Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FRONKOZO
Gilgamesh
Level 143
God Stats
9W - 5L
1,708 SR
Queue Stats
202W - 133L
1,646 Elo+
Party 4
Sol
Sol
Slushier
Sol
Level 59
God Stats
15W - 12L
1,606 SR
Queue Stats
120W - 82L
1,620 Elo+
Party 4
Team Averages
Level 119
1,563 SR
1,553 Elo+

VS

Team Averages
Level 142
1,493 SR
1,629 Elo+
Tyr
Tyr
Bysty
Tyr
Level 160
God Stats
0W - 1L
1,783 SR
Queue Stats
66W - 53L
1,654 Elo+
Party 1
Neith
Neith
LemonSarni
Neith
Level 153
God Stats
1W - 1L
1,323 SR
Queue Stats
214W - 219L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
M0rtslip
Guan Yu
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 126L
1,609 Elo+
Solo
Agni
Agni
Ninjaskillzjord
Agni
Level 159
God Stats
0W - 2L
1,357 SR
Queue Stats
272W - 268L
1,547 Elo+
Party 2
Janus
Janus
Slayers300
Janus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 2
8,130
625
4,443
2,671
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
 
Rama
13
2 / 3 / 2
7,804
600
5,585
8,090
2,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
 
Ganesha
10
0 / 1 / 8
6,680
514
1,582
5,115
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
FRONKOZO
Gilgamesh
13
4 / 2 / 3
7,852
604
6,352
8,255
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 2
7,838
603
4,532
7,447
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bysty
Tyr
9
2 / 3 / 2
6,033
464
2,531
9,233
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
13
2 / 2 / 0
7,387
568
3,039
5,731
1,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
M0rtslip
Guan Yu
9
0 / 3 / 4
5,714
440
2,537
8,464
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
6,923
533
3,456
6,525
2,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
12
2 / 2 / 1
6,850
527
5,347
7,669
2,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
2
5
W
Rama
 
Rama
2
3
2
1
W
Ganesha
 
Ganesha
0
1
8
4
L
Tyr
Bysty
Tyr
2
3
2
1
W
Gilgamesh
FRONKOZO
Gilgamesh
4
2
3
2.75
L
Neith
2
2
0
1
L
Guan Yu
M0rtslip
Guan Yu
0
3
4
0.67
L
0
3
0
0
L
Janus
2
2
1
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
16,910
31,578
Taken
37,622
12,261
Mitigated
13,343
11,901
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,443
457
0
1,362
2,671
630
0
0
2,671
57,940
0
W
Rama
 
Rama
5,585
4,273
0
1,708
8,090
2,244
14
3,750
4,340
0
55,360
W
Ganesha
 
Ganesha
1,582
339
0
1,780
5,115
2,563
0
1,607
3,508
9,071
0
L
Tyr
Bysty
Tyr
2,531
621
0
1,678
9,233
3,501
0
1,394
7,839
0
17,085
W
Gilgamesh
FRONKOZO
Gilgamesh
6,352
2,551
0
1,380
8,255
4,705
0
481
7,774
0
49,867
L
Neith
3,039
1,009
0
438
5,731
1,883
0
3,687
2,044
0
58,074
L
Guan Yu
M0rtslip
Guan Yu
2,537
408
155
3,496
8,464
2,946
28
1,167
7,297
0
21,991
L
3,456
328
0
1,676
6,525
2,108
0
3,184
3,341
46,268
0
L
Janus
5,347
628
0
2,314
7,669
2,905
0
1,125
6,544
43,382
0
W
4,532
1,339
0
5,671
7,447
2,119
1,482
3,115
4,332
49,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
32,907
438
Minions Killed
369
0
Camps Cleared
0
1,339,808
Distance Traveled
1,241,203
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,130
625
135
10
0
279,311
8
W
Rama
7,804
600
119
9
0
230,055
5
W
Ganesha
6,680
514
3
0
0
286,282
6
L
Tyr
6,033
464
22
2
0
304,507
0
W
Gilgamesh
7,852
604
80
6
0
292,000
5
L
Neith
7,387
568
115
9
0
227,917
6
L
Guan Yu
5,714
440
45
3
0
190,713
4
L
Agni
6,923
533
92
7
0
246,615
4
L
Janus
6,850
527
95
7
0
271,451
3
W
Sol
7,838
603
101
8
0
252,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role