Player Matchup

Tiamat
Tiamat
AllenxWalker
Tiamat
Level 160
God Stats
2W - 3L
1,569 SR
Queue Stats
41W - 22L
1,689 Elo+
Solo
Arachne
Arachne
D3ZTRO
Arachne
Level 43
God Stats
28W - 19L
1,546 SR
Queue Stats
107W - 107L
1,475 Elo+
Party 1
Athena
Athena
DonLeon95H
Athena
Level 69
God Stats
8W - 6L
1,431 SR
Queue Stats
199W - 256L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
Perfectk8
Sun Wukong
Level 107
God Stats
3W - 2L
1,547 SR
Queue Stats
45W - 29L
1,592 Elo+
Solo
Rama
Rama
SgtPleitegeier
Rama
Level 82
God Stats
17W - 29L
1,436 SR
Queue Stats
168W - 202L
1,507 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,538 Elo+

VS

Team Averages
Level 102
1,559 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Clycer
Cabrakan
Level 86
God Stats
2W - 6L
1,624 SR
Queue Stats
170W - 159L
1,491 Elo+
Solo
Artemis
Artemis
Lavill
Artemis
Level 129
God Stats
8W - 3L
1,670 SR
Queue Stats
107W - 94L
1,525 Elo+
Solo
Fenrir
Fenrir
matadorfcp
Fenrir
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 65L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 5
6,654
555
8,696
6,562
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
D3ZTRO
Arachne
12
7 / 0 / 6
7,645
637
8,803
6,905
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
DonLeon95H
Athena
9
1 / 1 / 3
5,791
483
2,440
8,391
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Perfectk8
Sun Wukong
12
2 / 0 / 0
6,603
550
6,907
8,208
5,734
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 2
6,535
545
4,078
5,065
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
6,585
549
4,541
9,642
5,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
5,883
490
4,433
8,612
4,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Clycer
Cabrakan
7
1 / 3 / 0
4,989
416
3,803
12,150
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Lavill
Artemis
11
0 / 0 / 3
6,402
534
3,923
3,250
974
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
matadorfcp
Fenrir
10
2 / 7 / 0
6,064
505
3,566
9,777
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
3
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Tiamat
3
1
5
5.5
L
Cabrakan
Clycer
Cabrakan
1
3
0
0.33
W
Arachne
D3ZTRO
Arachne
7
0
6
10
W
Athena
DonLeon95H
Athena
1
1
3
2.5
L
Artemis
Lavill
Artemis
0
0
3
1.5
W
Sun Wukong
Perfectk8
Sun Wukong
2
0
0
2
W
1
1
2
2
L
Fenrir
matadorfcp
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
20,266
35,131
Taken
43,431
17,469
Mitigated
20,161
9,782
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,541
1,187
0
3,766
9,642
5,126
0
1,043
8,599
0
39,796
L
Baron Samedi
 
Baron Samedi
4,433
586
452
2,622
8,612
4,506
0
3,802
4,810
35,535
0
W
Tiamat
8,696
1,201
0
1,988
6,562
3,942
96
1,189
5,373
31,921
0
L
Cabrakan
Clycer
Cabrakan
3,803
1,202
0
3,182
12,150
6,285
0
3,005
9,145
12,084
0
W
Arachne
D3ZTRO
Arachne
8,803
5,706
0
3,422
6,905
2,769
0
2,672
4,233
0
40,310
W
Athena
DonLeon95H
Athena
2,440
917
0
385
8,391
3,830
86
3,155
5,236
15,945
0
L
Artemis
Lavill
Artemis
3,923
1,762
0
1,186
3,250
974
0
166
3,084
0
38,975
W
Sun Wukong
Perfectk8
Sun Wukong
6,907
1,620
0
2,131
8,208
5,734
61
528
7,680
0
41,971
W
4,078
3,390
0
1,856
5,065
1,194
0
692
4,373
0
38,599
L
Fenrir
matadorfcp
Fenrir
3,566
782
0
979
9,777
3,270
0
3,120
6,657
0
32,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
29,923
341
Minions Killed
351
0
Camps Cleared
0
1,228,626
Distance Traveled
1,102,506
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,585
549
103
9
0
236,392
3
L
Baron Samedi
5,883
490
77
6
0
208,135
5
W
Tiamat
6,654
555
73
6
0
239,043
4
L
Cabrakan
4,989
416
17
1
0
216,996
4
W
Arachne
7,645
637
75
6
0
280,727
1
W
Athena
5,791
483
23
2
0
250,735
5
L
Artemis
6,402
534
95
8
0
236,537
5
W
Sun Wukong
6,603
550
86
7
0
249,175
5
W
Rama
6,535
545
84
7
0
208,946
6
L
Fenrir
6,064
505
59
5
0
204,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role