Player Matchup

Rama
Rama
Caladryus
Rama
Level 136
God Stats
1W - 2L
1,785 SR
Queue Stats
14W - 23L
1,429 Elo+
Party 2
Hera
Hera
MAdara5234
Hera
Level 122
God Stats
3W - 3L
1,608 SR
Queue Stats
99W - 112L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Nirleth
Amaterasu
Level 119
God Stats
0W - 4L
1,344 SR
Queue Stats
45W - 55L
1,441 Elo+
Party 2
Team Averages
Level 126
1,579 SR
1,457 Elo+

VS

Team Averages
Level 88
1,453 SR
1,508 Elo+
Kukulkan
Kukulkan
GabG14
Kukulkan
Level 100
God Stats
1W - 0L
1,286 SR
Queue Stats
54W - 47L
1,545 Elo+
Party 1
Ares
Ares
Manawo
Ares
Level 58
God Stats
4W - 0L
1,678 SR
Queue Stats
41W - 31L
1,546 Elo+
Party 1
Fenrir
Fenrir
Stalfosse
Fenrir
Level 107
God Stats
8W - 5L
1,395 SR
Queue Stats
195W - 181L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 6 / 3
6,645
604
3,025
8,693
2,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
7,118
647
7,307
5,355
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Nirleth
Amaterasu
11
2 / 1 / 1
7,468
679
3,435
5,722
4,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GabG14
Kukulkan
14
8 / 2 / 3
8,865
806
8,788
6,057
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Manawo
Ares
12
1 / 0 / 9
8,386
762
2,807
8,535
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Stalfosse
Fenrir
11
2 / 1 / 7
7,754
705
3,890
7,036
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
0
6
3
0.25
W
Kukulkan
GabG14
Kukulkan
8
2
3
4.75
L
1
4
2
0.5
W
Ares
Manawo
Ares
1
0
9
5.5
L
Amaterasu
Nirleth
Amaterasu
2
1
1
2.5
W
Fenrir
Stalfosse
Fenrir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
15,485
19,770
Taken
21,628
8,919
Mitigated
14,562
2,278
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,025
2,631
0
500
8,693
2,519
0
5,900
2,759
0
20,758
W
Kukulkan
GabG14
Kukulkan
8,788
1,309
0
1,240
6,057
2,626
541
2,510
3,547
52,637
0
L
7,307
751
0
334
5,355
1,694
171
3,206
2,149
35,293
0
W
Ares
Manawo
Ares
2,807
171
0
1,912
8,535
8,755
23
2,336
6,199
10,798
0
L
Amaterasu
Nirleth
Amaterasu
3,435
521
0
1,444
5,722
4,706
125
2,186
3,267
0
10,449
W
Fenrir
Stalfosse
Fenrir
3,890
725
0
570
7,036
3,181
122
2,461
4,575
0
13,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
25,005
112
Minions Killed
143
0
Camps Cleared
0
570,651
Distance Traveled
655,307
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,645
604
34
3
0
178,659
2
W
Kukulkan
8,865
806
111
10
0
198,168
1
L
Hera
7,118
647
63
6
0
175,266
3
W
Ares
8,386
762
5
0
0
235,143
3
L
Amaterasu
7,468
679
15
1
0
216,726
1
W
Fenrir
7,754
705
27
2
0
221,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role