Player Matchup

Tyr
Tyr
BuscBusterSledge
Tyr
Level 99
God Stats
0W - 2L
1,349 SR
Queue Stats
235W - 229L
1,528 Elo+
Party 2
Loki
Loki
BussyBusterJu
Loki
Level 65
God Stats
2W - 3L
1,605 SR
Queue Stats
211W - 204L
1,523 Elo+
Party 2
Ares
Ares
BussyBusterRai
Ares
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 280L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
VindictiveNyx
Nu Wa
Level 25
God Stats
8W - 4L
1,834 SR
Queue Stats
49W - 51L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
sixthcents
Xbalanque
Level 39
God Stats
6W - 5L
1,502 SR
Queue Stats
430W - 401L
1,589 Elo+
Solo
Team Averages
Level 63
1,558 SR
1,545 Elo+

VS

Team Averages
Level 52
1,614 SR
1,550 Elo+
Zhong Kui
Zhong Kui
DeductedClub31
Zhong Kui
Level 85
God Stats
3W - 1L
1,535 SR
Queue Stats
846W - 756L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
ImUnfortAtJungle
Cabrakan
Level 38
God Stats
6W - 0L
1,909 SR
Queue Stats
155W - 112L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
JungleIsThrowing
Nu Wa
Level 22
God Stats
4W - 1L
1,717 SR
Queue Stats
48W - 36L
1,639 Elo+
Party 1
Loki
Loki
MayhemGoingHam
Loki
Level 35
God Stats
14W - 14L
1,568 SR
Queue Stats
159W - 147L
1,361 Elo+
Solo
Skadi
Skadi
lupiotwenty
Skadi
Level 79
God Stats
2W - 2L
1,343 SR
Queue Stats
464W - 493L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,564
571
8,675
13,365
12,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 2 / 1
8,686
579
6,092
11,965
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 5
7,177
478
6,459
11,599
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 4
7,140
476
6,236
10,136
3,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
sixthcents
Xbalanque
15
3 / 1 / 2
8,918
595
7,709
8,509
2,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeductedClub31
Zhong Kui
16
3 / 2 / 4
8,787
586
10,362
14,900
13,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 5
7,400
493
6,200
14,569
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 2 / 2
8,805
587
11,390
5,511
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,115
541
4,830
8,404
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 1
8,054
537
5,287
7,843
2,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
14
14
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
5
2
1
2.75
L
0
3
5
0.83
W
Zhong Kui
DeductedClub31
Zhong Kui
3
2
4
2.5
W
2
3
5
1.5
W
5
2
2
3
W
2
2
2
1.5
L
0
4
4
0.5
W
2
2
1
1.25
L
Xbalanque
sixthcents
Xbalanque
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,171
Damage
38,069
55,574
Taken
51,227
31,788
Mitigated
37,566
16,545
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,675
2,486
3
3,156
13,365
12,733
0
8,302
5,014
0
53,344
L
6,092
1,693
114
4,295
11,965
3,798
185
5,196
6,707
0
53,940
L
6,459
288
0
3,580
11,599
9,679
0
5,191
6,228
29,702
0
W
Zhong Kui
DeductedClub31
Zhong Kui
10,362
1,832
0
9,537
14,900
13,639
24
1,859
13,041
61,096
0
W
6,200
1,082
0
2,297
14,569
15,949
0
5,739
8,830
13,039
0
W
11,390
2,269
0
417
5,511
1,688
563
3,138
2,373
63,616
0
W
4,830
1,781
0
1,703
8,404
3,637
0
878
7,526
0
68,824
L
6,236
1,352
0
2,867
10,136
3,192
135
6,642
3,338
45,517
0
W
5,287
2,645
0
239
7,843
2,653
1,023
1,183
6,660
0
60,234
L
Xbalanque
sixthcents
Xbalanque
7,709
2,845
0
2,530
8,509
2,386
0
2,130
6,335
0
64,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
41,161
480
Minions Killed
501
0
Camps Cleared
0
1,379,635
Distance Traveled
1,402,788
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,564
571
117
8
0
265,213
6
L
Loki
8,686
579
107
7
0
304,634
0
L
Ares
7,177
478
44
3
0
286,487
2
W
Zhong Kui
8,787
586
142
9
0
235,426
2
W
Cabrakan
7,400
493
8
1
0
298,358
2
W
Nu Wa
8,805
587
119
8
0
278,358
1
W
Loki
8,115
541
112
7
0
321,722
2
L
Nu Wa
7,140
476
90
6
0
258,087
5
W
Skadi
8,054
537
120
8
0
268,924
3
L
Xbalanque
8,918
595
122
8
0
265,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role