Player Matchup

Horus
Horus
Luckierthanu140
Horus
Level 81
God Stats
7W - 9L
1,399 SR
Queue Stats
205W - 298L
1,365 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
S3CR3T-MFjj
Morgan Le Fay
Level 15
God Stats
6W - 7L
1,450 SR
Queue Stats
40W - 52L
1,238 Elo+
Solo
Anhur
Anhur
davisma
Anhur
Level 13
God Stats
1W - 1L
1,370 SR
Queue Stats
33W - 32L
1,367 Elo+
Party 2
Ymir
Ymir
johnaddams8276
Ymir
Level 10
God Stats
12W - 8L
1,518 SR
Queue Stats
29W - 31L
1,301 Elo+
Party 3
Neith
Neith
uwill432
Neith
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Team Averages
Level 25
1,495 SR
1,354 Elo+

VS

Team Averages
Level 19
1,476 SR
1,263 Elo+
Cabrakan
Cabrakan
FastHunger
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,203 Elo+
Solo
Anubis
Anubis
Matrix3351
Anubis
Level 27
God Stats
10W - 14L
1,496 SR
Queue Stats
154W - 197L
1,385 Elo+
Solo
Apollo
Apollo
YoungSimpOVO
Apollo
Level 16
God Stats
17W - 13L
1,457 SR
Queue Stats
20W - 17L
1,074 Elo+
Party 1
Thanatos
Thanatos
Yuckus
Thanatos
Level 23
God Stats
0W - 1L
1,453 SR
Queue Stats
37W - 26L
1,300 Elo+
Party 1
Ratatoskr
Ratatoskr
zadeuwu
Ratatoskr
Level 14
God Stats
6W - 8L
1,472 SR
Queue Stats
15W - 13L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 12
14,614
562
23,230
26,451
32,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
S3CR3T-MFjj
Morgan Le Fay
17
2 / 6 / 11
11,148
429
13,406
19,482
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
davisma
Anhur
20
17 / 5 / 4
14,707
566
17,398
16,453
6,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 4 / 21
13,307
512
8,578
19,886
19,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
uwill432
Neith
20
10 / 9 / 15
13,598
523
21,103
24,816
7,890
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FastHunger
Cabrakan
17
1 / 10 / 11
11,285
434
3,706
20,249
26,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Matrix3351
Anubis
19
10 / 6 / 7
12,961
499
37,184
28,255
16,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
5 / 12 / 6
11,922
459
11,631
22,981
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Yuckus
Thanatos
20
7 / 11 / 2
13,595
523
13,448
19,854
7,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
zadeuwu
Ratatoskr
18
6 / 9 / 8
12,919
497
12,458
23,029
8,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
63
46
Kills
29
29
Deaths
48
63
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FastHunger
Cabrakan
1
10
11
0.65
W
12
5
12
3.6
L
Anubis
Matrix3351
Anubis
10
6
7
2.25
W
Morgan Le Fay
S3CR3T-MFjj
Morgan Le Fay
2
6
11
1.25
L
Apollo
5
12
6
0.67
L
Thanatos
Yuckus
Thanatos
7
11
2
0.73
W
Anhur
davisma
Anhur
17
5
4
3.8
W
5
4
21
3.88
W
Neith
uwill432
Neith
10
9
15
1.94
L
Ratatoskr
zadeuwu
Ratatoskr
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,715
Damage
78,427
107,088
Taken
114,368
71,428
Mitigated
65,765
22,900
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FastHunger
Cabrakan
3,706
600
45
1,357
20,249
26,413
88
7,317
12,932
23,535
0
W
23,230
11,114
2,931
8,239
26,451
32,707
1,220
6,851
19,600
0
83,436
L
Anubis
Matrix3351
Anubis
37,184
1,130
0
12,984
28,255
16,846
673
10,472
17,783
109,960
0
W
Morgan Le Fay
S3CR3T-MFjj
Morgan Le Fay
13,406
3,104
0
4,064
19,482
4,911
883
13,530
5,952
52,348
0
L
Apollo
11,631
7,153
0
2,954
22,981
7,147
2,565
2,290
20,691
0
71,205
L
Thanatos
Yuckus
Thanatos
13,448
2,900
0
9,900
19,854
7,218
430
2,314
17,540
0
68,676
W
Anhur
davisma
Anhur
17,398
9,086
0
1,038
16,453
6,403
4,476
4,073
12,380
0
84,586
W
8,578
1,117
302
170
19,886
19,517
766
9,566
10,320
24,332
0
W
Neith
uwill432
Neith
21,103
10,642
0
6,156
24,816
7,890
2,454
8,833
15,983
0
102,929
L
Ratatoskr
zadeuwu
Ratatoskr
12,458
4,119
0
253
23,029
8,141
242
2,179
20,850
0
86,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,374
Gold Earned
62,682
456
Minions Killed
452
0
Camps Cleared
0
2,114,386
Distance Traveled
2,136,045
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,285
434
37
1
0
374,257
0
W
Horus
14,614
562
110
4
0
407,864
1
L
Anubis
12,961
499
128
5
0
381,317
0
W
Morgan Le Fay
11,148
429
72
3
0
433,656
1
L
Apollo
11,922
459
85
3
0
404,793
0
L
Thanatos
13,595
523
105
4
0
469,137
0
W
Anhur
14,707
566
116
4
0
406,603
0
W
Ymir
13,307
512
23
1
0
468,444
0
W
Neith
13,598
523
135
5
0
397,819
1
L
Ratatoskr
12,919
497
97
4
0
506,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role