Player Matchup

Apollo
Apollo
Elkiroxx
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,335 Elo+
Party 1
Da Ji
Da Ji
NatsutoRollee
Da Ji
Level 8
God Stats
7W - 11L
1,524 SR
Queue Stats
49W - 64L
1,297 Elo+
Party 1
Neith
Neith
VeeZe
Neith
Level 6
God Stats
30W - 33L
1,621 SR
Queue Stats
41W - 54L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
keeperandersen
Danzaburou
Level 19
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 3L
1,543 Elo+
Solo
Scylla
Scylla
saucissexe
Scylla
Level 82
God Stats
1W - 0L
1,291 SR
Queue Stats
34W - 41L
1,455 Elo+
Party 1
Team Averages
Level 41
1,531 SR
1,391 Elo+

VS

Team Averages
Level 23
1,512 SR
1,362 Elo+
Fenrir
Fenrir
CrystalChrisi
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 186L
1,248 Elo+
Party 2
Merlin
Merlin
Ew0kki
Merlin
Level 18
God Stats
8W - 7L
1,469 SR
Queue Stats
33W - 38L
1,243 Elo+
Solo
Artemis
Artemis
Maxham
Artemis
Level 28
God Stats
9W - 12L
1,407 SR
Queue Stats
123W - 175L
1,450 Elo+
Party 2
Discordia
Discordia
MeviusKing
Discordia
Level 29
God Stats
31W - 28L
1,665 SR
Queue Stats
449W - 562L
1,448 Elo+
Party 2
Neith
Neith
animal999
Neith
Level 27
God Stats
95W - 98L
1,520 SR
Queue Stats
105W - 112L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Elkiroxx
Apollo
20
14 / 3 / 13
14,821
1,235
21,085
13,554
6,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 13
13,139
1,095
6,876
12,846
6,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
VeeZe
Neith
20
4 / 8 / 26
13,045
1,087
13,060
15,635
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
keeperandersen
Danzaburou
20
17 / 7 / 21
15,996
1,333
28,013
20,577
9,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
saucissexe
Scylla
20
13 / 6 / 24
15,498
1,292
24,416
14,531
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 7
10,332
861
1,470
18,411
8,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Ew0kki
Merlin
19
2 / 8 / 11
12,117
1,010
8,458
16,529
7,773
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Maxham
Artemis
20
7 / 16 / 10
13,715
1,143
22,741
23,780
9,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MeviusKing
Discordia
20
4 / 7 / 14
14,090
1,174
16,457
15,291
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
animal999
Neith
20
16 / 13 / 10
17,018
1,418
23,399
25,697
12,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
81
55
Kills
29
29
Deaths
55
97
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Apollo
Elkiroxx
Apollo
14
3
13
6.83
L
Merlin
Ew0kki
Merlin
2
8
11
0.94
L
Artemis
Maxham
Artemis
7
16
10
0.75
L
Discordia
MeviusKing
Discordia
4
7
14
1.57
W
7
5
13
2.7
W
Neith
VeeZe
Neith
4
8
26
2.13
L
Neith
animal999
Neith
16
13
10
1.62
W
Danzaburou
keeperandersen
Danzaburou
17
7
21
3.93
W
Scylla
saucissexe
Scylla
13
6
24
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,450
Damage
72,525
77,143
Taken
99,708
36,207
Mitigated
43,676
9,904
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,470
663
0
179
18,411
8,017
0
1,711
16,700
0
9,916
W
Apollo
Elkiroxx
Apollo
21,085
14,005
0
2,048
13,554
6,916
0
3,545
10,009
0
51,869
L
Merlin
Ew0kki
Merlin
8,458
849
80
589
16,529
7,773
0
1,233
15,296
26,394
0
L
Artemis
Maxham
Artemis
22,741
12,730
0
1,331
23,780
9,695
0
8,779
15,001
0
51,615
L
Discordia
MeviusKing
Discordia
16,457
567
0
111
15,291
5,768
0
6,006
9,285
52,800
0
W
6,876
2,026
0
102
12,846
6,184
0
4,826
8,020
0
11,815
W
Neith
VeeZe
Neith
13,060
6,148
0
2,472
15,635
6,450
0
5,910
9,725
0
31,737
L
Neith
animal999
Neith
23,399
17,774
0
2,884
25,697
12,423
0
6,687
19,010
0
40,355
W
Danzaburou
keeperandersen
Danzaburou
28,013
15,775
0
3,912
20,577
9,910
0
7,232
13,345
0
54,324
W
Scylla
saucissexe
Scylla
24,416
4,646
0
1,370
14,531
6,747
0
3,402
11,129
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,499
Gold Earned
67,272
216
Minions Killed
206
13
Camps Cleared
5
973,637
Distance Traveled
998,653
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,332
861
6
1
1
203,027
1
W
Apollo
14,821
1,235
53
4
7
234,538
0
L
Merlin
12,117
1,010
33
3
1
190,318
1
L
Artemis
13,715
1,143
40
3
0
190,050
1
L
Discordia
14,090
1,174
92
8
1
223,834
1
W
Da Ji
13,139
1,095
21
2
1
169,224
0
W
Neith
13,045
1,087
52
4
2
187,102
0
L
Neith
17,018
1,418
35
3
2
191,424
0
W
Danzaburou
15,996
1,333
43
4
1
195,995
0
W
Scylla
15,498
1,292
47
4
2
186,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role