Player Matchup

Serqet
Serqet
Lodhid
Serqet
Level 5
God Stats
1W - 2L
1,156 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Loki
Loki
MoonLotus423
Loki
Level 60
God Stats
10W - 17L
1,369 SR
Queue Stats
76W - 92L
1,425 Elo+
Party 1
Olorun
Olorun
johnmappa
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,169 Elo+
Party 1
Jormungandr
Jormungandr
sonerzon
Jormungandr
Level 24
God Stats
1W - 2L
1,243 SR
Queue Stats
10W - 8L
1,345 Elo+
Solo
Jing Wei
Jing Wei
zooopy
Jing Wei
Level 14
God Stats
4W - 6L
1,201 SR
Queue Stats
62W - 60L
1,344 Elo+
Solo
Team Averages
Level 21
1,294 SR
1,292 Elo+

VS

Team Averages
Level 5
1,516 SR
1,483 Elo+
Yemoja
Yemoja
Aichdll
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Solo
Skadi
Skadi
Cruuzy
Skadi
Level 2
God Stats
9W - 12L
1,500 SR
Queue Stats
33W - 46L
1,500 Elo+
Solo
Thanatos
Thanatos
Slash1577
Thanatos
Level 13
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Ra
Ra
Xeriudos
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xMysticWind
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lodhid
Serqet
20
6 / 0 / 2
13,974
537
8,154
15,224
7,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 5
13,861
533
14,337
19,675
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
johnmappa
Olorun
15
5 / 15 / 11
12,062
464
13,135
24,651
10,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
sonerzon
Jormungandr
18
3 / 0 / 19
13,217
508
11,350
16,332
18,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
zooopy
Jing Wei
20
12 / 0 / 9
14,027
540
18,566
16,432
6,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aichdll
Yemoja
15
1 / 7 / 5
10,349
398
6,909
14,209
14,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Cruuzy
Skadi
17
3 / 8 / 2
10,862
418
10,503
18,784
6,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Slash1577
Thanatos
13
1 / 8 / 3
9,161
352
5,368
15,145
5,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 11 / 3
9,925
382
16,503
16,685
11,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
xMysticWind
Guan Yu
16
5 / 3 / 2
10,557
406
10,075
16,897
18,193
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
37
Kills
15
17
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aichdll
Yemoja
1
7
5
0.5
L
Skadi
Cruuzy
Skadi
3
8
2
0.5
W
Serqet
Lodhid
Serqet
6
0
2
7
W
11
2
5
6.75
L
Thanatos
Slash1577
Thanatos
1
8
3
0.31
L
5
11
3
0.59
W
Olorun
johnmappa
Olorun
5
15
11
0.7
W
Jormungandr
sonerzon
Jormungandr
3
0
19
12.5
L
Guan Yu
xMysticWind
Guan Yu
5
3
2
2
W
Jing Wei
zooopy
Jing Wei
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,542
Damage
49,358
92,314
Taken
81,720
51,224
Mitigated
54,923
24,670
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aichdll
Yemoja
6,909
2,134
2,082
110
14,209
14,289
104
4,739
8,432
39,541
0
L
Skadi
Cruuzy
Skadi
10,503
5,907
0
4,683
18,784
6,040
188
5,318
13,466
0
71,749
W
Serqet
Lodhid
Serqet
8,154
3,167
0
5,763
15,224
7,952
2,249
2,339
12,885
0
73,157
W
14,337
2,616
0
4,565
19,675
7,130
2,263
6,375
13,300
0
71,735
L
Thanatos
Slash1577
Thanatos
5,368
1,055
0
5,820
15,145
5,285
218
3,101
11,760
0
37,747
L
16,503
3,458
181
2,032
16,685
11,116
140
6,095
10,590
45,187
0
W
Olorun
johnmappa
Olorun
13,135
6,844
134
4,756
24,651
10,750
2,847
9,714
14,937
34,449
4,153
W
Jormungandr
sonerzon
Jormungandr
11,350
2,153
0
3,928
16,332
18,716
792
5,154
11,178
47,684
0
L
Guan Yu
xMysticWind
Guan Yu
10,075
1,342
926
2,933
16,897
18,193
305
4,072
12,303
0
37,367
W
Jing Wei
zooopy
Jing Wei
18,566
13,473
0
5,524
16,432
6,676
9,298
4,905
11,527
0
104,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,141
Gold Earned
50,854
485
Minions Killed
370
0
Camps Cleared
0
2,355,266
Distance Traveled
2,064,889
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,349
398
58
2
0
407,445
2
L
Skadi
10,862
418
97
4
0
377,252
3
W
Serqet
13,974
537
136
5
0
457,327
0
W
Loki
13,861
533
97
4
0
528,911
1
L
Thanatos
9,161
352
77
3
0
438,948
4
L
Ra
9,925
382
76
3
0
389,663
1
W
Olorun
12,062
464
62
2
0
392,950
0
W
Jormungandr
13,217
508
48
2
0
469,405
3
L
Guan Yu
10,557
406
62
2
0
451,581
0
W
Jing Wei
14,027
540
142
5
0
506,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role