Player Matchup

Medusa
Medusa
BorBotOnPC
Medusa
Level 26
God Stats
4W - 2L
1,836 SR
Queue Stats
166W - 109L
1,627 Elo+
Solo
Awilix
Awilix
CTRNC
Awilix
Level 16
God Stats
1W - 1L
1,108 SR
Queue Stats
16W - 11L
1,568 Elo+
Party 1
Tyr
Tyr
JXernxCB
Tyr
Level 15
God Stats
25W - 27L
1,273 SR
Queue Stats
105W - 94L
1,594 Elo+
Solo
Sylvanus
Sylvanus
TooSquishyy
Sylvanus
Level 21
God Stats
3W - 0L
1,862 SR
Queue Stats
84W - 61L
1,556 Elo+
Solo
Nox
Nox
zofiaxp
Nox
Level 18
God Stats
3W - 2L
1,537 SR
Queue Stats
117W - 107L
1,568 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,582 Elo+

VS

Team Averages
Level 20
1,609 SR
1,610 Elo+
Ah Puch
Ah Puch
FirstBloodPrince
Ah Puch
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 161L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
SelfPeace
Amaterasu
Level 29
God Stats
23W - 13L
1,650 SR
Queue Stats
49W - 32L
1,588 Elo+
Solo
Mercury
Mercury
SirEvanSki
Mercury
Level 18
God Stats
5W - 9L
1,476 SR
Queue Stats
69W - 66L
1,564 Elo+
Solo
Terra
Terra
Tarizard
Terra
Level 21
God Stats
3W - 2L
1,770 SR
Queue Stats
30W - 25L
1,638 Elo+
Party 2
Hades
Hades
xXRaSalGhulXx
Hades
Level 8
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BorBotOnPC
Medusa
14
3 / 2 / 1
8,124
580
4,189
7,454
2,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Awilix
CTRNC
Awilix
15
12 / 1 / 2
9,084
649
10,813
7,716
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 3
8,489
606
7,463
12,067
9,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TooSquishyy
Sylvanus
10
0 / 1 / 5
6,587
471
3,425
5,143
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
12
2 / 4 / 4
7,412
529
3,938
6,846
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,001
500
4,363
7,026
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
SelfPeace
Amaterasu
12
1 / 5 / 0
6,915
494
7,481
12,448
6,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
SirEvanSki
Mercury
13
5 / 3 / 0
8,196
585
3,889
9,276
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Tarizard
Terra
8
0 / 1 / 1
5,462
390
2,296
6,355
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 6 / 4
6,425
459
3,712
9,727
3,069
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
9
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BorBotOnPC
Medusa
3
2
1
1.75
W
Awilix
CTRNC
Awilix
12
1
2
13
L
2
4
0
0.5
W
2
1
3
3.5
L
Amaterasu
SelfPeace
Amaterasu
1
5
0
0.2
L
Mercury
SirEvanSki
Mercury
5
3
0
1.67
L
Terra
Tarizard
Terra
0
1
1
0.5
W
Sylvanus
TooSquishyy
Sylvanus
0
1
5
2.5
L
0
6
4
0.33
W
Nox
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
21,741
39,226
Taken
44,832
20,562
Mitigated
17,560
15,842
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BorBotOnPC
Medusa
4,189
2,186
0
2,519
7,454
2,355
687
2,944
4,480
0
63,036
W
Awilix
CTRNC
Awilix
10,813
4,011
0
2,715
7,716
2,727
0
1,487
6,229
0
49,682
L
4,363
239
0
1,386
7,026
1,953
512
648
6,378
44,949
0
W
7,463
969
0
7,272
12,067
9,897
117
0
12,067
1,215
51,132
L
Amaterasu
SelfPeace
Amaterasu
7,481
2,908
0
4,388
12,448
6,287
502
0
12,448
0
43,651
L
Mercury
SirEvanSki
Mercury
3,889
1,748
0
1,377
9,276
2,948
0
2,417
6,859
0
46,962
L
Terra
Tarizard
Terra
2,296
628
470
1,993
6,355
3,303
0
1,630
4,725
12,571
0
W
Sylvanus
TooSquishyy
Sylvanus
3,425
966
900
2,436
5,143
3,019
175
3,353
1,680
15,608
0
L
3,712
394
0
1,795
9,727
3,069
364
2,668
7,059
20,970
0
W
Nox
3,938
457
0
0
6,846
2,564
777
2,513
4,333
36,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
33,999
408
Minions Killed
311
0
Camps Cleared
0
1,313,935
Distance Traveled
1,230,954
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,124
580
111
8
0
245,835
2
W
Awilix
9,084
649
87
6
0
293,242
0
L
Ah Puch
7,001
500
82
6
0
234,111
2
W
Tyr
8,489
606
109
8
0
279,098
1
L
Amaterasu
6,915
494
75
5
0
235,172
0
L
Mercury
8,196
585
92
7
0
314,338
1
L
Terra
5,462
390
23
2
0
234,002
8
W
Sylvanus
6,587
471
27
2
0
239,281
4
L
Hades
6,425
459
39
3
0
213,331
0
W
Nox
7,412
529
74
5
0
256,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role