Player Matchup

Athena
Athena
CharmedSalmon
Athena
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
109W - 115L
1,346 Elo+
Party 3
Mercury
Mercury
JuiceBlH
Mercury
Level 28
God Stats
19W - 15L
1,488 SR
Queue Stats
20W - 18L
1,377 Elo+
Party 1
Serqet
Serqet
Jumjii
Serqet
Level 48
God Stats
3W - 9L
1,186 SR
Queue Stats
230W - 255L
1,378 Elo+
Party 3
Sol
Sol
SYZS2224
Sol
Level 29
God Stats
31W - 27L
1,467 SR
Queue Stats
189W - 220L
1,368 Elo+
Party 3
Erlang Shen
Erlang Shen
TCU MARCUS
Erlang Shen
Level 35
God Stats
9W - 6L
1,631 SR
Queue Stats
47W - 43L
1,406 Elo+
Party 1
Team Averages
Level 34
1,458 SR
1,375 Elo+

VS

Team Averages
Level 62
1,559 SR
1,457 Elo+
Kuzenbo
Kuzenbo
N8BACCA
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 166L
1,389 Elo+
Party 4
Vulcan
Vulcan
OKarmicO
Vulcan
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 87L
1,513 Elo+
Party 2
Skadi
Skadi
Peebaphrom
Skadi
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,327 Elo+
Party 4
Set
Set
SalsaNBean
Set
Level 29
God Stats
3W - 0L
1,707 SR
Queue Stats
201W - 127L
1,616 Elo+
Party 2
Arachne
Arachne
VGZephyii
Arachne
Level 105
God Stats
5W - 1L
1,588 SR
Queue Stats
168W - 155L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,434
491
114
3,800
969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
JuiceBlH
Mercury
4
0 / 3 / 0
3,367
481
411
3,120
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Jumjii
Serqet
6
0 / 4 / 0
3,734
533
1,816
5,491
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 4 / 0
4,111
587
2,062
3,915
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
TCU MARCUS
Erlang Shen
4
0 / 2 / 0
3,450
493
519
3,620
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
N8BACCA
Kuzenbo
7
0 / 1 / 2
4,227
604
510
2,922
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
OKarmicO
Vulcan
9
2 / 0 / 5
5,304
758
3,170
1,971
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
6
0 / 1 / 1
3,938
563
1,732
2,088
479
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
5,558
794
2,042
3,864
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
VGZephyii
Arachne
9
10 / 0 / 1
6,031
862
4,318
3,683
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
15
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Mercury
JuiceBlH
Mercury
0
3
0
0
L
Serqet
Jumjii
Serqet
0
4
0
0
W
Kuzenbo
N8BACCA
Kuzenbo
0
1
2
1
W
Vulcan
OKarmicO
Vulcan
2
0
5
4.5
W
Skadi
0
1
1
0.5
L
2
4
0
0.5
W
2
0
1
2.5
L
Erlang Shen
TCU MARCUS
Erlang Shen
0
2
0
0
W
Arachne
VGZephyii
Arachne
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,922
Damage
11,772
19,946
Taken
14,528
4,615
Mitigated
5,740
1,990
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
114
0
0
0
3,800
969
0
649
3,151
5,662
0
L
Mercury
JuiceBlH
Mercury
411
149
0
350
3,120
610
0
173
2,947
0
6,112
L
Serqet
Jumjii
Serqet
1,816
160
0
250
5,491
1,436
0
1,331
4,160
0
15,523
W
Kuzenbo
N8BACCA
Kuzenbo
510
259
162
202
2,922
2,001
530
706
2,134
10,462
0
W
Vulcan
OKarmicO
Vulcan
3,170
1,901
0
824
1,971
510
972
511
1,164
23,978
0
W
Skadi
1,732
849
0
217
2,088
479
1,004
593
1,389
0
11,441
L
2,062
238
0
959
3,915
815
0
537
3,378
14,753
0
W
2,042
1,108
0
1,252
3,864
1,821
1,081
0
3,864
0
29,863
L
Erlang Shen
TCU MARCUS
Erlang Shen
519
300
0
431
3,620
785
0
990
2,630
0
7,023
W
Arachne
VGZephyii
Arachne
4,318
3,402
0
957
3,683
929
0
44
3,471
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
25,058
116
Minions Killed
205
0
Camps Cleared
0
619,334
Distance Traveled
721,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,434
491
15
2
0
98,412
0
L
Mercury
3,367
481
19
3
0
108,942
0
L
Serqet
3,734
533
39
6
0
144,495
2
W
Kuzenbo
4,227
604
20
3
0
146,719
0
W
Vulcan
5,304
758
43
6
0
134,020
0
W
Skadi
3,938
563
25
4
0
118,757
1
L
Sol
4,111
587
27
4
0
119,885
0
W
Set
5,558
794
78
11
0
143,539
0
L
Erlang Shen
3,450
493
16
2
0
147,600
0
W
Arachne
6,031
862
39
6
0
178,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role