Player Matchup

Danzaburou
Danzaburou
Diegole420
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,267 Elo+
Party 2
Discordia
Discordia
FADExxRAGE
Discordia
Level 76
God Stats
5W - 2L
1,473 SR
Queue Stats
84W - 86L
1,398 Elo+
Party 1
Mulan
Mulan
ImmahXlone
Mulan
Level 136
God Stats
3W - 10L
1,269 SR
Queue Stats
517W - 576L
1,448 Elo+
Party 1
Ares
Ares
Immahboss1
Ares
Level 100
God Stats
2W - 3L
1,411 SR
Queue Stats
196W - 247L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
Mutilador2000
Jing Wei
Level 128
God Stats
0W - 1L
1,773 SR
Queue Stats
79W - 69L
1,494 Elo+
Party 2
Team Averages
Level 94
1,485 SR
1,399 Elo+

VS

Team Averages
Level 128
1,678 SR
1,456 Elo+
Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NovaBerri
Merlin
Level 137
God Stats
13W - 9L
1,576 SR
Queue Stats
824W - 858L
1,412 Elo+
Solo
Cabrakan
Cabrakan
Tokyo3549
Cabrakan
Level 79
God Stats
1W - 0L
1,834 SR
Queue Stats
39W - 36L
1,437 Elo+
Solo
Ares
Ares
juzbnme81
Ares
Level 160
God Stats
3W - 0L
1,718 SR
Queue Stats
193W - 205L
1,448 Elo+
Solo
Chaac
Chaac
mouriart
Chaac
Level 129
God Stats
1W - 0L
1,761 SR
Queue Stats
33W - 32L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diegole420
Danzaburou
15
0 / 8 / 10
9,603
640
7,812
13,566
5,719
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
FADExxRAGE
Discordia
17
6 / 8 / 6
10,765
718
14,372
12,866
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
20
10 / 6 / 8
12,327
822
19,235
20,187
22,576
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 6 / 16
11,551
770
14,625
24,970
33,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Mutilador2000
Jing Wei
18
2 / 7 / 12
10,801
720
12,903
18,648
8,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 4 / 16
11,037
736
14,431
11,653
8,284
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
NovaBerri
Merlin
20
6 / 2 / 20
12,214
814
20,905
8,186
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Tokyo3549
Cabrakan
16
11 / 7 / 10
11,805
787
10,452
21,638
19,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
3 / 6 / 24
11,448
763
8,298
17,377
27,985
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
mouriart
Chaac
20
10 / 4 / 20
12,913
861
23,076
35,983
41,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
22
Kills
35
35
Deaths
23
52
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
16
3.25
L
Danzaburou
Diegole420
Danzaburou
0
8
10
0.63
L
Discordia
FADExxRAGE
Discordia
6
8
6
1.13
L
Mulan
10
6
8
2.33
L
4
6
16
2
L
Jing Wei
Mutilador2000
Jing Wei
2
7
12
1.14
W
Merlin
NovaBerri
Merlin
6
2
20
8
W
Cabrakan
Tokyo3549
Cabrakan
11
7
10
2.29
W
Ares
3
6
24
2.5
W
Chaac
mouriart
Chaac
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,947
Damage
77,162
90,237
Taken
94,837
75,443
Mitigated
102,316
22,555
Healing
34,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,431
4,259
3,633
3,160
11,653
8,284
2,045
3,153
8,500
0
28,735
L
Danzaburou
Diegole420
Danzaburou
7,812
2,306
45
1,259
13,566
5,719
53
6,953
6,613
0
20,216
L
Discordia
FADExxRAGE
Discordia
14,372
1,066
1,221
1,618
12,866
5,265
0
6,617
6,249
21,872
0
L
Mulan
19,235
4,003
2,578
4,562
20,187
22,576
1,207
8,465
11,722
0
34,202
L
14,625
631
778
3,539
24,970
33,107
645
11,549
13,421
19,707
0
L
Jing Wei
Mutilador2000
Jing Wei
12,903
7,078
2,404
4,551
18,648
8,776
1,705
10,025
8,623
0
38,751
W
Merlin
NovaBerri
Merlin
20,905
1,801
1,437
1,024
8,186
4,340
1,332
3,096
5,090
54,024
0
W
Cabrakan
Tokyo3549
Cabrakan
10,452
1,041
1,624
4,883
21,638
19,719
426
6,656
14,982
15,773
0
W
Ares
8,298
406
2,151
1,578
17,377
27,985
846
5,834
11,543
10,716
0
W
Chaac
mouriart
Chaac
23,076
2,438
0
15,415
35,983
41,988
851
10,258
25,725
9,681
37,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
59,417
134
Minions Killed
147
0
Camps Cleared
0
1,229,363
Distance Traveled
1,270,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,037
736
38
3
0
281,668
0
L
Danzaburou
9,603
640
25
2
0
235,052
1
L
Discordia
10,765
718
15
1
0
246,594
0
L
Mulan
12,327
822
37
2
0
239,465
1
L
Ares
11,551
770
7
0
0
232,318
0
L
Jing Wei
10,801
720
50
3
0
275,934
0
W
Merlin
12,214
814
55
4
0
254,687
0
W
Cabrakan
11,805
787
10
1
0
232,153
2
W
Ares
11,448
763
6
0
0
228,447
0
W
Chaac
12,913
861
38
3
0
273,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role