Player Matchup

Merlin
Merlin
DemonTime500
Merlin
Level 85
God Stats
14W - 23L
1,383 SR
Queue Stats
284W - 401L
1,422 Elo+
Solo
Heimdallr
Heimdallr
ElTioPez
Heimdallr
Level 43
God Stats
2W - 7L
1,301 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 2
Ares
Ares
KUKAHOMBRE
Ares
Level 51
God Stats
11W - 10L
1,570 SR
Queue Stats
23W - 25L
1,424 Elo+
Party 2
Team Averages
Level 60
1,418 SR
1,352 Elo+

VS

Team Averages
Level 62
1,361 SR
1,303 Elo+
Scylla
Scylla
ImmortelKenji
Scylla
Level 87
God Stats
2W - 3L
1,468 SR
Queue Stats
146W - 247L
1,348 Elo+
Party 1
Zeus
Zeus
Jeune Foy
Zeus
Level 17
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 4L
1,187 Elo+
Solo
Terra
Terra
Squinity
Terra
Level 83
God Stats
3W - 4L
1,428 SR
Queue Stats
249W - 338L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
12 / 0 / 9
12,872
757
28,572
13,583
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ElTioPez
Heimdallr
15
5 / 3 / 9
11,670
686
9,959
15,804
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 13
11,387
670
10,226
15,516
18,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
9,750
574
11,250
15,583
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
14
2 / 9 / 1
10,213
601
18,565
16,355
10,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
Squinity
Terra
13
0 / 4 / 1
8,974
528
5,238
26,822
29,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
22
Kills
3
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
0
9
16.5
W
Heimdallr
ElTioPez
Heimdallr
5
3
9
3.17
L
1
9
1
0.17
L
Zeus
2
9
1
0.28
W
5
0
13
11.5
L
Terra
Squinity
Terra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,757
Damage
35,053
44,903
Taken
58,760
30,107
Mitigated
46,501
10,480
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,572
1,920
898
4,167
13,583
5,254
470
10,627
2,956
71,675
0
W
Heimdallr
ElTioPez
Heimdallr
9,959
4,925
0
4,360
15,804
6,075
1,933
13,096
2,708
0
43,149
L
11,250
824
282
1,515
15,583
6,038
202
10,652
4,246
41,095
0
L
Zeus
18,565
3,196
394
1,915
16,355
10,615
0
10,246
5,607
44,719
0
W
10,226
771
0
1,055
15,516
18,778
217
11,330
4,186
21,302
0
L
Terra
Squinity
Terra
5,238
1,325
4,161
5,490
26,822
29,848
505
15,876
10,109
22,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
28,937
169
Minions Killed
144
0
Camps Cleared
0
893,573
Distance Traveled
891,131
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,872
757
85
5
0
307,151
2
W
Heimdallr
11,670
686
67
4
0
285,946
0
L
Scylla
9,750
574
59
3
0
262,110
1
L
Zeus
10,213
601
59
3
0
234,432
1
W
Ares
11,387
670
17
1
0
300,476
0
L
Terra
8,974
528
26
2
0
394,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role