Player Matchup

Arachne
Arachne
BlackEditionTV
Arachne
Level 14
God Stats
8W - 3L
1,720 SR
Queue Stats
71W - 58L
1,359 Elo+
Party 1
Thor
Thor
ChewballaTV
Thor
Level 12
God Stats
6W - 2L
1,841 SR
Queue Stats
83W - 65L
1,287 Elo+
Party 1
Izanami
Izanami
ShaneBullet
Izanami
Level 28
God Stats
20W - 43L
1,345 SR
Queue Stats
33W - 57L
1,242 Elo+
Solo
Hades
Hades
dekiond
Hades
Level 29
God Stats
37W - 41L
1,447 SR
Queue Stats
114W - 127L
1,292 Elo+
Solo
Achilles
Achilles
fleshking1
Achilles
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 79L
1,392 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,314 Elo+

VS

Team Averages
Level 15
1,450 SR
1,380 Elo+
King Arthur
King Arthur
II GANJAMAN95x
King Arthur
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 37L
1,500 Elo+
Solo
Nemesis
Nemesis
XYT Flow
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Xander12355
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,328 Elo+
Solo
Neith
Neith
i_love_romito
Neith
Level 22
God Stats
0W - 1L
1,246 SR
Queue Stats
24W - 38L
1,252 Elo+
Solo
Tiamat
Tiamat
lukeSchofield
Tiamat
Level 9
God Stats
1W - 2L
1,504 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
12,168
579
14,319
14,571
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 7
11,429
544
6,207
15,432
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ShaneBullet
Izanami
14
9 / 4 / 8
10,772
513
10,984
9,241
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
dekiond
Hades
19
21 / 0 / 7
13,534
644
17,603
10,493
8,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
fleshking1
Achilles
15
7 / 3 / 13
10,775
513
11,418
12,091
10,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
II GANJAMAN95x
King Arthur
14
1 / 14 / 2
8,108
386
6,071
23,091
11,144
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
XYT Flow
Nemesis
13
3 / 12 / 0
9,009
429
3,751
16,612
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Xander12355
Chronos
12
1 / 7 / 1
7,881
375
7,224
10,536
6,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 11 / 2
9,162
436
11,086
17,736
6,030
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 5 / 0
6,251
298
1,257
5,832
1,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
48
Kills
10
12
Deaths
49
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
1
2
7
2.25
L
King Arthur
II GANJAMAN95x
King Arthur
1
14
2
0.14
W
Izanami
ShaneBullet
Izanami
9
4
8
3.25
L
Nemesis
XYT Flow
Nemesis
3
12
0
0.25
L
Chronos
Xander12355
Chronos
1
7
1
0.21
W
Hades
dekiond
Hades
21
0
7
24.5
W
Achilles
fleshking1
Achilles
7
3
13
4.5
L
5
11
2
0.55
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,531
Damage
29,389
61,828
Taken
73,807
35,704
Mitigated
31,171
19,031
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,319
8,456
0
5,152
14,571
7,772
1,864
1,541
13,030
0
84,358
W
6,207
1,287
0
4,453
15,432
5,937
2,700
2,193
13,239
0
83,479
L
King Arthur
II GANJAMAN95x
King Arthur
6,071
1,220
229
924
23,091
11,144
92
6,151
16,619
0
32,353
W
Izanami
ShaneBullet
Izanami
10,984
7,042
0
994
9,241
2,953
3,896
878
8,363
0
50,633
L
Nemesis
XYT Flow
Nemesis
3,751
1,320
0
2,642
16,612
6,090
0
3,168
13,280
0
29,157
L
Chronos
Xander12355
Chronos
7,224
2,968
0
1,591
10,536
6,194
0
2,382
8,090
31,759
0
W
Hades
dekiond
Hades
17,603
2,168
702
5,465
10,493
8,298
2,407
2,859
7,634
65,079
0
W
Achilles
fleshking1
Achilles
11,418
3,994
223
2,042
12,091
10,744
1,257
1,010
11,081
0
38,012
L
11,086
4,935
0
2,180
17,736
6,030
429
2,529
14,987
0
36,191
L
1,257
419
0
443
5,832
1,713
186
2,382
3,228
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,678
Gold Earned
40,411
540
Minions Killed
215
0
Camps Cleared
0
1,901,082
Distance Traveled
1,347,818
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,168
579
140
7
0
460,881
1
W
Thor
11,429
544
135
6
0
366,519
0
L
King Arthur
8,108
386
55
3
0
324,949
1
W
Izanami
10,772
513
94
4
0
308,219
0
L
Nemesis
9,009
429
41
2
0
328,612
0
L
Chronos
7,881
375
54
3
0
284,992
0
W
Hades
13,534
644
126
6
0
350,384
0
W
Achilles
10,775
513
45
2
0
415,079
2
L
Neith
9,162
436
48
2
0
287,641
0
L
Tiamat
6,251
298
17
1
0
121,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role