042
0
1,010
16,931
17,713
0
2,790
14,104
27,179
0
W
3,192
2,517
0
275
12,812
3,674
1,104
1,156
11,656
0
30,839
L
Nemesis
7,569
3,653
0
2,226
14,885
9,529
0
6,845
7,756
0
46,264
L
Morgan Le Fay
AW_Shaq
Morgan Le Fay
2,444
395
0
1,168
6,902
2,040
38
2,399
4,315
18,379
0
L
6,535
683
0
608
16,766
15,783
0
8,030
8,386
23,668
0
W
17,883
5,803
0
3,478
12,427
5,597
298
1,609
10,818
0
73,023
L
Guan Yu
DonnerSnoopy
Guan Yu
5,671
2,283
174
2,103
15,386
14,444
216
3,105
12,240
0
31,496
W
Tiamat
Lixxyy
Tiamat
21,498
677
0
2,399
10,581
8,535
312
2,574
7,975
85,330
0
W
Camazotz
7,576
2,106
0
4,617
11,159
15,405
1,046
661
10,378
0
51,517
L
Medusa
seano900o
Medusa
15,670
9,193
0
4,235
17,250
6,921
536
5,431
11,599
0
65,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
42,209
454
Minions Killed
287
0
Camps Cleared
0
1,941,190
Distance Traveled
1,543,868
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,499
475
37
2
0
427,019
5
W
Neith
8,044
402
54
3
0
322,536
0
L
Nemesis
7,847
392
80
4
0
358,795
2
L
Morgan Le Fay
6,515
326
36
2
0
158,250
1
L
Ares
8,504
425
26
1
0
399,172
4
W
Loki
12,146
607
107
5
0
412,099
1
L
Guan Yu
8,102
405
45
2
0
311,084
1
W
Tiamat
11,414
571
163
8
0
378,460
2
W
Camazotz
9,962
498
93
5
0
401,076
1
L
Medusa
11,241
562
100
5
0
316,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role