Player Matchup

Apollo
Apollo
BMorrissey
Apollo
Level 13
God Stats
8W - 12L
1,433 SR
Queue Stats
24W - 26L
1,357 Elo+
Solo
Bellona
Bellona
I23-cry
Bellona
Level 17
God Stats
258W - 228L
1,531 SR
Queue Stats
385W - 348L
1,406 Elo+
Solo
Ymir
Ymir
Joepapx
Ymir
Level 18
God Stats
14W - 14L
1,495 SR
Queue Stats
17W - 24L
1,383 Elo+
Solo
Geb
Geb
LEGEND_OF_KOMBAT
Geb
Level 22
God Stats
6W - 9L
1,332 SR
Queue Stats
137W - 152L
1,356 Elo+
Solo
Susano
Susano
andreocara3
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,337 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,368 Elo+

VS

Team Averages
Level 17
1,500 SR
1,489 Elo+
Hercules
Hercules
Imhorrible8439
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,712 Elo+
Solo
Chiron
Chiron
Jixlv
Chiron
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,500 Elo+
Party 1
Yemoja
Yemoja
Oasis Getaway
Yemoja
Level 4
God Stats
16W - 6L
1,500 SR
Queue Stats
125W - 118L
1,231 Elo+
Party 1
Set
Set
PhAnToMxSkil
Set
Level 65
God Stats
12W - 3L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 1
He Bo
He Bo
lIXtensionIl
He Bo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMorrissey
Apollo
18
2 / 12 / 4
12,648
903
18,551
27,930
12,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
I23-cry
Bellona
19
7 / 6 / 6
14,494
1,035
16,625
34,359
26,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Joepapx
Ymir
19
3 / 1 / 6
12,518
894
7,799
15,448
17,008
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 1 / 9
12,857
918
14,843
25,461
21,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
18
2 / 13 / 4
11,764
840
10,844
18,563
7,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
3 / 2 / 16
13,137
938
13,291
20,393
18,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Jixlv
Chiron
20
9 / 2 / 14
14,223
1,016
31,362
12,924
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 3 / 21
12,911
922
7,492
10,804
13,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 6 / 13
13,230
945
15,481
13,947
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 3 / 11
16,042
1,146
44,344
15,581
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
16
Kills
32
33
Deaths
16
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Apollo
BMorrissey
Apollo
2
12
4
0.33
L
Bellona
I23-cry
Bellona
7
6
6
1.67
W
Hercules
3
2
16
5.5
W
Chiron
Jixlv
Chiron
9
2
14
8
L
Ymir
Joepapx
Ymir
3
1
6
6
L
2
1
9
6.5
W
0
3
21
3.5
W
4
6
13
1.75
L
Susano
2
13
4
0.31
W
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,662
Damage
111,970
121,761
Taken
73,649
84,197
Mitigated
51,605
11,785
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BMorrissey
Apollo
18,551
10,627
0
2,019
27,930
12,006
0
15,591
12,339
0
56,028
L
Bellona
I23-cry
Bellona
16,625
8,625
0
1,583
34,359
26,135
0
19,007
15,352
0
42,649
W
Hercules
13,291
2,319
0
8,519
20,393
18,796
0
7,795
12,598
364
21,090
W
Chiron
Jixlv
Chiron
31,362
16,071
1,133
3,622
12,924
5,820
0
2,907
10,017
0
62,461
L
Ymir
Joepapx
Ymir
7,799
931
192
175
15,448
17,008
0
3,766
11,682
17,025
0
L
14,843
1,011
20
7,796
25,461
21,412
0
8,637
16,824
31,000
0
W
7,492
1,476
3,062
0
10,804
13,135
0
2,102
8,702
17,762
0
W
15,481
6,453
0
1,360
13,947
7,082
0
5,300
8,647
0
41,083
L
Susano
10,844
1,959
0
0
18,563
7,636
0
5,092
13,471
0
22,424
W
44,344
2,393
0
4,102
15,581
6,772
0
4,538
11,043
72,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,281
Gold Earned
69,543
199
Minions Killed
243
6
Camps Cleared
6
1,250,440
Distance Traveled
1,219,888
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,648
903
79
6
1
252,653
0
L
Bellona
14,494
1,035
45
3
4
294,848
0
W
Hercules
13,137
938
32
2
0
263,309
0
W
Chiron
14,223
1,016
65
5
1
227,772
0
L
Ymir
12,518
894
26
2
0
258,017
0
L
Geb
12,857
918
26
2
0
269,074
0
W
Yemoja
12,911
922
17
1
1
239,240
0
W
Set
13,230
945
61
4
0
241,391
1
L
Susano
11,764
840
23
2
1
175,848
0
W
He Bo
16,042
1,146
68
5
4
248,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role