Player Matchup

Neith
Neith
BrokenI3ones
Neith
Level 31
God Stats
7W - 6L
1,262 SR
Queue Stats
209W - 206L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
MrSallt
Cthulhu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 1
Anubis
Anubis
SilverSerpent00
Anubis
Level 126
God Stats
14W - 10L
1,462 SR
Queue Stats
258W - 253L
1,434 Elo+
Party 1
Team Averages
Level 81
1,408 SR
1,418 Elo+

VS

Team Averages
Level 115
1,603 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Olvatar
Hercules
Level 144
God Stats
10W - 12L
1,642 SR
Queue Stats
515W - 495L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
ZyrisHawke
Baron Samedi
Level 83
God Stats
9W - 5L
1,667 SR
Queue Stats
293W - 282L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 10
17,768
613
20,099
21,407
10,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrSallt
Cthulhu
20
7 / 4 / 18
19,168
661
37,983
43,253
67,719
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 12 / 4
20,965
723
39,576
32,831
13,834
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
14 / 12 / 10
20,491
707
28,137
29,896
10,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Olvatar
Hercules
20
8 / 4 / 20
19,748
681
24,799
46,483
71,884
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
ZyrisHawke
Baron Samedi
20
8 / 13 / 14
18,946
653
28,992
39,747
15,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
28
Kills
30
30
Deaths
29
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
14
12
10
1.58
W
4
14
10
0.64
W
Cthulhu
MrSallt
Cthulhu
7
4
18
4
L
Hercules
Olvatar
Hercules
8
4
20
4.5
W
17
12
4
1.58
L
Baron Samedi
ZyrisHawke
Baron Samedi
8
13
14
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,658
Damage
81,928
97,491
Taken
116,126
92,538
Mitigated
97,495
25,165
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
28,137
2,821
0
756
29,896
10,009
625
16,345
13,551
0
72,900
W
20,099
7,872
0
1,660
21,407
10,985
220
7,128
14,279
0
57,077
W
Cthulhu
MrSallt
Cthulhu
37,983
4,360
429
9,869
43,253
67,719
305
14,583
28,670
85,572
0
L
Hercules
Olvatar
Hercules
24,799
4,299
0
18,005
46,483
71,884
1,695
29,333
17,150
0
71,598
W
39,576
709
1,647
11,560
32,831
13,834
1,875
7,281
25,550
107,980
0
L
Baron Samedi
ZyrisHawke
Baron Samedi
28,992
2,725
5,168
12,820
39,747
15,602
734
31,881
7,866
105,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
59,185
264
Minions Killed
256
0
Camps Cleared
0
1,346,299
Distance Traveled
1,363,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
20,491
707
67
2
0
417,879
1
W
Neith
17,768
613
78
3
0
448,634
0
W
Cthulhu
19,168
661
62
2
0
511,937
0
L
Hercules
19,748
681
80
3
0
543,879
1
W
Anubis
20,965
723
124
4
0
385,728
3
L
Baron Samedi
18,946
653
109
4
0
401,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role