Player Matchup

King Arthur
King Arthur
Gold V
AirJonah23
King Arthur
Gold V
Level 104
God Stats
6W - 14L
1,527 SR
Queue Stats
302W - 315L
1,305 MMR
Solo
Artemis
Artemis
Silver II
Big-Ears-1990
Artemis
Silver II
Level 105
God Stats
1W - 1L
1,561 SR
Queue Stats
16W - 21L
1,409 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Kajan Special
Nu Wa
Silver IV
Level 108
God Stats
19W - 13L
1,691 SR
Queue Stats
228W - 240L
1,341 MMR
Solo
Kali
Kali
Gold V
LordPierna103
Kali
Gold V
Level 113
God Stats
4W - 4L
1,394 SR
Queue Stats
276W - 269L
1,306 MMR
Solo
Sylvanus
Sylvanus
Silver III
knuckles4000
Sylvanus
Silver III
Level 107
God Stats
4W - 6L
1,574 SR
Queue Stats
18W - 28L
1,257 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,549 SR
1,324 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,499 SR
1,324 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Bronze IV
Diabling_pc
Anubis
Bronze IV
Level 85
God Stats
3W - 4L
1,604 SR
Queue Stats
17W - 22L
1,199 MMR
Party 2
Apollo
Apollo
Gold V
DiabolicL13
Apollo
Gold V
Level 47
God Stats
11W - 22L
1,504 SR
Queue Stats
128W - 143L
1,314 MMR
Solo
Hel
Hel
Silver III
XxSetGodxX
Hel
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,303 MMR
Solo
Osiris
Osiris
Bronze III
zAuerce---
Osiris
Bronze III
Level 48
God Stats
2W - 1L
1,390 SR
Queue Stats
27W - 27L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AirJonah23
King Arthur
14
0 / 8 / 3
9,105
434
6,046
21,025
9,755
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
16
1 / 6 / 2
9,660
460
5,448
11,067
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 3
10,071
480
12,610
14,536
3,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 2
11,597
552
7,811
19,464
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
knuckles4000
Sylvanus
16
3 / 1 / 3
9,964
474
8,796
11,114
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayAthenaGilgameshOdinTiamat

VS

Bans
ArachneBakasuraYmirChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 3 / 5
10,647
507
10,819
13,896
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
7 / 5 / 6
11,395
543
17,404
14,379
7,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
6 / 1 / 4
11,660
555
10,961
14,395
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 6
10,744
512
4,986
11,350
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
zAuerce---
Osiris
17
4 / 2 / 5
10,846
516
9,627
17,974
16,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
24
24
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
5
2.83
L
King Arthur
AirJonah23
King Arthur
0
8
3
0.19
L
Artemis
1
6
2
0.33
W
Anubis
7
5
6
2
W
Apollo
6
1
4
8
L
5
7
3
0.93
L
2
2
2
1.5
W
1
0
6
4
L
Sylvanus
knuckles4000
Sylvanus
3
1
3
4.5
W
Osiris
zAuerce---
Osiris
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
53,797
77,206
Taken
71,994
32,924
Mitigated
44,995
20,056
Healing
31,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,819
2,552
0
1,677
13,896
6,460
0
4,949
8,757
0
67,378
L
King Arthur
AirJonah23
King Arthur
6,046
1,795
0
4,855
21,025
9,755
0
412
20,613
0
49,496
L
Artemis
5,448
1,291
0
1,879
11,067
2,799
966
3,545
7,522
0
59,730
W
Anubis
17,404
354
146
5,437
14,379
7,689
810
4,925
9,192
70,659
0
W
Apollo
10,961
8,789
0
8,205
14,395
5,873
1,854
4,865
9,384
0
102,095
L
12,610
3,468
0
1,302
14,536
3,169
0
8,027
6,509
57,982
0
L
7,811
2,457
0
7,220
19,464
6,774
364
5,241
14,223
0
94,244
W
4,986
353
3,931
7,889
11,350
8,208
465
3,259
7,961
46,687
0
L
Sylvanus
knuckles4000
Sylvanus
8,796
2,732
184
4,616
11,114
10,427
0
5,165
5,949
44,002
9,996
W
Osiris
zAuerce---
Osiris
9,627
3,413
0
4,114
17,974
16,765
30
5,376
12,480
0
63,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
55,292
552
Minions Killed
605
0
Camps Cleared
0
1,832,120
Distance Traveled
2,075,151
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,647
507
84
4
0
468,498
1
L
King Arthur
9,105
434
92
4
0
337,289
4
L
Artemis
9,660
460
112
5
0
330,415
8
W
Anubis
11,395
543
127
6
0
337,684
1
W
Apollo
11,660
555
168
8
0
437,674
8
L
Nu Wa
10,071
480
94
4
0
347,168
4
L
Kali
11,597
552
162
8
0
434,885
3
W
Hel
10,744
512
91
4
0
447,110
9
L
Sylvanus
9,964
474
92
4
0
382,363
2
W
Osiris
10,846
516
135
6
0
384,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role