Player Matchup

Ganesha
Ganesha
Anubis_Joestar
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 165L
1,445 Elo+
Solo
Hera
Hera
Aurelion687
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,355 Elo+
Solo
Chronos
Chronos
LukeVodkita
Chronos
Level 13
God Stats
2W - 3L
1,408 SR
Queue Stats
6W - 11L
1,376 Elo+
Solo
Arachne
Arachne
WillBlackXD
Arachne
Level 29
God Stats
41W - 48L
1,371 SR
Queue Stats
321W - 381L
1,281 Elo+
Solo
Anhur
Anhur
gon11f
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 316L
1,432 Elo+
Solo
Team Averages
Level 24
1,456 SR
1,378 Elo+

VS

Team Averages
Level 15
1,390 SR
1,379 Elo+
Kumbhakarna
Kumbhakarna
BoogieVon
Kumbhakarna
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Da Ji
Da Ji
Chrisguzva
Da Ji
Level 28
God Stats
2W - 3L
1,275 SR
Queue Stats
166W - 189L
1,363 Elo+
Solo
Zeus
Zeus
DidDiddy
Zeus
Level 16
God Stats
6W - 5L
1,566 SR
Queue Stats
38W - 22L
1,369 Elo+
Solo
Danzaburou
Danzaburou
PrizzV2
Danzaburou
Level 4
God Stats
2W - 2L
1,109 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
StevethaPirate
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,448
363
2,186
7,062
5,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 2
6,304
420
6,930
8,577
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
LukeVodkita
Chronos
12
5 / 6 / 2
7,708
514
8,140
12,870
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
WillBlackXD
Arachne
9
2 / 5 / 3
6,487
432
4,424
8,791
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
gon11f
Anhur
12
4 / 4 / 2
7,365
491
4,585
7,759
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoogieVon
Kumbhakarna
10
1 / 3 / 13
7,245
483
4,353
11,503
7,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
10
2 / 3 / 2
6,803
454
3,124
9,945
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
5 / 3 / 3
7,709
514
12,417
8,144
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PrizzV2
Danzaburou
12
8 / 3 / 6
8,662
577
8,968
8,189
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
StevethaPirate
Sun Wukong
12
6 / 2 / 2
7,722
515
5,459
7,985
4,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
22
22
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
5
2
0.6
W
Kumbhakarna
BoogieVon
Kumbhakarna
1
3
13
2.5
W
Da Ji
2
3
2
1
W
Zeus
5
3
3
2.17
L
Chronos
LukeVodkita
Chronos
5
6
2
1
W
Danzaburou
PrizzV2
Danzaburou
8
3
6
3.67
W
Sun Wukong
StevethaPirate
Sun Wukong
6
2
2
3.5
L
Arachne
WillBlackXD
Arachne
2
5
3
0.7
L
Anhur
gon11f
Anhur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
34,321
45,059
Taken
45,766
17,436
Mitigated
20,143
6,931
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
140
0
370
7,062
5,431
0
2,141
4,859
17,713
0
L
6,930
2,436
0
1,995
8,577
2,494
75
4,392
3,721
27,933
0
W
Kumbhakarna
BoogieVon
Kumbhakarna
4,353
980
0
2,430
11,503
7,322
344
4,271
7,232
14,599
0
W
Da Ji
3,124
397
0
2,190
9,945
3,050
0
2,240
7,705
0
29,635
W
Zeus
12,417
937
0
2,967
8,144
2,349
704
4,531
3,613
39,904
0
L
Chronos
LukeVodkita
Chronos
8,140
1,394
0
1,101
12,870
4,279
762
2,713
10,097
32,209
0
W
Danzaburou
PrizzV2
Danzaburou
8,968
4,839
0
1,416
8,189
2,618
457
2,884
5,305
0
39,028
W
Sun Wukong
StevethaPirate
Sun Wukong
5,459
603
0
802
7,985
4,804
832
3,330
4,655
0
30,707
L
Arachne
WillBlackXD
Arachne
4,424
3,608
0
1,286
8,791
3,149
306
3,485
5,152
0
20,151
L
Anhur
gon11f
Anhur
4,585
1,500
0
2,179
7,759
2,083
0
3,350
4,335
0
31,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
38,141
215
Minions Killed
251
0
Camps Cleared
0
1,270,137
Distance Traveled
1,340,676
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,448
363
19
1
0
200,059
2
L
Hera
6,304
420
32
2
0
251,902
4
W
Kumbhakarna
7,245
483
19
1
0
273,369
1
W
Da Ji
6,803
454
57
4
0
270,803
4
W
Zeus
7,709
514
67
4
0
269,440
3
L
Chronos
7,708
514
61
4
0
265,292
3
W
Danzaburou
8,662
577
52
3
0
254,004
0
W
Sun Wukong
7,722
515
56
4
0
273,060
0
L
Arachne
6,487
432
38
3
0
314,938
0
L
Anhur
7,365
491
65
4
0
237,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role