Player Matchup

Hades
Hades
Bustermaggee
Hades
Level 128
God Stats
1W - 0L
1,755 SR
Queue Stats
264W - 192L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
SirMonty
Xing Tian
Level 29
God Stats
6W - 2L
1,766 SR
Queue Stats
38W - 19L
1,745 Elo+
Party 2
Apollo
Apollo
Tourettes Gear
Apollo
Level 107
God Stats
13W - 9L
1,596 SR
Queue Stats
195W - 132L
1,647 Elo+
Party 2
Team Averages
Level 88
1,706 SR
1,647 Elo+

VS

Team Averages
Level 51
1,552 SR
1,496 Elo+
Terra
Terra
Impishwolf
Terra
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 208L
1,500 Elo+
Party 1
Da Ji
Da Ji
Turkeybird666
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,477 Elo+
Party 1
Merlin
Merlin
codylymburner
Merlin
Level 46
God Stats
26W - 15L
1,655 SR
Queue Stats
113W - 90L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,887
824
13,458
12,612
6,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SirMonty
Xing Tian
12
3 / 0 / 10
8,626
719
5,774
12,605
13,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 6
8,657
721
5,362
8,445
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 4 / 1
7,086
591
3,174
12,024
7,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 8 / 0
6,598
550
2,220
9,063
3,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 0
7,358
613
10,255
8,125
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Terra
0
4
1
0.13
W
Xing Tian
SirMonty
Xing Tian
3
0
10
8
W
3
1
6
6
L
0
8
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,594
Damage
15,649
33,662
Taken
29,212
24,493
Mitigated
14,527
10,750
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,458
1,149
1,033
6,597
12,612
6,956
457
4,425
8,187
44,036
0
L
Terra
3,174
319
1,295
1,177
12,024
7,651
0
6,529
5,495
11,170
0
W
Xing Tian
SirMonty
Xing Tian
5,774
769
0
662
12,605
13,884
93
4,380
8,225
21,979
0
W
5,362
2,420
0
2,458
8,445
3,653
2,067
4,624
3,548
0
34,876
L
2,220
519
0
0
9,063
3,802
0
5,996
3,067
0
4,208
L
10,255
668
0
974
8,125
3,074
0
6,707
1,418
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
21,042
142
Minions Killed
86
0
Camps Cleared
0
699,209
Distance Traveled
590,037
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,887
824
75
6
0
228,111
0
L
Terra
7,086
591
19
2
0
224,195
2
W
Xing Tian
8,626
719
17
1
0
243,032
1
W
Apollo
8,657
721
50
4
0
228,066
4
L
Da Ji
6,598
550
11
1
0
180,745
0
L
Merlin
7,358
613
56
5
0
185,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role