Player Matchup

Danzaburou
Danzaburou
EVILXRD
Danzaburou
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 3
Ares
Ares
ProfScylla
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 3
Anubis
Anubis
Quoqola
Anubis
Level 16
God Stats
23W - 17L
1,578 SR
Queue Stats
108W - 108L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
ShorYOUken
Gilgamesh
Level 15
God Stats
5W - 1L
1,462 SR
Queue Stats
13W - 11L
1,437 Elo+
Party 1
Zeus
Zeus
Thorudin
Zeus
Level 26
God Stats
0W - 1L
1,433 SR
Queue Stats
14W - 12L
1,432 Elo+
Party 1
Team Averages
Level 14
1,538 SR
1,556 Elo+

VS

Team Averages
Level 16
1,620 SR
1,471 Elo+
Arachne
Arachne
Beelze37
Arachne
Level 26
God Stats
20W - 10L
1,667 SR
Queue Stats
110W - 100L
1,586 Elo+
Solo
Olorun
Olorun
MBFouad
Olorun
Level 14
God Stats
1W - 1L
1,418 SR
Queue Stats
2W - 8L
1,235 Elo+
Solo
Anubis
Anubis
PSalms51
Anubis
Level 6
God Stats
3W - 0L
1,754 SR
Queue Stats
7W - 3L
1,627 Elo+
Solo
Ymir
Ymir
SirDonPapito
Ymir
Level 15
God Stats
3W - 3L
1,738 SR
Queue Stats
22W - 23L
1,478 Elo+
Party 2
Medusa
Medusa
Thcjusz
Medusa
Level 17
God Stats
4W - 5L
1,524 SR
Queue Stats
38W - 31L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EVILXRD
Danzaburou
7
0 / 3 / 1
4,456
446
811
3,753
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 3 / 0
4,740
474
1,361
5,467
2,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Quoqola
Anubis
9
1 / 4 / 2
5,645
565
3,140
5,394
2,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ShorYOUken
Gilgamesh
8
3 / 3 / 0
5,682
568
4,067
7,326
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
5 / 5 / 0
6,161
616
7,533
5,830
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beelze37
Arachne
10
7 / 1 / 3
6,049
605
8,798
7,955
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
MBFouad
Olorun
8
1 / 4 / 3
4,881
488
1,587
5,957
2,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
PSalms51
Anubis
8
1 / 1 / 2
4,883
488
1,662
3,416
1,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 5
5,457
546
1,939
2,946
1,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Thcjusz
Medusa
10
7 / 3 / 3
6,320
632
4,474
4,391
925
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
10
Kills
18
18
Deaths
10
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Beelze37
Arachne
7
1
3
8.5
L
Danzaburou
EVILXRD
Danzaburou
0
3
1
0.17
W
Olorun
MBFouad
Olorun
1
4
3
0.63
W
Anubis
PSalms51
Anubis
1
1
2
2
L
1
3
0
0.33
L
Anubis
Quoqola
Anubis
1
4
2
0.5
L
Gilgamesh
ShorYOUken
Gilgamesh
3
3
0
1
W
2
1
5
4.5
W
Medusa
Thcjusz
Medusa
7
3
3
2.83
L
Zeus
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
18,460
27,770
Taken
24,665
10,913
Mitigated
8,675
3,298
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Beelze37
Arachne
8,798
5,866
0
2,380
7,955
2,674
0
3,037
4,918
0
29,106
L
Danzaburou
EVILXRD
Danzaburou
811
519
0
345
3,753
1,083
337
381
3,372
0
10,681
W
Olorun
MBFouad
Olorun
1,587
1,149
85
593
5,957
2,049
0
4,356
1,601
15,740
0
W
Anubis
PSalms51
Anubis
1,662
184
0
869
3,416
1,667
0
2,734
682
14,487
0
L
1,361
120
0
389
5,467
2,763
90
951
4,516
13,374
0
L
Anubis
Quoqola
Anubis
3,140
245
0
1,089
5,394
2,902
682
0
5,394
30,781
0
L
Gilgamesh
ShorYOUken
Gilgamesh
4,067
1,592
0
848
7,326
2,891
0
607
6,719
0
23,720
W
1,939
202
0
250
2,946
1,360
0
549
2,397
15,945
0
W
Medusa
Thcjusz
Medusa
4,474
2,537
0
410
4,391
925
361
1,358
3,033
0
23,527
L
Zeus
7,533
1,489
0
627
5,830
1,274
120
3,249
2,581
29,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
27,590
222
Minions Killed
186
0
Camps Cleared
0
808,776
Distance Traveled
864,283
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,049
605
46
5
0
205,465
2
L
Danzaburou
4,456
446
21
2
0
141,217
1
W
Olorun
4,881
488
31
3
0
180,490
0
W
Anubis
4,883
488
29
3
0
116,843
0
L
Ares
4,740
474
15
2
0
165,243
1
L
Anubis
5,645
565
66
7
0
145,692
4
L
Gilgamesh
5,682
568
49
5
0
194,112
0
W
Ymir
5,457
546
33
3
0
173,679
2
W
Medusa
6,320
632
47
5
0
187,806
0
L
Zeus
6,161
616
71
7
0
162,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role