Player Matchup

Loki
Loki
Drekter
Loki
Level 27
God Stats
0W - 1L
1,867 SR
Queue Stats
32W - 22L
1,679 Elo+
Party 3
Sylvanus
Sylvanus
GDaddy69
Sylvanus
Level 46
God Stats
9W - 9L
1,407 SR
Queue Stats
98W - 81L
1,491 Elo+
Party 2
Mulan
Mulan
JFKPEEKDGLAZ999
Mulan
Level 64
God Stats
2W - 7L
1,585 SR
Queue Stats
166W - 179L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
RighteousBacon1
Nu Wa
Level 83
God Stats
2W - 8L
1,319 SR
Queue Stats
194W - 206L
1,511 Elo+
Party 2
Artemis
Artemis
Tacomnivore
Artemis
Level 114
God Stats
8W - 13L
1,490 SR
Queue Stats
389W - 327L
1,627 Elo+
Party 3
Team Averages
Level 67
1,534 SR
1,564 Elo+

VS

Team Averages
Level 106
1,635 SR
1,565 Elo+
Yemoja
Yemoja
 
Yemoja
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PancakesDoWork
Danzaburou
Level 157
God Stats
12W - 5L
1,669 SR
Queue Stats
300W - 206L
1,669 Elo+
Party 1
Nu Wa
Nu Wa
VooKa
Nu Wa
Level 160
God Stats
6W - 1L
1,673 SR
Queue Stats
76W - 57L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
XDstangtamer
Gilgamesh
Level 40
God Stats
9W - 5L
1,635 SR
Queue Stats
110W - 103L
1,466 Elo+
Party 1
Arachne
Arachne
iFLAME95
Arachne
Level 129
God Stats
16W - 8L
1,699 SR
Queue Stats
527W - 404L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Drekter
Loki
12
1 / 8 / 2
7,346
459
5,452
11,213
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
GDaddy69
Sylvanus
12
3 / 3 / 5
7,381
461
3,061
9,951
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,973
498
7,101
12,852
7,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 3
7,705
482
2,762
9,276
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tacomnivore
Artemis
15
5 / 4 / 2
9,154
572
7,263
11,866
4,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 3 / 7
8,969
561
4,186
9,379
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PancakesDoWork
Danzaburou
18
7 / 2 / 2
11,194
700
8,046
8,377
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
VooKa
Nu Wa
18
6 / 0 / 11
11,593
725
12,728
5,384
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XDstangtamer
Gilgamesh
13
1 / 6 / 7
8,590
537
5,696
16,306
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iFLAME95
Arachne
16
7 / 1 / 6
10,481
655
10,159
14,229
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
23
23
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
7
1.83
L
Loki
Drekter
Loki
1
8
2
0.25
L
Sylvanus
GDaddy69
Sylvanus
3
3
5
1.83
L
2
4
2
0.75
W
Danzaburou
PancakesDoWork
Danzaburou
7
2
2
4
L
1
4
3
0.63
L
Artemis
Tacomnivore
Artemis
5
4
2
1.5
W
Nu Wa
VooKa
Nu Wa
6
0
11
11.5
W
Gilgamesh
XDstangtamer
Gilgamesh
1
6
7
0.75
W
Arachne
iFLAME95
Arachne
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
40,815
55,158
Taken
53,675
25,158
Mitigated
27,045
9,087
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,186
630
1,974
1,608
9,379
6,635
248
1,624
7,691
20,675
0
L
Loki
Drekter
Loki
5,452
1,369
0
1,004
11,213
3,972
0
2,738
8,369
0
50,686
L
Sylvanus
GDaddy69
Sylvanus
3,061
1,393
652
2,128
9,951
6,827
0
4,797
4,900
18,252
5,639
L
7,101
2,040
0
1,197
12,852
7,838
0
4,314
8,394
0
43,967
W
Danzaburou
PancakesDoWork
Danzaburou
8,046
3,216
0
1,398
8,377
2,954
48
712
7,625
0
94,408
L
2,762
524
0
1,252
9,276
2,485
0
3,064
5,899
41,793
0
L
Artemis
Tacomnivore
Artemis
7,263
3,039
0
2,854
11,866
4,036
0
3,021
8,665
0
64,138
W
Nu Wa
VooKa
Nu Wa
12,728
963
152
2,509
5,384
1,909
184
897
4,405
78,610
0
W
Gilgamesh
XDstangtamer
Gilgamesh
5,696
726
0
4,906
16,306
8,678
36
3,211
12,969
6,185
27,961
W
Arachne
iFLAME95
Arachne
10,159
6,976
0
7,510
14,229
6,869
0
1,241
12,900
0
88,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
50,827
470
Minions Killed
503
0
Camps Cleared
0
1,523,868
Distance Traveled
1,570,613
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,969
561
22
1
0
289,450
8
L
Loki
7,346
459
90
6
0
325,976
4
L
Sylvanus
7,381
461
56
4
0
290,081
2
L
Mulan
7,973
498
103
6
0
297,274
2
W
Danzaburou
11,194
700
141
9
0
318,606
6
L
Nu Wa
7,705
482
102
6
0
310,804
5
L
Artemis
9,154
572
119
7
0
299,733
6
W
Nu Wa
11,593
725
151
9
0
321,513
3
W
Gilgamesh
8,590
537
65
4
0
311,355
0
W
Arachne
10,481
655
124
8
0
329,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role