Player Matchup

Hou Yi
Hou Yi
Adosky
Hou Yi
Level 117
God Stats
170W - 123L
1,663 SR
Queue Stats
229W - 187L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
SGTFiVeS6613
Baron Samedi
Level 16
God Stats
7W - 3L
1,704 SR
Queue Stats
77W - 33L
1,670 Elo+
Party 1
Mulan
Mulan
sgt ozone47857
Mulan
Level 123
God Stats
1W - 1L
1,286 SR
Queue Stats
80W - 40L
1,699 Elo+
Party 1
Team Averages
Level 85
1,551 SR
1,676 Elo+

VS

Team Averages
Level 84
1,674 SR
1,468 Elo+
Artio
Artio
Commoduss
Artio
Level 108
God Stats
1W - 4L
1,663 SR
Queue Stats
38W - 53L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
REDHOODD44
Baron Samedi
Level 129
God Stats
23W - 16L
1,579 SR
Queue Stats
217W - 210L
1,471 Elo+
Party 2
Arachne
Arachne
TsukuyomiZero
Arachne
Level 16
God Stats
4W - 2L
1,781 SR
Queue Stats
33W - 22L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adosky
Hou Yi
16
6 / 0 / 4
10,949
684
17,532
7,296
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SGTFiVeS6613
Baron Samedi
13
2 / 2 / 6
9,732
608
7,035
8,369
4,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 3 / 8
10,949
684
8,389
10,589
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Commoduss
Artio
12
1 / 5 / 3
9,767
610
4,423
15,533
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
REDHOODD44
Baron Samedi
13
2 / 4 / 2
9,788
612
9,972
9,865
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
13
2 / 1 / 2
9,147
572
4,489
15,096
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Adosky
Hou Yi
6
0
4
8
L
Artio
Commoduss
Artio
1
5
3
0.5
L
Baron Samedi
REDHOODD44
Baron Samedi
2
4
2
0.75
W
Baron Samedi
SGTFiVeS6613
Baron Samedi
2
2
6
2.5
L
Arachne
2
1
2
3
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,956
Damage
18,884
26,254
Taken
40,494
14,302
Mitigated
38,177
10,942
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Adosky
Hou Yi
17,532
11,857
0
4,159
7,296
2,572
2,158
4,147
2,951
0
68,637
L
Artio
Commoduss
Artio
4,423
152
911
4,361
15,533
18,921
190
2,142
13,391
19,719
0
L
Baron Samedi
REDHOODD44
Baron Samedi
9,972
36
2,346
3,429
9,865
5,706
240
1,368
8,497
49,183
0
W
Baron Samedi
SGTFiVeS6613
Baron Samedi
7,035
1,003
1,502
2,194
8,369
4,040
260
5,361
2,687
31,682
0
L
Arachne
4,489
2,722
236
3,508
15,096
13,550
0
3,525
11,571
0
21,810
W
8,389
1,231
0
3,087
10,589
7,690
192
4,054
6,221
0
19,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
28,702
184
Minions Killed
132
0
Camps Cleared
0
859,862
Distance Traveled
842,971
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,949
684
118
7
0
280,795
2
L
Artio
9,767
610
17
1
0
261,118
3
L
Baron Samedi
9,788
612
70
4
0
266,163
2
W
Baron Samedi
9,732
608
46
3
0
274,649
0
L
Arachne
9,147
572
45
3
0
315,690
0
W
Mulan
10,949
684
20
1
0
304,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role