Player Matchup

Danzaburou
Danzaburou
Beamcore
Danzaburou
Level 23
God Stats
14W - 15L
1,513 SR
Queue Stats
45W - 40L
1,513 Elo+
Party 1
Fafnir
Fafnir
Chaotic-Enigma46
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
M Bigjuice
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 256L
1,464 Elo+
Solo
Kali
Kali
MBeams
Kali
Level 20
God Stats
4W - 6L
1,657 SR
Queue Stats
116W - 84L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Sasuke-ita23
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,510 Elo+

VS

Team Averages
Level 29
1,570 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FCG Stompy
Sol
Level 27
God Stats
4W - 1L
1,623 SR
Queue Stats
110W - 60L
1,622 Elo+
Solo
Zeus
Zeus
MrWhiteye
Zeus
Level 14
God Stats
3W - 0L
1,725 SR
Queue Stats
17W - 26L
1,429 Elo+
Solo
Da Ji
Da Ji
SucateMaConAmore
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 2
Neith
Neith
VeronicaWu
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beamcore
Danzaburou
8
0 / 3 / 0
4,835
484
1,448
3,927
767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 2
5,646
565
3,025
7,697
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
M Bigjuice
Ao Kuang
8
0 / 3 / 0
4,599
460
805
7,644
2,851
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
MBeams
Kali
10
4 / 4 / 1
6,436
644
6,223
8,643
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sasuke-ita23
Cthulhu
8
1 / 10 / 2
5,099
510
2,254
8,612
2,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 7
5,924
592
1,898
6,104
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 0
7,459
746
9,588
6,368
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
10
7 / 4 / 0
6,820
682
8,864
6,357
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
8 / 2 / 5
6,619
662
5,125
5,322
1,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
0 / 0 / 4
4,878
488
631
1,415
352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
22
22
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
7
3.5
L
Danzaburou
Beamcore
Danzaburou
0
3
0
0
L
0
2
2
0.5
W
7
0
0
7
L
Ao Kuang
M Bigjuice
Ao Kuang
0
3
0
0
L
Kali
MBeams
Kali
4
4
1
1.13
W
Zeus
7
4
0
1.75
L
Cthulhu
Sasuke-ita23
Cthulhu
1
10
2
0.2
W
8
2
5
5.25
W
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
26,106
36,523
Taken
25,566
15,776
Mitigated
9,610
6,868
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,898
154
0
2,746
6,104
2,987
102
1,897
4,207
12,817
0
L
Danzaburou
Beamcore
Danzaburou
1,448
544
0
964
3,927
767
0
1,188
2,729
0
26,507
L
3,025
727
0
1,657
7,697
6,480
0
3,719
3,912
16,760
0
W
9,588
3,652
0
3,828
6,368
2,750
3,492
1,070
5,298
41,460
5,052
L
Ao Kuang
M Bigjuice
Ao Kuang
805
148
0
2,366
7,644
2,851
293
5,135
2,509
15,150
0
L
Kali
MBeams
Kali
6,223
2,348
0
1,881
8,643
3,057
0
4,709
3,730
0
29,999
W
Zeus
8,864
1,474
0
310
6,357
1,811
432
1,573
4,784
32,046
0
L
Cthulhu
Sasuke-ita23
Cthulhu
2,254
657
0
0
8,612
2,621
117
4,314
4,093
10,898
0
W
5,125
1,479
0
206
5,322
1,710
0
878
4,444
0
21,409
W
Neith
631
480
0
415
1,415
352
432
666
749
0
15,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
31,700
196
Minions Killed
247
0
Camps Cleared
0
922,831
Distance Traveled
896,894
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,924
592
31
3
0
190,574
1
L
Danzaburou
4,835
484
71
7
0
191,689
0
L
Fafnir
5,646
565
19
2
0
197,897
1
W
Sol
7,459
746
85
9
0
174,835
3
L
Ao Kuang
4,599
460
33
3
0
166,114
4
L
Kali
6,436
644
54
5
0
181,136
0
W
Zeus
6,820
682
56
6
0
172,745
0
L
Cthulhu
5,099
510
19
2
0
185,995
1
W
Da Ji
6,619
662
38
4
0
206,200
0
W
Neith
4,878
488
37
4
0
152,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role