Player Matchup

Sylvanus
Sylvanus
GangSewerz
Sylvanus
Level 113
God Stats
7W - 5L
1,627 SR
Queue Stats
25W - 10L
1,711 Elo+
Party 1
Janus
Janus
OinkusBloinkus
Janus
Level 143
God Stats
1W - 0L
1,265 SR
Queue Stats
26W - 11L
1,725 Elo+
Party 1
Apollo
Apollo
Sigm44r
Apollo
Level 93
God Stats
2W - 2L
1,702 SR
Queue Stats
424W - 390L
1,623 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,686 Elo+

VS

Team Averages
Level 138
1,625 SR
1,655 Elo+
Hercules
Hercules
Nhazgül
Hercules
Level 139
God Stats
4W - 5L
1,457 SR
Queue Stats
154W - 134L
1,645 Elo+
Party 2
Ullr
Ullr
Sky53
Ullr
Level 126
God Stats
1W - 8L
1,500 SR
Queue Stats
103W - 91L
1,628 Elo+
Solo
Hades
Hades
Thunderførce
Hades
Level 149
God Stats
3W - 1L
1,919 SR
Queue Stats
691W - 632L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GangSewerz
Sylvanus
14
3 / 6 / 3
11,083
693
6,647
15,909
13,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 4
11,036
690
18,507
11,814
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sigm44r
Apollo
16
3 / 2 / 6
11,639
727
14,755
13,689
5,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nhazgül
Hercules
13
4 / 5 / 7
10,484
655
10,901
17,393
17,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Sky53
Ullr
15
1 / 1 / 6
10,014
626
7,232
12,470
4,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 4 / 5
11,258
704
17,177
20,537
13,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
12
12
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GangSewerz
Sylvanus
3
6
3
0.75
L
Hercules
Nhazgül
Hercules
4
5
7
1.5
W
4
4
4
1.5
W
Apollo
Sigm44r
Apollo
3
2
6
3
L
Ullr
Sky53
Ullr
1
1
6
4
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
35,310
41,412
Taken
50,400
23,061
Mitigated
35,322
9,680
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GangSewerz
Sylvanus
6,647
2,409
1,878
3,511
15,909
13,256
610
6,952
8,957
13,209
2,666
L
Hercules
Nhazgül
Hercules
10,901
1,622
0
3,933
17,393
17,748
208
7,628
9,261
0
20,343
W
18,507
1,028
278
2,157
11,814
4,170
813
4,008
7,806
56,476
0
W
Apollo
Sigm44r
Apollo
14,755
8,751
0
1,856
13,689
5,635
1,455
6,217
7,472
0
62,556
L
Ullr
Sky53
Ullr
7,232
2,276
0
3,725
12,470
4,279
690
6,946
5,245
0
51,771
L
17,177
3,074
462
10,280
20,537
13,295
1,186
8,651
11,482
52,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
31,756
175
Minions Killed
175
0
Camps Cleared
0
935,105
Distance Traveled
892,044
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,083
693
22
1
0
282,193
5
L
Hercules
10,484
655
16
1
0
304,765
5
W
Janus
11,036
690
69
4
0
311,624
1
W
Apollo
11,639
727
84
5
0
341,288
4
L
Ullr
10,014
626
97
6
0
308,624
1
L
Hades
11,258
704
62
4
0
278,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role