Player Matchup

Amaterasu
Amaterasu
Bitek
Amaterasu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,784 Elo+
Solo
Tiamat
Tiamat
Harukasuka
Tiamat
Level 16
God Stats
1W - 1L
1,687 SR
Queue Stats
10W - 8L
1,528 Elo+
Solo
Bastet
Bastet
KafeoCarnaval
Bastet
Level 6
God Stats
8W - 15L
1,396 SR
Queue Stats
20W - 25L
1,565 Elo+
Solo
Hera
Hera
ParnasusWP
Hera
Level 17
God Stats
2W - 1L
1,739 SR
Queue Stats
75W - 63L
1,680 Elo+
Solo
Hachiman
Hachiman
plasticSmile81
Hachiman
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
44W - 62L
1,490 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,609 Elo+

VS

Team Averages
Level 22
1,648 SR
1,472 Elo+
Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnubisMain2008
Anubis
Level 13
God Stats
25W - 15L
1,890 SR
Queue Stats
80W - 73L
1,560 Elo+
Solo
Jing Wei
Jing Wei
MisterNut
Jing Wei
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,291 Elo+
Solo
Loki
Loki
lookavityo
Loki
Level 29
God Stats
23W - 15L
1,561 SR
Queue Stats
355W - 373L
1,511 Elo+
Party 1
Ymir
Ymir
neosink
Ymir
Level 24
God Stats
4W - 6L
1,791 SR
Queue Stats
228W - 250L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bitek
Amaterasu
1
0 / 1 / 0
3,747
312
104
579
128
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Harukasuka
Tiamat
10
0 / 2 / 4
5,658
472
6,503
4,691
2,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
8 / 4 / 0
6,621
552
4,832
8,093
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 8 / 3
6,402
534
6,566
8,642
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
9
1 / 5 / 5
5,233
436
6,163
8,887
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 0 / 4
6,831
569
2,710
8,573
4,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
12 / 2 / 1
9,099
758
10,470
8,692
4,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MisterNut
Jing Wei
9
3 / 3 / 1
6,069
506
3,048
6,154
1,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 5 / 2
6,062
505
2,966
7,510
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
neosink
Ymir
9
0 / 3 / 5
5,922
494
2,108
10,065
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
20
20
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
4
4
W
12
2
1
6.25
L
Amaterasu
Bitek
Amaterasu
0
1
0
0
L
Tiamat
Harukasuka
Tiamat
0
2
4
1
L
8
4
0
2
W
Jing Wei
MisterNut
Jing Wei
3
3
1
1.17
L
3
8
3
0.56
W
3
5
2
0.8
W
Ymir
neosink
Ymir
0
3
5
0.83
L
Hachiman
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
21,302
30,892
Taken
40,994
6,832
Mitigated
16,610
7,072
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,710
632
0
2,570
8,573
4,004
112
2,871
5,456
769
33,397
W
10,470
579
0
4,770
8,692
4,515
0
4,135
4,501
58,174
0
L
Amaterasu
Bitek
Amaterasu
104
0
0
6
579
128
0
326
253
0
332
L
Tiamat
Harukasuka
Tiamat
6,503
1,009
0
786
4,691
2,028
0
715
3,976
28,033
0
L
4,832
1,112
0
2,583
8,093
1,720
0
3,148
4,945
0
24,624
W
Jing Wei
MisterNut
Jing Wei
3,048
2,834
0
1,847
6,154
1,728
675
524
5,588
0
27,534
L
6,566
1,602
0
970
8,642
1,090
0
5,592
3,050
36,775
0
W
2,966
961
0
2,654
7,510
1,860
0
2,426
5,018
0
20,500
W
Ymir
neosink
Ymir
2,108
753
0
1,118
10,065
4,503
44
2,634
7,362
18,803
0
L
Hachiman
6,163
2,587
0
2,727
8,887
1,866
0
2,896
5,991
0
20,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
33,983
196
Minions Killed
329
0
Camps Cleared
0
857,575
Distance Traveled
1,068,961
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,831
569
75
6
0
226,317
0
W
Anubis
9,099
758
115
10
0
212,781
0
L
Amaterasu
3,747
312
0
0
0
17,041
0
L
Tiamat
5,658
472
57
5
0
217,297
4
L
Bastet
6,621
552
44
4
0
223,544
0
W
Jing Wei
6,069
506
59
5
0
192,649
0
L
Hera
6,402
534
65
5
0
208,867
3
W
Loki
6,062
505
45
4
0
224,325
1
W
Ymir
5,922
494
35
3
0
212,889
0
L
Hachiman
5,233
436
30
3
0
190,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role