Player Matchup

Ne Zha
Ne Zha
Acs02
Ne Zha
Level 79
God Stats
1W - 1L
1,577 SR
Queue Stats
33W - 30L
1,539 Elo+
Party 2
Sobek
Sobek
Keddyx
Sobek
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
489W - 447L
1,511 Elo+
Party 1
Apollo
Apollo
MoussaNgongo
Apollo
Level 89
God Stats
0W - 6L
1,091 SR
Queue Stats
44W - 38L
1,559 Elo+
Party 2
Merlin
Merlin
acs12_
Merlin
Level 78
God Stats
2W - 1L
1,796 SR
Queue Stats
39W - 35L
1,555 Elo+
Party 2
Ymir
Ymir
rzzzaBG
Ymir
Level 143
God Stats
5W - 2L
1,832 SR
Queue Stats
540W - 525L
1,455 Elo+
Party 1
Team Averages
Level 98
1,603 SR
1,524 Elo+

VS

Team Averages
Level 98
1,578 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
BelovedAleckiel
Ah Muzen Cab
Level 42
God Stats
1W - 2L
1,293 SR
Queue Stats
76W - 78L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Drillzack
Danzaburou
Level 106
God Stats
4W - 2L
1,688 SR
Queue Stats
213W - 176L
1,520 Elo+
Solo
Hera
Hera
HateGaben
Hera
Level 127
God Stats
4W - 1L
1,661 SR
Queue Stats
100W - 91L
1,535 Elo+
Solo
He Bo
He Bo
Schimmelzahn88
He Bo
Level 122
God Stats
3W - 3L
1,661 SR
Queue Stats
136W - 114L
1,602 Elo+
Solo
Poseidon
Poseidon
weedydota
Poseidon
Level 93
God Stats
9W - 8L
1,590 SR
Queue Stats
531W - 520L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Acs02
Ne Zha
15
5 / 8 / 8
9,035
904
9,522
16,879
11,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Keddyx
Sobek
16
7 / 5 / 8
9,139
914
6,726
19,789
25,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
15
2 / 4 / 9
7,751
775
7,125
9,121
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
acs12_
Merlin
15
4 / 4 / 6
8,074
807
9,757
11,713
6,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
rzzzaBG
Ymir
13
1 / 6 / 6
7,320
732
4,284
13,911
10,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BelovedAleckiel
Ah Muzen Cab
17
7 / 2 / 11
10,106
1,011
19,136
8,120
3,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Drillzack
Danzaburou
15
4 / 5 / 16
9,666
967
7,081
16,494
20,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
17
9 / 4 / 9
10,199
1,020
15,421
7,871
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 12
8,906
891
9,778
8,628
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
weedydota
Poseidon
16
3 / 5 / 14
9,348
935
10,540
9,782
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
19
Kills
27
27
Deaths
20
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Acs02
Ne Zha
5
8
8
1.13
W
Ah Muzen Cab
BelovedAleckiel
Ah Muzen Cab
7
2
11
6.25
W
Danzaburou
Drillzack
Danzaburou
4
5
16
2.4
W
Hera
9
4
9
3.38
L
Sobek
Keddyx
Sobek
7
5
8
2.2
L
Apollo
2
4
9
1.63
W
4
4
12
2.5
L
Merlin
acs12_
Merlin
4
4
6
1.75
L
Ymir
rzzzaBG
Ymir
1
6
6
0.67
W
Poseidon
weedydota
Poseidon
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
61,956
71,413
Taken
50,895
58,097
Mitigated
35,194
20,261
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Acs02
Ne Zha
9,522
2,933
2,454
3,203
16,879
11,571
596
8,167
8,712
0
13,631
W
Ah Muzen Cab
BelovedAleckiel
Ah Muzen Cab
19,136
7,460
1,092
2,097
8,120
3,371
1,804
3,149
4,971
0
29,741
W
Danzaburou
Drillzack
Danzaburou
7,081
1,360
527
3,853
16,494
20,732
254
5,319
11,175
0
8,245
W
Hera
15,421
4,378
1,023
1,279
7,871
3,519
862
3,370
4,501
28,095
0
L
Sobek
Keddyx
Sobek
6,726
307
999
4,874
19,789
25,165
142
9,551
10,238
15,508
0
L
Apollo
7,125
3,314
1,430
1,832
9,121
4,338
0
6,329
2,792
0
18,623
W
9,778
491
1,162
2,170
8,628
3,978
117
5,471
3,157
16,565
0
L
Merlin
acs12_
Merlin
9,757
322
419
3,625
11,713
6,540
585
6,726
4,987
25,258
0
L
Ymir
rzzzaBG
Ymir
4,284
130
376
1,049
13,911
10,483
0
4,966
8,945
9,597
0
W
Poseidon
weedydota
Poseidon
10,540
1,263
1,606
2,242
9,782
3,594
1,614
3,458
6,324
24,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
48,225
98
Minions Killed
99
0
Camps Cleared
0
938,954
Distance Traveled
958,052
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,035
904
13
1
0
196,459
3
W
Ah Muzen Cab
10,106
1,011
26
3
0
203,421
2
W
Danzaburou
9,666
967
3
0
0
180,660
1
W
Hera
10,199
1,020
32
3
0
186,708
2
L
Sobek
9,139
914
8
1
0
202,506
0
L
Apollo
7,751
775
34
3
0
180,810
1
W
He Bo
8,906
891
11
1
0
201,448
2
L
Merlin
8,074
807
30
3
0
179,704
2
L
Ymir
7,320
732
13
1
0
179,475
0
W
Poseidon
9,348
935
27
3
0
185,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role