Player Matchup

Jormungandr
Jormungandr
Eisenhauer66
Jormungandr
Level 16
God Stats
0W - 2L
1,598 SR
Queue Stats
19W - 21L
1,294 Elo+
Solo
Sobek
Sobek
Poltergeist-JK
Sobek
Level 17
God Stats
18W - 21L
1,418 SR
Queue Stats
84W - 83L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Tina3578
Erlang Shen
Level 12
God Stats
14W - 9L
1,668 SR
Queue Stats
35W - 36L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Weichentechnik8
Baron Samedi
Level 13
God Stats
1W - 3L
1,310 SR
Queue Stats
37W - 43L
1,421 Elo+
Party 2
Thanatos
Thanatos
iFre4kyZ99
Thanatos
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 15L
1,648 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,441 Elo+

VS

Team Averages
Level 23
1,438 SR
1,440 Elo+
Anubis
Anubis
SirSpankslot
Anubis
Level 24
God Stats
54W - 33L
1,326 SR
Queue Stats
208W - 175L
1,424 Elo+
Party 1
Odin
Odin
SquidManRay
Odin
Level 18
God Stats
52W - 49L
1,494 SR
Queue Stats
277W - 239L
1,502 Elo+
Party 1
Loki
Loki
TheeBazzleBrush
Loki
Level 18
God Stats
13W - 12L
1,419 SR
Queue Stats
22W - 20L
1,485 Elo+
Party 1
Bellona
Bellona
Y Catastrophe Y
Bellona
Level 48
God Stats
168W - 126L
1,508 SR
Queue Stats
428W - 404L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
fafa-bias-L
Kukulkan
Level 6
God Stats
104W - 111L
1,443 SR
Queue Stats
113W - 117L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eisenhauer66
Jormungandr
19
2 / 8 / 9
12,462
959
17,829
28,259
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 5 / 6
11,668
898
14,909
29,452
12,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Tina3578
Erlang Shen
18
1 / 11 / 4
11,691
899
5,075
29,206
17,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Weichentechnik8
Baron Samedi
19
0 / 13 / 10
12,156
935
12,507
27,687
10,201
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
iFre4kyZ99
Thanatos
19
10 / 6 / 2
14,832
1,141
22,210
16,838
11,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 4 / 17
14,420
1,109
34,975
19,537
10,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 18
13,247
1,019
18,132
18,556
17,330
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 1 / 13
11,842
911
6,686
6,424
1,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 2 / 16
16,172
1,244
39,824
24,065
25,872
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
fafa-bias-L
Kukulkan
20
7 / 5 / 16
14,297
1,100
24,313
10,084
3,464
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
14
Kills
43
43
Deaths
14
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Eisenhauer66
Jormungandr
2
8
9
0.81
L
1
5
6
0.8
W
Anubis
9
4
17
4.38
W
5
2
18
7
W
3
1
13
9.5
L
Erlang Shen
Tina3578
Erlang Shen
1
11
4
0.27
L
Baron Samedi
Weichentechnik8
Baron Samedi
0
13
10
0.38
W
19
2
16
13.5
W
Kukulkan
fafa-bias-L
Kukulkan
7
5
16
3
L
Thanatos
iFre4kyZ99
Thanatos
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
123,930
131,442
Taken
78,666
71,607
Mitigated
58,855
22,392
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Eisenhauer66
Jormungandr
17,829
5,136
80
2,085
28,259
19,653
0
12,969
15,290
40,772
0
L
14,909
30
828
2,996
29,452
12,974
0
15,845
13,607
30,825
0
W
Anubis
34,975
1,357
0
8,664
19,537
10,270
0
11,688
7,509
58,394
0
W
18,132
5,390
0
0
18,556
17,330
0
11,147
7,025
0
19,864
W
6,686
589
0
0
6,424
1,919
0
3,054
3,370
0
20,078
L
Erlang Shen
Tina3578
Erlang Shen
5,075
1,865
0
1,526
29,206
17,673
0
12,404
16,802
0
13,455
L
Baron Samedi
Weichentechnik8
Baron Samedi
12,507
2,494
2,131
2,639
27,687
10,201
0
12,761
14,926
36,970
0
W
39,824
22,021
0
2,673
24,065
25,872
0
12,535
10,594
0
59,522
W
Kukulkan
fafa-bias-L
Kukulkan
24,313
2,137
0
0
10,084
3,464
0
5,009
4,923
64,088
0
L
Thanatos
iFre4kyZ99
Thanatos
22,210
6,634
0
10,107
16,838
11,106
0
5,309
11,529
0
51,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,809
Gold Earned
69,978
227
Minions Killed
235
6
Camps Cleared
6
1,199,583
Distance Traveled
1,223,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,462
959
61
5
0
206,712
0
L
Sobek
11,668
898
28
2
1
283,781
0
W
Anubis
14,420
1,109
71
5
2
221,481
0
W
Odin
13,247
1,019
7
1
0
252,246
1
W
Loki
11,842
911
24
2
0
241,722
0
L
Erlang Shen
11,691
899
17
1
1
248,361
0
L
Baron Samedi
12,156
935
50
4
1
196,305
0
W
Bellona
16,172
1,244
32
2
3
286,449
0
W
Kukulkan
14,297
1,100
101
8
1
221,686
0
L
Thanatos
14,832
1,141
71
5
3
264,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role