Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChronicREM
Cerberus
Level 146
God Stats
5W - 7L
1,542 SR
Queue Stats
38W - 35L
1,457 Elo+
Solo
Zeus
Zeus
Donnellator10
Zeus
Level 66
God Stats
2W - 3L
1,230 SR
Queue Stats
99W - 113L
1,405 Elo+
Solo
Guan Yu
Guan Yu
TheFaIIenCreed
Guan Yu
Level 129
God Stats
6W - 4L
1,555 SR
Queue Stats
141W - 163L
1,458 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,464 Elo+

VS

Team Averages
Level 67
1,410 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DeltaBacon03
Agni
Level 65
God Stats
2W - 3L
1,312 SR
Queue Stats
238W - 239L
1,421 Elo+
Solo
Aphrodite
Aphrodite
LaDooks
Aphrodite
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 137L
1,433 Elo+
Solo
Mulan
Mulan
UnsoundDragon98
Mulan
Level 54
God Stats
0W - 4L
1,303 SR
Queue Stats
334W - 293L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
cruzgamer55
Gilgamesh
Level 65
God Stats
20W - 23L
1,433 SR
Queue Stats
481W - 544L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 4 / 6
9,069
533
7,093
12,126
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
13
5 / 6 / 6
8,269
486
12,826
14,109
4,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ChronicREM
Cerberus
15
7 / 1 / 12
9,939
585
8,325
12,213
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 7
10,115
595
9,209
7,118
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 7
8,868
522
5,581
10,533
10,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 7 / 3
8,113
477
9,851
11,941
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 5
8,059
474
6,365
11,018
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
LaDooks
Aphrodite
12
2 / 7 / 4
7,436
437
3,740
12,137
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 4
7,810
459
5,842
9,292
2,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
cruzgamer55
Gilgamesh
13
5 / 6 / 3
8,719
513
8,218
13,076
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
30
Kills
14
14
Deaths
30
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
6
2.5
W
Artemis
 
Artemis
5
6
6
1.33
L
Artemis
 
Artemis
4
7
3
0.79
W
Cerberus
ChronicREM
Cerberus
7
1
12
13
L
2
5
5
0.9
W
6
1
7
9.5
L
Aphrodite
LaDooks
Aphrodite
2
7
4
0.57
W
5
2
7
4.25
L
1
5
4
0.6
L
Gilgamesh
cruzgamer55
Gilgamesh
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
34,016
56,099
Taken
57,464
33,040
Mitigated
25,306
16,012
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,093
1,147
0
2,712
12,126
4,806
896
1,369
10,757
0
40,361
W
Artemis
 
Artemis
12,826
6,196
0
3,836
14,109
4,453
0
4,643
9,466
0
45,878
L
Artemis
 
Artemis
9,851
4,144
0
1,129
11,941
2,877
0
3,709
8,158
0
36,988
W
Cerberus
ChronicREM
Cerberus
8,325
338
417
5,752
12,213
10,409
801
2,024
10,189
35,332
0
L
6,365
518
88
2,153
11,018
3,371
0
4,368
6,408
51,541
0
W
9,209
676
0
1,203
7,118
2,565
1,668
2,033
5,085
66,234
0
L
Aphrodite
LaDooks
Aphrodite
3,740
534
1,639
4,362
12,137
9,492
0
3,685
8,356
33,360
0
W
5,581
332
304
1,788
10,533
10,807
883
36
10,497
8,296
29,165
L
5,842
918
0
568
9,292
2,971
894
2,164
7,072
0
35,081
L
Gilgamesh
cruzgamer55
Gilgamesh
8,218
2,774
0
2,541
13,076
6,595
0
4,617
8,317
0
42,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
40,137
435
Minions Killed
355
0
Camps Cleared
0
1,549,062
Distance Traveled
1,454,071
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,069
533
82
5
0
324,280
2
W
Artemis
8,269
486
67
4
0
267,560
5
L
Artemis
8,113
477
57
3
0
286,851
3
W
Cerberus
9,939
585
73
4
0
333,526
5
L
Agni
8,059
474
83
5
0
302,687
3
W
Zeus
10,115
595
140
8
0
305,046
1
L
Aphrodite
7,436
437
66
4
0
274,543
6
W
Guan Yu
8,868
522
73
4
0
318,650
0
L
Mulan
7,810
459
78
5
0
275,156
4
L
Gilgamesh
8,719
513
71
4
0
314,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role