Player Matchup

Bastet
Bastet
FRONKOZO
Bastet
Level 143
God Stats
0W - 2L
1,310 SR
Queue Stats
202W - 133L
1,656 Elo+
Party 3
Skadi
Skadi
Slushier
Skadi
Level 59
God Stats
16W - 10L
1,722 SR
Queue Stats
120W - 82L
1,632 Elo+
Party 3
Artio
Artio
UPHM
Artio
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
254W - 261L
1,553 Elo+
Party 4
Cerberus
Cerberus
barguts
Cerberus
Level 60
God Stats
10W - 8L
1,723 SR
Queue Stats
146W - 123L
1,626 Elo+
Solo
The Morrigan
The Morrigan
Řoci
The Morrigan
Level 121
God Stats
5W - 4L
1,647 SR
Queue Stats
593W - 570L
1,572 Elo+
Party 4
Team Averages
Level 102
1,584 SR
1,608 Elo+

VS

Team Averages
Level 137
1,735 SR
1,593 Elo+
Odin
Odin
Bysty
Odin
Level 160
God Stats
3W - 1L
1,854 SR
Queue Stats
66W - 53L
1,644 Elo+
Party 1
Hel
Hel
Cairnsie
Hel
Level 128
God Stats
3W - 2L
1,514 SR
Queue Stats
306W - 292L
1,574 Elo+
Solo
Izanami
Izanami
CamChan
Izanami
Level 141
God Stats
2W - 0L
1,734 SR
Queue Stats
16W - 10L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
Kane
Sylvanus
Level 123
God Stats
1W - 1L
1,782 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 2
Awilix
Awilix
Slayers300
Awilix
Level 131
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 1L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FRONKOZO
Bastet
16
4 / 12 / 7
10,975
477
17,538
25,251
12,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Slushier
Skadi
16
2 / 14 / 5
10,554
459
15,383
22,181
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
UPHM
Artio
17
4 / 5 / 3
11,258
489
8,519
24,472
23,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
barguts
Cerberus
15
3 / 12 / 7
10,953
476
8,867
38,790
39,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Řoci
The Morrigan
17
2 / 12 / 4
11,029
480
7,838
15,952
6,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bysty
Odin
20
12 / 3 / 12
14,499
630
21,792
21,853
17,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

19
6 / 2 / 13
13,989
608
20,961
20,374
10,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CamChan
Izanami
20
15 / 5 / 10
14,729
640
30,885
17,565
7,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kane
Sylvanus
16
3 / 1 / 22
12,190
530
8,838
22,203
25,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Slayers300
Awilix
20
18 / 4 / 14
14,799
643
25,250
18,198
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
15
Kills
54
55
Deaths
15
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Odin
Bysty
Odin
12
3
12
6
W
6
2
13
6.25
W
Izanami
CamChan
Izanami
15
5
10
4
L
Bastet
FRONKOZO
Bastet
4
12
7
0.63
W
Sylvanus
Kane
Sylvanus
3
1
22
14
W
Awilix
Slayers300
Awilix
18
4
14
6.25
L
Skadi
Slushier
Skadi
2
14
5
0.32
L
Artio
UPHM
Artio
4
5
3
1.1
L
Cerberus
barguts
Cerberus
3
12
7
0.54
L
The Morrigan
Řoci
The Morrigan
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,145
Damage
107,726
126,646
Taken
100,193
89,366
Mitigated
69,666
26,199
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bysty
Odin
21,792
9,048
0
6,201
21,853
17,897
278
4,471
16,104
0
95,603
W
20,961
300
3,124
11,682
20,374
10,280
0
5,957
14,417
101,682
0
W
Izanami
CamChan
Izanami
30,885
21,552
0
3,926
17,565
7,698
11,532
3,983
13,582
0
151,055
L
Bastet
FRONKOZO
Bastet
17,538
5,553
0
3,006
25,251
12,705
0
4,739
20,512
0
51,455
W
Sylvanus
Kane
Sylvanus
8,838
2,799
4,335
6,753
22,203
25,383
750
4,613
17,397
20,550
0
W
Awilix
Slayers300
Awilix
25,250
13,646
0
2,788
18,198
8,408
976
5,277
11,697
0
99,072
L
Skadi
Slushier
Skadi
15,383
8,461
0
1,889
22,181
7,097
0
4,646
17,427
0
67,442
L
Artio
UPHM
Artio
8,519
840
1,525
10,087
24,472
23,972
0
7,927
16,218
55,306
0
L
Cerberus
barguts
Cerberus
8,867
904
619
7,432
38,790
39,209
0
10,103
28,607
25,784
0
L
The Morrigan
Řoci
The Morrigan
7,838
1,325
0
1,641
15,952
6,383
58
2,178
13,477
61,706
3,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
70,206
442
Minions Killed
635
0
Camps Cleared
0
1,792,779
Distance Traveled
2,207,530
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,499
630
118
5
0
463,725
0
W
Hel
13,989
608
160
7
0
434,645
3
W
Izanami
14,729
640
209
9
0
377,600
4
L
Bastet
10,975
477
71
3
0
397,108
4
W
Sylvanus
12,190
530
27
1
0
436,312
2
W
Awilix
14,799
643
121
5
0
495,248
1
L
Skadi
10,554
459
105
5
0
342,988
2
L
Artio
11,258
489
114
5
0
363,719
7
L
Cerberus
10,953
476
61
3
0
372,786
1
L
The Morrigan
11,029
480
91
4
0
316,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role