Player Matchup

Cupid
Cupid
CucAreka22
Cupid
Level 24
God Stats
18W - 14L
1,817 SR
Queue Stats
211W - 259L
1,429 Elo+
Solo
Cabrakan
Cabrakan
SimoneDeBeauvoir
Cabrakan
Level 61
God Stats
62W - 51L
1,581 SR
Queue Stats
628W - 773L
1,516 Elo+
Solo
Tiamat
Tiamat
kervero45
Tiamat
Level 148
God Stats
21W - 40L
1,394 SR
Queue Stats
289W - 353L
1,435 Elo+
Solo
Team Averages
Level 78
1,597 SR
1,460 Elo+

VS

Team Averages
Level 63
1,500 SR
1,308 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
VikingObeso
Loki
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 20L
1,172 Elo+
Party 1
Chaac
Chaac
pazhy
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 2 / 9
9,710
809
7,325
11,236
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 8
9,764
814
8,658
12,308
17,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
kervero45
Tiamat
13
6 / 2 / 9
9,701
808
7,172
8,153
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 1
7,480
623
5,324
5,095
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 10 / 0
7,685
640
6,152
11,340
3,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
pazhy
Chaac
10
0 / 5 / 2
6,865
572
4,116
10,997
10,589
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
Cupid
5
2
9
4.75
W
7
0
8
11
L
3
10
0
0.3
W
Tiamat
kervero45
Tiamat
6
2
9
5.25
L
Chaac
pazhy
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
15,592
31,697
Taken
27,432
29,403
Mitigated
16,372
7,105
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,324
197
545
326
5,095
1,802
0
4,095
1,000
28,211
0
W
Cupid
7,325
3,630
198
4,351
11,236
4,639
1,623
998
10,238
0
44,340
W
8,658
814
0
0
12,308
17,367
314
2,690
9,618
25,750
0
L
6,152
1,639
0
380
11,340
3,981
0
5,223
6,117
0
15,875
W
Tiamat
kervero45
Tiamat
7,172
677
212
2,344
8,153
7,397
759
1,636
6,517
35,264
0
L
Chaac
pazhy
Chaac
4,116
792
101
2,288
10,997
10,589
0
6,512
4,485
0
12,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
22,030
153
Minions Killed
83
0
Camps Cleared
0
696,009
Distance Traveled
541,383
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,480
623
47
4
0
157,098
10
W
Cupid
9,710
809
59
5
0
229,705
1
W
Cabrakan
9,764
814
29
2
0
233,399
6
L
Loki
7,685
640
23
2
0
186,806
1
W
Tiamat
9,701
808
65
5
0
232,905
0
L
Chaac
6,865
572
13
1
0
197,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role