Player Matchup

Morgan Le Fay
Morgan Le Fay
AgentCarver
Morgan Le Fay
Level 10
God Stats
19W - 23L
1,584 SR
Queue Stats
88W - 116L
1,557 Elo+
Party 3
Fenrir
Fenrir
BaseMoon
Fenrir
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 105L
1,384 Elo+
Party 3
Khepri
Khepri
BerserkMadMan
Khepri
Level 63
God Stats
18W - 23L
1,572 SR
Queue Stats
42W - 88L
1,369 Elo+
Party 3
Nu Wa
Nu Wa
Rakira1
Nu Wa
Level 7
God Stats
21W - 28L
1,458 SR
Queue Stats
28W - 36L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
moustakalis
Cu Chulainn
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
147W - 130L
1,495 Elo+
Solo
Team Averages
Level 30
1,477 SR
1,466 Elo+

VS

Team Averages
Level 15
1,338 SR
1,260 Elo+
Chaac
Chaac
Cicpion
Chaac
Level 28
God Stats
6W - 0L
1,579 SR
Queue Stats
49W - 49L
1,401 Elo+
Party 2
Neith
Neith
EmeGama
Neith
Level 11
God Stats
4W - 3L
1,183 SR
Queue Stats
20W - 23L
1,341 Elo+
Party 2
Fenrir
Fenrir
Firestorm369
Fenrir
Level 3
God Stats
2W - 3L
1,128 SR
Queue Stats
2W - 3L
1,075 Elo+
Party 1
Zhong Kui
Zhong Kui
MohsenSP
Zhong Kui
Level 18
God Stats
7W - 2L
1,673 SR
Queue Stats
31W - 33L
1,410 Elo+
Party 2
Izanami
Izanami
TheMachine69
Izanami
Level 16
God Stats
2W - 3L
1,128 SR
Queue Stats
2W - 3L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgentCarver
Morgan Le Fay
20
6 / 5 / 26
14,959
997
24,251
20,551
12,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
BaseMoon
Fenrir
20
20 / 6 / 17
16,329
1,089
32,429
27,165
13,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 3 / 29
15,314
1,021
15,571
38,118
51,307
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Rakira1
Nu Wa
20
13 / 9 / 19
16,105
1,074
43,355
30,678
13,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
moustakalis
Cu Chulainn
14
0 / 0 / 0
10,680
712
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cicpion
Chaac
20
3 / 5 / 17
15,631
1,042
28,728
29,364
33,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
EmeGama
Neith
20
11 / 4 / 8
16,995
1,133
32,109
22,231
6,054
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
0 / 17 / 10
12,473
832
12,564
29,098
11,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
MohsenSP
Zhong Kui
20
9 / 5 / 6
15,992
1,066
21,176
22,449
13,408
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheMachine69
Izanami
20
0 / 13 / 12
13,845
923
18,171
22,226
5,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
76
44
Kills
23
23
Deaths
44
91
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AgentCarver
Morgan Le Fay
6
5
26
3.8
L
Fenrir
BaseMoon
Fenrir
20
6
17
4.75
L
5
3
29
6.5
W
Chaac
Cicpion
Chaac
3
5
17
2.3
W
Neith
EmeGama
Neith
11
4
8
3.75
W
Fenrir
0
17
10
0.29
W
Zhong Kui
MohsenSP
Zhong Kui
9
5
6
2.4
L
Nu Wa
Rakira1
Nu Wa
13
9
19
2.5
W
Izanami
TheMachine69
Izanami
0
13
12
0.46
L
Cu Chulainn
moustakalis
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,606
Damage
112,748
116,512
Taken
125,368
91,257
Mitigated
70,700
12,604
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AgentCarver
Morgan Le Fay
24,251
2,659
0
870
20,551
12,218
0
3,615
16,725
73,703
0
L
Fenrir
BaseMoon
Fenrir
32,429
9,774
0
1,376
27,165
13,958
0
6,292
20,494
0
49,640
L
15,571
2,619
656
9,114
38,118
51,307
0
7,404
29,979
37,029
0
W
Chaac
Cicpion
Chaac
28,728
4,478
0
11,268
29,364
33,890
0
22,547
6,345
3,038
59,334
W
Neith
EmeGama
Neith
32,109
19,621
0
8,252
22,231
6,054
0
14,095
7,774
0
73,551
W
Fenrir
12,564
4,112
0
436
29,098
11,577
0
16,025
12,747
0
19,247
W
Zhong Kui
MohsenSP
Zhong Kui
21,176
711
0
5,033
22,449
13,408
0
15,053
7,078
45,785
0
L
Nu Wa
Rakira1
Nu Wa
43,355
9,312
0
588
30,678
13,774
0
5,014
24,889
59,018
0
W
Izanami
TheMachine69
Izanami
18,171
12,697
0
1,764
22,226
5,771
0
13,687
8,247
0
75,829
L
Cu Chulainn
moustakalis
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,387
Gold Earned
74,936
245
Minions Killed
339
5
Camps Cleared
8
1,096,070
Distance Traveled
1,195,036
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,959
997
118
8
2
297,396
2
L
Fenrir
16,329
1,089
42
3
2
280,079
5
L
Khepri
15,314
1,021
42
3
0
273,675
0
W
Chaac
15,631
1,042
93
6
1
282,335
1
W
Neith
16,995
1,133
82
5
3
268,327
1
W
Fenrir
12,473
832
9
1
1
216,205
3
W
Zhong Kui
15,992
1,066
41
3
3
252,577
0
L
Nu Wa
16,105
1,074
43
3
1
244,920
1
W
Izanami
13,845
923
114
8
0
175,592
0
L
Cu Chulainn
10,680
712
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role