Player Matchup

Loki
Loki
BandoTrippin
Loki
Level 117
God Stats
22W - 21L
1,474 SR
Queue Stats
722W - 695L
1,433 Elo+
Solo
Ymir
Ymir
Gangobango
Ymir
Level 119
God Stats
11W - 9L
1,571 SR
Queue Stats
29W - 33L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Ristau34
Zhong Kui
Level 79
God Stats
90W - 83L
1,511 SR
Queue Stats
684W - 713L
1,383 Elo+
Solo
Skadi
Skadi
TheraNord
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 2
Neith
Neith
cazan0wa
Neith
Level 89
God Stats
49W - 49L
1,490 SR
Queue Stats
104W - 130L
1,375 Elo+
Party 2
Team Averages
Level 104
1,509 SR
1,425 Elo+

VS

Team Averages
Level 76
1,517 SR
1,431 Elo+
Hou Yi
Hou Yi
AlaNmEssS
Hou Yi
Level 64
God Stats
0W - 1L
1,295 SR
Queue Stats
506W - 471L
1,444 Elo+
Solo
Janus
Janus
Centicide
Janus
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
283W - 301L
1,347 Elo+
Party 1
Cabrakan
Cabrakan
Dojahn
Cabrakan
Level 60
God Stats
62W - 49L
1,516 SR
Queue Stats
224W - 244L
1,425 Elo+
Party 1
Zeus
Zeus
ThrashedCop
Zeus
Level 89
God Stats
4W - 4L
1,657 SR
Queue Stats
355W - 366L
1,492 Elo+
Party 1
Thanatos
Thanatos
gragexxx
Thanatos
Level 103
God Stats
27W - 13L
1,617 SR
Queue Stats
200W - 183L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
8,347
596
9,306
10,150
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 4 / 7
8,054
575
5,265
12,836
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Ristau34
Zhong Kui
13
2 / 2 / 10
7,889
564
8,894
10,832
6,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
TheraNord
Skadi
10
1 / 2 / 6
6,534
467
7,009
7,302
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cazan0wa
Neith
15
9 / 3 / 3
9,037
646
8,416
9,544
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlaNmEssS
Hou Yi
13
2 / 2 / 5
7,697
550
5,710
10,606
4,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Centicide
Janus
12
2 / 7 / 4
7,380
527
6,589
8,036
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Dojahn
Cabrakan
11
2 / 4 / 3
6,561
469
3,049
14,858
11,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 2
6,392
457
9,186
9,482
3,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
gragexxx
Thanatos
14
8 / 3 / 3
9,111
651
8,945
11,753
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
14
14
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlaNmEssS
Hou Yi
2
2
5
2.25
W
6
3
7
3.17
L
Janus
Centicide
Janus
2
7
4
0.57
L
Cabrakan
Dojahn
Cabrakan
2
4
3
0.88
W
5
4
7
2.13
W
Zhong Kui
Ristau34
Zhong Kui
2
2
10
3.5
W
Skadi
TheraNord
Skadi
1
2
6
2
L
0
7
2
0.14
W
Neith
cazan0wa
Neith
9
3
3
3.5
L
Thanatos
gragexxx
Thanatos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
33,479
50,664
Taken
54,735
24,471
Mitigated
27,583
15,340
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlaNmEssS
Hou Yi
5,710
2,962
0
3,831
10,606
4,099
0
2,189
8,417
0
47,118
W
9,306
2,276
0
850
10,150
3,181
0
2,569
7,509
0
47,621
L
Janus
Centicide
Janus
6,589
900
0
0
8,036
2,244
376
477
7,559
39,493
0
L
Cabrakan
Dojahn
Cabrakan
3,049
845
800
2,978
14,858
11,896
54
5,520
9,338
13,659
0
W
5,265
721
0
2,630
12,836
9,943
72
5,419
7,373
29,043
0
W
Zhong Kui
Ristau34
Zhong Kui
8,894
849
0
5,535
10,832
6,051
866
3,739
7,093
52,797
0
W
Skadi
TheraNord
Skadi
7,009
3,296
136
2,083
7,302
1,927
340
3,035
4,199
0
31,070
L
9,186
1,244
0
1,033
9,482
3,711
0
4,673
4,809
41,034
0
W
Neith
cazan0wa
Neith
8,416
4,302
0
4,106
9,544
3,369
1,034
3,650
5,666
0
48,806
L
Thanatos
gragexxx
Thanatos
8,945
2,539
0
9,463
11,753
5,633
0
1,300
10,453
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
37,141
369
Minions Killed
314
0
Camps Cleared
0
1,271,743
Distance Traveled
1,214,211
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,697
550
85
6
0
236,942
0
W
Loki
8,347
596
94
7
0
298,571
2
L
Janus
7,380
527
67
5
0
240,280
2
L
Cabrakan
6,561
469
29
2
0
247,616
1
W
Ymir
8,054
575
44
3
0
266,012
1
W
Zhong Kui
7,889
564
77
6
0
242,635
0
W
Skadi
6,534
467
62
4
0
248,012
5
L
Zeus
6,392
457
73
5
0
220,525
1
W
Neith
9,037
646
92
7
0
216,513
8
L
Thanatos
9,111
651
60
4
0
268,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role