Player Matchup

Raijin
Raijin
Juz-Eto
Raijin
Level 123
God Stats
2W - 1L
1,811 SR
Queue Stats
216W - 225L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Tojo2809
Cthulhu
Level 41
God Stats
9W - 19L
1,373 SR
Queue Stats
74W - 83L
1,289 Elo+
Party 1
Mercury
Mercury
Ximenes-J
Mercury
Level 90
God Stats
2W - 3L
1,705 SR
Queue Stats
126W - 127L
1,369 Elo+
Party 1
Bellona
Bellona
Xx_CandT14_xX
Bellona
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
18W - 24L
1,344 Elo+
Party 3
Neith
Neith
lowgane
Neith
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 203L
1,447 Elo+
Party 3
Team Averages
Level 68
1,538 SR
1,385 Elo+

VS

Team Averages
Level 79
1,426 SR
1,393 Elo+
Camazotz
Camazotz
KinouLRapido07
Camazotz
Level 117
God Stats
12W - 11L
1,489 SR
Queue Stats
351W - 348L
1,423 Elo+
Party 2
Izanami
Izanami
Nairod07
Izanami
Level 28
God Stats
9W - 10L
1,469 SR
Queue Stats
25W - 31L
1,380 Elo+
Party 2
Odin
Odin
TheMath07
Odin
Level 103
God Stats
17W - 14L
1,462 SR
Queue Stats
254W - 258L
1,389 Elo+
Party 2
Khepri
Khepri
loveandkill07
Khepri
Level 89
God Stats
3W - 6L
1,363 SR
Queue Stats
550W - 609L
1,369 Elo+
Party 2
Sol
Sol
skybab
Sol
Level 57
God Stats
7W - 11L
1,348 SR
Queue Stats
167W - 201L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Juz-Eto
Raijin
19
2 / 2 / 2
11,961
570
10,787
14,272
6,826
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Tojo2809
Cthulhu
14
1 / 5 / 2
8,616
410
8,676
18,008
14,121
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Ximenes-J
Mercury
17
2 / 3 / 3
10,780
513
7,273
15,182
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
1 / 5 / 0
10,044
478
7,939
16,722
15,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
lowgane
Neith
15
1 / 2 / 2
9,279
442
6,370
7,296
2,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
8 / 2 / 4
11,676
556
13,037
20,063
10,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Nairod07
Izanami
17
0 / 1 / 5
10,135
483
4,092
7,250
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
19
5 / 1 / 3
11,902
567
12,182
12,144
11,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 11
9,577
456
6,905
17,939
16,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
skybab
Sol
18
4 / 1 / 4
11,492
547
14,862
11,033
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
17
17
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Juz-Eto
Raijin
2
2
2
1.5
W
Camazotz
8
2
4
5
W
Izanami
Nairod07
Izanami
0
1
5
2.5
W
Odin
5
1
3
6.5
L
Cthulhu
Tojo2809
Cthulhu
1
5
2
0.4
L
Mercury
Ximenes-J
Mercury
2
3
3
1.17
L
Bellona
1
5
0
0.2
W
0
2
11
2.75
L
Neith
lowgane
Neith
1
2
2
1
W
Sol
skybab
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,045
Damage
51,078
71,480
Taken
68,429
44,826
Mitigated
47,259
19,165
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Juz-Eto
Raijin
10,787
1,460
0
7,158
14,272
6,826
724
6,267
7,935
93,573
0
W
Camazotz
13,037
4,075
0
11,744
20,063
10,761
615
5,158
14,905
0
92,620
W
Izanami
Nairod07
Izanami
4,092
1,825
0
1,908
7,250
2,729
520
2,120
5,130
0
78,781
W
Odin
12,182
1,555
0
2,010
12,144
11,408
0
1,129
11,015
3,754
66,271
L
Cthulhu
Tojo2809
Cthulhu
8,676
618
403
2,982
18,008
14,121
54
6,321
11,217
30,892
0
L
Mercury
Ximenes-J
Mercury
7,273
3,575
0
2,563
15,182
5,923
0
4,947
10,235
0
92,776
L
Bellona
7,939
2,745
0
4,446
16,722
15,420
624
2,547
14,175
0
60,415
W
6,905
621
0
3,265
17,939
16,912
104
5,851
12,088
31,927
0
L
Neith
lowgane
Neith
6,370
2,187
0
1,613
7,296
2,536
0
1,590
5,706
0
65,217
W
Sol
skybab
Sol
14,862
3,406
0
4,621
11,033
5,449
1,880
5,205
5,828
82,686
5,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
54,782
647
Minions Killed
625
0
Camps Cleared
0
1,982,748
Distance Traveled
2,086,512
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,961
570
200
10
0
400,239
1
W
Camazotz
11,676
556
128
6
0
461,774
8
W
Izanami
10,135
483
148
7
0
396,884
0
W
Odin
11,902
567
148
7
0
418,237
2
L
Cthulhu
8,616
410
43
2
0
377,799
10
L
Mercury
10,780
513
147
7
0
475,776
2
L
Bellona
10,044
478
130
6
0
383,685
3
W
Khepri
9,577
456
34
2
0
410,240
8
L
Neith
9,279
442
127
6
0
345,249
3
W
Sol
11,492
547
167
8
0
399,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role