Player Matchup

Jormungandr
Jormungandr
BUZEN
Jormungandr
Level 28
God Stats
8W - 3L
1,311 SR
Queue Stats
35W - 38L
1,601 Elo+
Solo
Da Ji
Da Ji
CrazyONES1
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 17L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
GoddesOfRose
Gilgamesh
Level 126
God Stats
2W - 5L
1,235 SR
Queue Stats
247W - 248L
1,507 Elo+
Party 1
Nox
Nox
Jokerushow
Nox
Level 25
God Stats
52W - 43L
1,502 SR
Queue Stats
474W - 485L
1,544 Elo+
Solo
Neith
Neith
ZelMeruNo
Neith
Level 8
God Stats
2W - 2L
1,514 SR
Queue Stats
19W - 18L
1,496 Elo+
Party 1
Team Averages
Level 43
1,412 SR
1,570 Elo+

VS

Team Averages
Level 18
1,595 SR
1,515 Elo+
Zeus
Zeus
Caoihimin1
Zeus
Level 11
God Stats
3W - 2L
1,767 SR
Queue Stats
67W - 73L
1,497 Elo+
Solo
Izanami
Izanami
Kañamo
Izanami
Level 18
God Stats
38W - 30L
1,676 SR
Queue Stats
176W - 168L
1,517 Elo+
Solo
The Morrigan
The Morrigan
Oblox2002
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,556 Elo+
Solo
Nemesis
Nemesis
PiRoG3124
Nemesis
Level 28
God Stats
2W - 6L
1,300 SR
Queue Stats
118W - 116L
1,582 Elo+
Solo
Artemis
Artemis
lFlaXeRl
Artemis
Level 8
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 11L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BUZEN
Jormungandr
19
3 / 4 / 23
12,671
1,056
5,615
13,846
18,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
20
23 / 5 / 11
15,883
1,324
31,540
22,366
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
GoddesOfRose
Gilgamesh
20
6 / 4 / 18
13,340
1,112
15,545
17,159
9,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 2 / 19
13,552
1,129
14,132
6,504
3,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
ZelMeruNo
Neith
19
6 / 3 / 14
12,104
1,009
9,772
8,308
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
11,603
967
6,606
13,043
4,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Kañamo
Izanami
19
3 / 10 / 11
12,585
1,049
12,860
19,579
7,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Oblox2002
The Morrigan
19
4 / 13 / 9
12,407
1,034
16,817
18,993
6,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PiRoG3124
Nemesis
18
5 / 6 / 8
13,148
1,096
8,506
12,820
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
lFlaXeRl
Artemis
19
3 / 8 / 11
12,322
1,027
16,627
15,590
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
46
Kills
18
18
Deaths
46
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BUZEN
Jormungandr
3
4
23
3.63
L
3
9
6
0.67
W
Da Ji
23
5
11
5.7
W
Gilgamesh
GoddesOfRose
Gilgamesh
6
4
18
3.75
W
8
2
19
8.75
L
Izanami
Kañamo
Izanami
3
10
11
0.85
L
The Morrigan
Oblox2002
The Morrigan
4
13
9
0.65
L
Nemesis
PiRoG3124
Nemesis
5
6
8
1.5
W
Neith
ZelMeruNo
Neith
6
3
14
4.33
L
Artemis
lFlaXeRl
Artemis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,604
Damage
61,416
68,183
Taken
80,025
50,644
Mitigated
29,827
4,934
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BUZEN
Jormungandr
5,615
1,296
0
460
13,846
18,449
0
4,965
8,881
40,014
0
L
6,606
530
0
251
13,043
4,995
0
1,961
10,707
25,121
0
W
Da Ji
31,540
8,582
0
2,134
22,366
16,000
0
5,760
16,606
0
40,644
W
Gilgamesh
GoddesOfRose
Gilgamesh
15,545
4,980
0
457
17,159
9,750
0
5,088
12,071
0
49,260
W
14,132
204
0
705
6,504
3,167
0
1,362
5,142
28,804
0
L
Izanami
Kañamo
Izanami
12,860
8,536
0
924
19,579
7,611
0
5,116
14,173
0
45,374
L
The Morrigan
Oblox2002
The Morrigan
16,817
2,973
0
48
18,993
6,814
0
5,011
13,515
31,011
2,203
L
Nemesis
PiRoG3124
Nemesis
8,506
4,090
0
435
12,820
4,520
0
3,783
8,711
0
26,044
W
Neith
ZelMeruNo
Neith
9,772
2,153
0
1,178
8,308
3,278
0
3,999
4,263
0
24,909
L
Artemis
lFlaXeRl
Artemis
16,627
11,518
0
1,580
15,590
5,887
0
3,701
11,739
0
38,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
62,065
219
Minions Killed
217
11
Camps Cleared
7
1,085,548
Distance Traveled
1,067,794
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,671
1,056
73
6
0
205,687
0
L
Zeus
11,603
967
34
3
0
206,093
0
W
Da Ji
15,883
1,324
19
2
2
207,228
0
W
Gilgamesh
13,340
1,112
48
4
8
243,768
0
W
Nox
13,552
1,129
38
3
0
250,037
1
L
Izanami
12,585
1,049
76
6
3
212,928
0
L
The Morrigan
12,407
1,034
21
2
0
201,883
0
L
Nemesis
13,148
1,096
43
4
3
226,489
1
W
Neith
12,104
1,009
41
3
1
178,828
1
L
Artemis
12,322
1,027
43
4
1
220,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role